Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Anthoros
Cerberus
Level 147
God Stats
4W - 2L
1,673 SR
Queue Stats
108W - 66L
1,673 Elo+
Party 2
Yu Huang
Yu Huang
YM Manix
Yu Huang
Level 102
God Stats
2W - 1L
1,538 SR
Queue Stats
188W - 118L
1,671 Elo+
Party 2
Team Averages
Level 123
1,570 SR
1,615 Elo+

VS

Team Averages
Level 113
1,359 SR
1,367 Elo+
Cthulhu
Cthulhu
Azxzeel
Cthulhu
Level 150
God Stats
0W - 1L
1,690 SR
Queue Stats
69W - 63L
1,415 Elo+
Party 1
Yu Huang
Yu Huang
DannyBoy08
Yu Huang
Level 63
God Stats
0W - 3L
1,232 SR
Queue Stats
160W - 354L
1,186 Elo+
Solo
Chaac
Chaac
JLEGDKR
Chaac
Level 126
God Stats
0W - 1L
1,154 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 1 / 4
7,841
653
9,872
8,366
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Anthoros
Cerberus
12
2 / 2 / 4
7,917
660
8,558
14,463
12,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yu Huang
YM Manix
Yu Huang
13
4 / 1 / 2
8,605
717
9,357
6,688
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azxzeel
Cthulhu
12
3 / 3 / 1
8,075
673
9,956
15,753
15,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
DannyBoy08
Yu Huang
9
0 / 4 / 4
7,061
588
3,969
7,301
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
JLEGDKR
Chaac
13
1 / 0 / 3
8,351
696
8,198
13,899
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
7
Kills
4
4
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
4
3
W
Cerberus
Anthoros
Cerberus
2
2
4
2
L
Cthulhu
Azxzeel
Cthulhu
3
3
1
1.17
L
Yu Huang
DannyBoy08
Yu Huang
0
4
4
0.5
L
Chaac
JLEGDKR
Chaac
1
0
3
2.5
W
Yu Huang
YM Manix
Yu Huang
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
22,123
29,517
Taken
36,953
18,986
Mitigated
31,234
5,830
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,872
4,521
0
239
8,366
3,438
1,865
4,631
3,515
0
28,598
W
Cerberus
Anthoros
Cerberus
8,558
996
0
4,145
14,463
12,827
155
6,309
7,818
20,248
0
L
Cthulhu
Azxzeel
Cthulhu
9,956
685
603
1,691
15,753
15,017
196
6,479
9,274
27,463
0
L
Yu Huang
DannyBoy08
Yu Huang
3,969
413
390
596
7,301
1,990
398
4,203
3,098
15,133
0
L
Chaac
JLEGDKR
Chaac
8,198
1,797
0
4,293
13,899
14,227
123
8,111
5,788
142
24,167
W
Yu Huang
YM Manix
Yu Huang
9,357
876
0
1,446
6,688
2,721
741
2,761
3,731
27,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,363
Gold Earned
23,487
134
Minions Killed
100
5
Camps Cleared
3
696,099
Distance Traveled
648,447
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,841
653
46
4
1
228,023
5
W
Cerberus
7,917
660
38
3
0
230,823
2
L
Cthulhu
8,075
673
40
3
2
221,988
2
L
Yu Huang
7,061
588
17
1
0
160,814
0
L
Chaac
8,351
696
43
4
1
265,645
0
W
Yu Huang
8,605
717
50
4
4
237,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role