Player Matchup

Nu Wa
Nu Wa
Hwasong7
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,449 Elo+
Party 2
King Arthur
King Arthur
MagicianPants
King Arthur
Level 42
God Stats
23W - 25L
1,712 SR
Queue Stats
158W - 195L
1,461 Elo+
Party 2
Hun Batz
Hun Batz
PhreshWes
Hun Batz
Level 80
God Stats
12W - 11L
1,685 SR
Queue Stats
210W - 248L
1,490 Elo+
Party 2
Athena
Athena
Regulus29
Athena
Level 68
God Stats
13W - 7L
1,568 SR
Queue Stats
94W - 123L
1,433 Elo+
Party 2
Anhur
Anhur
brbthatsme
Anhur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 185L
1,495 Elo+
Party 2
Team Averages
Level 59
1,593 SR
1,465 Elo+

VS

Team Averages
Level 80
1,504 SR
1,481 Elo+
Ymir
Ymir
 
Ymir
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Karangalan
Bellona
Level 89
God Stats
9W - 5L
1,637 SR
Queue Stats
116W - 125L
1,508 Elo+
Party 3
Medusa
Medusa
PaleRider6811
Medusa
Level 26
God Stats
6W - 3L
1,436 SR
Queue Stats
23W - 22L
1,388 Elo+
Party 1
Eset
Eset
Red_Rider329
Eset
Level 149
God Stats
3W - 2L
1,609 SR
Queue Stats
48W - 48L
1,486 Elo+
Party 1
Mulan
Mulan
punchyy19
Mulan
Level 44
God Stats
1W - 3L
1,339 SR
Queue Stats
286W - 307L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hwasong7
Nu Wa
13
1 / 10 / 3
8,036
423
9,604
13,548
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
MagicianPants
King Arthur
15
1 / 7 / 2
8,634
454
10,940
19,711
21,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
PhreshWes
Hun Batz
15
1 / 6 / 2
8,631
454
7,551
15,107
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Regulus29
Athena
13
2 / 4 / 4
8,913
469
6,538
17,705
18,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
15
2 / 5 / 1
9,027
475
7,146
14,285
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 2 / 9
9,821
517
6,282
17,080
17,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Karangalan
Bellona
18
4 / 2 / 5
11,619
612
12,340
18,308
21,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 0 / 10
10,624
559
10,537
8,312
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
13 / 3 / 5
11,964
630
18,506
11,263
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
punchyy19
Mulan
20
9 / 0 / 6
11,985
631
14,218
20,877
13,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
7
Kills
32
32
Deaths
7
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
9
3.75
L
Nu Wa
Hwasong7
Nu Wa
1
10
3
0.25
W
Bellona
Karangalan
Bellona
4
2
5
3.25
L
King Arthur
MagicianPants
King Arthur
1
7
2
0.29
W
3
0
10
8
L
Hun Batz
PhreshWes
Hun Batz
1
6
2
0.33
W
13
3
5
5.17
L
Athena
Regulus29
Athena
2
4
4
1
L
Anhur
2
5
1
0.5
W
Mulan
punchyy19
Mulan
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,779
Damage
61,883
80,356
Taken
75,840
55,730
Mitigated
58,965
12,374
Healing
28,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,282
1,366
186
1,184
17,080
17,561
0
5,180
11,900
25,695
0
L
Nu Wa
Hwasong7
Nu Wa
9,604
3,008
0
1,726
13,548
4,761
81
5,208
8,058
43,214
0
W
Bellona
Karangalan
Bellona
12,340
6,540
0
6,987
18,308
21,513
418
2,100
16,208
0
80,881
L
King Arthur
MagicianPants
King Arthur
10,940
950
0
2,081
19,711
21,768
0
2,298
17,354
0
49,051
W
10,537
5,021
0
1,802
8,312
2,881
2,425
2,823
5,489
0
73,982
L
Hun Batz
PhreshWes
Hun Batz
7,551
1,553
0
3,310
15,107
5,708
0
4,068
10,925
0
63,091
W
18,506
1,440
1,318
2,122
11,263
3,340
0
2,692
8,571
84,085
0
L
Athena
Regulus29
Athena
6,538
1,795
0
1,422
17,705
18,760
0
5,843
11,738
27,093
0
L
Anhur
7,146
2,022
0
3,835
14,285
4,733
0
6,654
7,493
0
56,455
W
Mulan
punchyy19
Mulan
14,218
2,167
0
14,746
20,877
13,670
0
3,347
17,530
0
109,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
56,013
426
Minions Killed
628
0
Camps Cleared
0
1,751,565
Distance Traveled
1,930,216
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,821
517
43
2
0
388,523
10
L
Nu Wa
8,036
423
72
4
0
305,014
3
W
Bellona
11,619
612
161
8
0
363,674
2
L
King Arthur
8,634
454
103
5
0
347,361
1
W
Medusa
10,624
559
122
6
0
379,389
3
L
Hun Batz
8,631
454
102
5
0
396,484
1
W
Eset
11,964
630
138
7
0
370,254
5
L
Athena
8,913
469
44
2
0
352,123
10
L
Anhur
9,027
475
105
6
0
350,583
10
W
Mulan
11,985
631
164
9
0
428,376
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role