Player Matchup

Thanatos
Thanatos
BottomKing69
Thanatos
Level 97
God Stats
1W - 2L
1,514 SR
Queue Stats
3W - 3L
1,451 Elo+
Party 3
Eset
Eset
Cooshysalt
Eset
Level 38
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 3
Ymir
Ymir
Hack5466
Ymir
Level 42
God Stats
7W - 19L
1,392 SR
Queue Stats
128W - 175L
1,243 Elo+
Solo
Neith
Neith
loverrrrrr
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
x3 DEMON KIDSx
Medusa
Level 46
God Stats
2W - 4L
1,289 SR
Queue Stats
110W - 130L
1,382 Elo+
Solo
Team Averages
Level 45
1,397 SR
1,347 Elo+

VS

Team Averages
Level 72
1,585 SR
1,414 Elo+
Artemis
Artemis
BrokenHatch
Artemis
Level 38
God Stats
4W - 3L
1,683 SR
Queue Stats
16W - 12L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
DekShyKee
Baron Samedi
Level 107
God Stats
3W - 2L
1,662 SR
Queue Stats
46W - 37L
1,492 Elo+
Party 1
Loki
Loki
StyLGhost
Loki
Level 43
God Stats
1W - 0L
1,527 SR
Queue Stats
12W - 9L
1,250 Elo+
Party 2
Merlin
Merlin
alex_02_07
Merlin
Level 47
God Stats
18W - 16L
1,552 SR
Queue Stats
91W - 91L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
marcelomhg
Erlang Shen
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BottomKing69
Thanatos
9
2 / 4 / 1
5,476
548
3,454
7,261
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 4 / 0
5,219
522
3,231
5,974
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
0 / 5 / 1
4,551
455
2,643
9,006
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
7
0 / 8 / 2
4,527
453
2,497
7,261
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 2 / 0
5,187
519
2,233
5,332
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrokenHatch
Artemis
9
3 / 0 / 2
5,515
552
4,456
4,672
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
DekShyKee
Baron Samedi
10
1 / 1 / 3
5,971
597
2,624
5,548
2,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
7 / 2 / 6
6,837
684
5,787
7,673
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
alex_02_07
Merlin
10
5 / 0 / 5
6,100
610
4,235
3,475
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
marcelomhg
Erlang Shen
12
7 / 2 / 5
7,118
712
8,431
8,149
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
23
23
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BottomKing69
Thanatos
2
4
1
0.63
W
Artemis
BrokenHatch
Artemis
3
0
2
4
L
1
4
0
0.25
W
Baron Samedi
DekShyKee
Baron Samedi
1
1
3
2.5
L
Ymir
0
5
1
0.1
W
Loki
7
2
6
5
W
Merlin
alex_02_07
Merlin
5
0
5
7.5
L
Neith
0
8
2
0.13
W
Erlang Shen
marcelomhg
Erlang Shen
7
2
5
4.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,058
Damage
25,533
34,834
Taken
29,517
11,299
Mitigated
13,012
7,897
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BottomKing69
Thanatos
3,454
487
0
4,823
7,261
1,848
0
524
6,737
0
23,040
W
Artemis
BrokenHatch
Artemis
4,456
2,494
0
1,523
4,672
1,023
224
1,016
3,656
0
23,794
L
3,231
561
0
611
5,974
1,606
31
2,533
3,441
20,336
0
W
Baron Samedi
DekShyKee
Baron Samedi
2,624
969
621
3,096
5,548
2,183
105
788
4,760
28,621
0
L
Ymir
2,643
471
0
790
9,006
3,999
0
1,806
7,200
11,978
0
W
Loki
5,787
1,530
0
2,391
7,673
2,014
0
777
6,896
0
28,593
W
Merlin
alex_02_07
Merlin
4,235
60
0
1,000
3,475
801
559
2,142
1,333
22,270
0
L
Neith
2,497
1,217
0
778
7,261
2,453
0
244
7,017
0
12,347
W
Erlang Shen
marcelomhg
Erlang Shen
8,431
4,404
0
2,817
8,149
6,991
1,153
1,151
6,998
0
34,382
L
2,233
1,258
0
895
5,332
1,393
120
1,752
3,580
0
24,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
31,541
192
Minions Killed
244
0
Camps Cleared
0
884,191
Distance Traveled
945,813
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,476
548
50
5
0
213,663
1
W
Artemis
5,515
552
43
4
0
176,901
0
L
Eset
5,219
522
44
4
0
171,784
0
W
Baron Samedi
5,971
597
49
5
0
170,737
6
L
Ymir
4,551
455
23
2
0
159,465
2
W
Loki
6,837
684
50
5
0
217,903
0
W
Merlin
6,100
610
40
4
0
176,408
2
L
Neith
4,527
453
24
2
0
169,389
1
W
Erlang Shen
7,118
712
62
6
0
203,864
4
L
Medusa
5,187
519
51
5
0
169,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role