Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
fritofeet
Ne Zha
Level 141
God Stats
8W - 11L
1,844 SR
Queue Stats
236W - 233L
1,582 Elo+
Party 1
Ganesha
Ganesha
ganpus
Ganesha
Level 139
God Stats
4W - 6L
1,279 SR
Queue Stats
87W - 85L
1,515 Elo+
Party 1
Charybdis
Charybdis
kaguachi
Charybdis
Level 145
God Stats
1W - 1L
1,602 SR
Queue Stats
72W - 74L
1,508 Elo+
Solo
Team Averages
Level 114
1,545 SR
1,521 Elo+

VS

Team Averages
Level 101
1,549 SR
1,541 Elo+
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Boffes619
Ymir
Level 18
God Stats
3W - 2L
1,549 SR
Queue Stats
6W - 8L
1,635 Elo+
Party 2
Rama
Rama
FernandoIV
Rama
Level 154
God Stats
1W - 2L
1,667 SR
Queue Stats
83W - 94L
1,562 Elo+
Party 2
Achilles
Achilles
brxll
Achilles
Level 68
God Stats
42W - 46L
1,530 SR
Queue Stats
255W - 259L
1,500 Elo+
Solo
Nox
Nox
manzanito
Nox
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 115L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
5 / 1 / 0
5,869
838
4,009
4,158
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
 
Scylla
8
3 / 2 / 2
4,781
683
2,199
3,224
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
fritofeet
Ne Zha
7
3 / 2 / 2
4,578
654
3,076
3,837
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ganesha
ganpus
Ganesha
5
0 / 0 / 2
3,775
539
1,095
4,135
1,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
kaguachi
Charybdis
8
0 / 0 / 1
4,442
635
2,615
4,197
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 1 / 2
4,443
635
3,110
4,396
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
5
1 / 0 / 0
3,850
550
677
2,372
818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,170
596
1,870
4,871
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
brxll
Achilles
6
1 / 4 / 0
3,939
563
1,083
4,557
953
6
1 / 5 / 1
4,035
576
1,764
4,150
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
5
5
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
0
5
W
Scylla
 
Scylla
3
2
2
2
L
Arachne
 
Arachne
2
1
2
3
L
Ymir
1
0
0
1
L
0
1
0
0
L
Achilles
brxll
Achilles
1
4
0
0.25
W
Ne Zha
fritofeet
Ne Zha
3
2
2
2
W
Ganesha
ganpus
Ganesha
0
0
2
1
W
Charybdis
kaguachi
Charybdis
0
0
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,994
Damage
8,504
19,551
Taken
20,346
5,311
Mitigated
4,989
8,179
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,009
2,684
0
1,769
4,158
1,074
1,316
136
4,022
0
33,632
W
Scylla
 
Scylla
2,199
434
0
646
3,224
762
0
920
2,304
17,947
0
L
Arachne
 
Arachne
3,110
2,420
0
801
4,396
1,257
0
551
3,845
0
17,547
L
Ymir
677
219
0
625
2,372
818
0
255
2,117
6,905
0
L
1,870
1,544
0
2,648
4,871
893
0
411
4,460
0
25,702
L
Achilles
brxll
Achilles
1,083
278
0
1,015
4,557
953
0
0
4,557
0
11,604
W
Ne Zha
fritofeet
Ne Zha
3,076
916
0
1,544
3,837
983
0
441
3,396
0
16,993
W
Ganesha
ganpus
Ganesha
1,095
94
124
1,026
4,135
1,529
0
838
3,297
4,651
0
W
Charybdis
kaguachi
Charybdis
2,615
1,364
0
3,070
4,197
963
0
106
4,091
0
26,384
L
1,764
221
0
180
4,150
1,068
0
2,077
2,073
13,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,445
Gold Earned
20,437
227
Minions Killed
158
0
Camps Cleared
0
689,320
Distance Traveled
626,214
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,869
838
84
12
0
137,312
0
W
Scylla
4,781
683
52
7
0
136,784
2
L
Arachne
4,443
635
35
5
0
147,162
2
L
Ymir
3,850
550
12
2
0
116,031
2
L
Rama
4,170
596
56
8
0
126,896
2
L
Achilles
3,939
563
27
4
0
102,337
2
W
Ne Zha
4,578
654
27
4
0
144,929
1
W
Ganesha
3,775
539
0
0
0
149,436
3
W
Charybdis
4,442
635
64
9
0
120,859
3
L
Nox
4,035
576
28
4
0
133,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role