Player Matchup

Achilles
Achilles
IOWABOY1
Achilles
Level 18
God Stats
5W - 2L
1,463 SR
Queue Stats
37W - 42L
1,281 Elo+
Party 2
Heimdallr
Heimdallr
Papi Suprem3
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,275 Elo+
Party 2
Atlas
Atlas
hawkeyes132
Atlas
Level 27
God Stats
12W - 11L
1,530 SR
Queue Stats
195W - 220L
1,510 Elo+
Party 2
Team Averages
Level 37
1,498 SR
1,355 Elo+

VS

Team Averages
Level 66
1,584 SR
1,486 Elo+
Hel
Hel
CrownDokashi
Hel
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,603 Elo+
Party 1
Da Ji
Da Ji
Luna Hyuga2526
Da Ji
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,565 Elo+
Party 1
Ares
Ares
WillowWhips
Ares
Level 67
God Stats
3W - 2L
1,751 SR
Queue Stats
15W - 15L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IOWABOY1
Achilles
17
5 / 6 / 12
12,252
766
11,718
17,604
26,785
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Papi Suprem3
Heimdallr
18
10 / 5 / 10
13,531
846
21,619
13,880
7,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 4 / 13
13,851
866
15,949
22,203
30,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 8
10,531
658
11,151
15,189
5,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 8 / 4
12,516
782
16,578
19,114
9,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 5 / 9
12,022
751
13,789
28,475
36,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
22
Kills
15
15
Deaths
22
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
W
Achilles
IOWABOY1
Achilles
5
6
12
1.83
L
8
8
4
1.25
W
Heimdallr
Papi Suprem3
Heimdallr
10
5
10
3
L
5
5
9
1.9
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,286
Damage
41,518
53,687
Taken
62,778
64,244
Mitigated
52,127
6,548
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,151
1,328
2,818
3,486
15,189
5,746
0
3,070
12,117
32,562
0
W
Achilles
IOWABOY1
Achilles
11,718
1,908
389
1,385
17,604
26,785
410
7,735
9,540
343
31,857
L
16,578
3,329
0
1,495
19,114
9,582
0
5,879
13,235
0
44,946
W
Heimdallr
Papi Suprem3
Heimdallr
21,619
7,729
0
1,298
13,880
7,064
2,053
5,262
8,480
0
62,347
L
13,789
1,920
27
4,857
28,475
36,799
0
7,911
20,564
26,634
0
W
15,949
5,404
330
3,146
22,203
30,395
0
11,448
10,219
41,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
35,069
144
Minions Killed
152
4
Camps Cleared
7
808,664
Distance Traveled
914,146
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,531
658
69
4
1
325,683
0
W
Achilles
12,252
766
22
1
1
287,190
2
L
Da Ji
12,516
782
65
4
5
254,426
1
W
Heimdallr
13,531
846
77
5
2
267,292
3
L
Ares
12,022
751
18
1
1
334,037
1
W
Atlas
13,851
866
45
3
1
254,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role