Player Matchup

Morgan Le Fay
Morgan Le Fay
ChiefJG7
Morgan Le Fay
Level 27
God Stats
5W - 9L
1,677 SR
Queue Stats
70W - 60L
1,539 Elo+
Party 1
Medusa
Medusa
Kbabyy
Medusa
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 34L
1,613 Elo+
Party 3
Nu Wa
Nu Wa
MstrTwky
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 39L
1,456 Elo+
Party 3
Guan Yu
Guan Yu
SlydeWaze
Guan Yu
Level 63
God Stats
2W - 3L
1,557 SR
Queue Stats
201W - 183L
1,496 Elo+
Party 1
Horus
Horus
ToXiC_X3N0M0RPH
Horus
Level 149
God Stats
19W - 24L
1,617 SR
Queue Stats
255W - 233L
1,533 Elo+
Party 1
Team Averages
Level 70
1,570 SR
1,527 Elo+

VS

Team Averages
Level 100
1,534 SR
1,613 Elo+
Chiron
Chiron
AHydroHomie
Chiron
Level 81
God Stats
1W - 1L
1,315 SR
Queue Stats
297W - 268L
1,490 Elo+
Solo
Geb
Geb
ActionLifeDeem
Geb
Level 121
God Stats
5W - 4L
1,516 SR
Queue Stats
120W - 130L
1,528 Elo+
Solo
Chronos
Chronos
Megamancer
Chronos
Level 142
God Stats
14W - 8L
1,566 SR
Queue Stats
204W - 156L
1,719 Elo+
Party 2
Thoth
Thoth
Ruger
Thoth
Level 127
God Stats
3W - 1L
1,670 SR
Queue Stats
58W - 57L
1,637 Elo+
Party 2
Gilgamesh
Gilgamesh
SteevIrwin
Gilgamesh
Level 29
God Stats
5W - 9L
1,605 SR
Queue Stats
82W - 61L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChiefJG7
Morgan Le Fay
14
2 / 3 / 3
7,268
727
5,545
8,424
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Kbabyy
Medusa
12
0 / 3 / 1
6,589
659
2,858
8,369
2,490
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
MstrTwky
Nu Wa
13
1 / 3 / 2
7,228
723
5,785
7,299
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
SlydeWaze
Guan Yu
14
2 / 1 / 1
7,121
712
5,393
8,880
6,383
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 0 / 5
7,494
749
3,309
8,082
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 2 / 4
7,567
757
7,727
6,616
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 1
7,902
790
5,284
5,287
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Megamancer
Chronos
15
1 / 1 / 5
7,752
775
7,536
6,182
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
Ruger
Thoth
14
3 / 0 / 1
7,527
753
8,764
3,338
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SteevIrwin
Gilgamesh
14
1 / 2 / 6
7,457
746
4,768
9,847
7,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
6
Kills
10
10
Deaths
6
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
1
2
4
1.5
W
4
1
1
4.5
L
Morgan Le Fay
ChiefJG7
Morgan Le Fay
2
3
3
1.17
L
Medusa
Kbabyy
Medusa
0
3
1
0.17
W
Chronos
Megamancer
Chronos
1
1
5
3.5
L
Nu Wa
MstrTwky
Nu Wa
1
3
2
0.67
W
Thoth
Ruger
Thoth
3
0
1
3.5
L
Guan Yu
SlydeWaze
Guan Yu
2
1
1
2.5
W
Gilgamesh
SteevIrwin
Gilgamesh
1
2
6
2
L
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,890
Damage
34,079
41,054
Taken
31,270
19,406
Mitigated
15,054
12,722
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,727
1,905
228
1,839
6,616
2,131
502
2,382
3,968
0
32,030
W
5,284
332
0
680
5,287
2,368
294
1,475
3,628
19,327
0
L
Morgan Le Fay
ChiefJG7
Morgan Le Fay
5,545
134
0
1,109
8,424
2,626
256
6,221
2,009
24,481
0
L
Medusa
Kbabyy
Medusa
2,858
1,166
152
562
8,369
2,490
0
3,090
5,133
0
12,349
W
Chronos
Megamancer
Chronos
7,536
2,051
0
129
6,182
2,266
1,249
1,747
4,281
33,052
0
L
Nu Wa
MstrTwky
Nu Wa
5,785
1,637
980
812
7,299
2,011
68
1,712
5,547
20,831
0
W
Thoth
Ruger
Thoth
8,764
38
0
273
3,338
1,015
0
1,089
2,055
25,972
0
L
Guan Yu
SlydeWaze
Guan Yu
5,393
568
1,243
1,962
8,880
6,383
0
4,682
4,112
0
12,717
W
Gilgamesh
SteevIrwin
Gilgamesh
4,768
1,321
165
2,096
9,847
7,274
0
3,493
6,008
0
22,709
L
3,309
1,699
2,107
3,795
8,082
5,896
115
5,181
2,669
0
11,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,700
Gold Earned
38,205
144
Minions Killed
230
0
Camps Cleared
0
983,617
Distance Traveled
1,076,746
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,567
757
62
6
0
200,626
0
W
Geb
7,902
790
25
3
0
210,475
1
L
Morgan Le Fay
7,268
727
41
4
0
172,050
1
L
Medusa
6,589
659
23
2
0
202,320
2
W
Chronos
7,752
775
75
8
0
229,271
1
L
Nu Wa
7,228
723
47
5
0
181,253
3
W
Thoth
7,527
753
40
4
0
209,925
0
L
Guan Yu
7,121
712
20
2
0
227,512
0
W
Gilgamesh
7,457
746
28
3
0
226,449
1
L
Horus
7,494
749
13
1
0
200,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role