Player Matchup

Discordia
Discordia
CRIXUS666III
Discordia
Level 123
God Stats
3W - 2L
1,514 SR
Queue Stats
67W - 67L
1,540 Elo+
Party 2
Yemoja
Yemoja
ItalianEnforcer
Yemoja
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 124L
1,527 Elo+
Party 3
Gilgamesh
Gilgamesh
ON5L4U6H7
Gilgamesh
Level 123
God Stats
3W - 5L
1,359 SR
Queue Stats
91W - 94L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
Rahmm Ranch
Danzaburou
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 238L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Redmaskedwolf
Hou Yi
Level 142
God Stats
2W - 2L
1,799 SR
Queue Stats
137W - 94L
1,566 Elo+
Party 3
Team Averages
Level 131
1,534 SR
1,537 Elo+

VS

Team Averages
Level 117
1,556 SR
1,497 Elo+
Apollo
Apollo
Aminoofar24
Apollo
Level 19
God Stats
1W - 1L
1,714 SR
Queue Stats
6W - 13L
1,429 Elo+
Solo
He Bo
He Bo
agwashington
He Bo
Level 141
God Stats
0W - 2L
1,317 SR
Queue Stats
120W - 106L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
jewbocka123
Hun Batz
Level 149
God Stats
4W - 4L
1,438 SR
Queue Stats
234W - 209L
1,532 Elo+
Party 1
Hel
Hel
kinammaster
Hel
Level 148
God Stats
3W - 5L
1,426 SR
Queue Stats
351W - 361L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
reckless_ttxc
Tsukuyomi
Level 127
God Stats
3W - 3L
1,885 SR
Queue Stats
241W - 249L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CRIXUS666III
Discordia
19
5 / 1 / 19
11,045
736
21,065
13,921
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 1 / 17
9,334
622
2,724
6,833
6,778
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
ON5L4U6H7
Gilgamesh
19
9 / 2 / 17
12,586
839
15,676
21,965
20,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Rahmm Ranch
Danzaburou
19
3 / 2 / 17
11,021
735
18,366
16,356
6,631
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 2 / 14
12,092
806
16,324
16,928
6,690
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
2 / 7 / 5
10,771
718
8,948
17,362
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 3
10,173
678
8,725
15,696
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
jewbocka123
Hun Batz
16
0 / 5 / 3
9,222
615
20,905
23,059
8,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 4 / 2
8,794
586
12,586
13,786
9,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
reckless_ttxc
Tsukuyomi
18
4 / 4 / 2
11,205
747
14,480
14,268
6,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
23
27
Kills
8
8
Deaths
27
84
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
7
5
0.64
W
Discordia
CRIXUS666III
Discordia
5
1
19
14.5
W
0
1
17
8.5
W
Gilgamesh
ON5L4U6H7
Gilgamesh
9
2
17
8.75
W
Danzaburou
Rahmm Ranch
Danzaburou
3
2
17
5.75
W
10
2
14
8.5
L
2
7
3
0.5
L
Hun Batz
jewbocka123
Hun Batz
0
5
3
0.3
L
0
4
2
0.25
L
Tsukuyomi
reckless_ttxc
Tsukuyomi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,155
Damage
65,644
76,003
Taken
84,171
46,074
Mitigated
35,374
45,222
Healing
32,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,948
3,410
1,045
2,418
17,362
6,116
1,505
6,286
11,076
0
21,738
W
Discordia
CRIXUS666III
Discordia
21,065
777
1,933
2,792
13,921
5,291
893
3,830
10,091
42,935
0
W
2,724
864
23,567
2,253
6,833
6,778
475
172
6,661
6,480
0
W
Gilgamesh
ON5L4U6H7
Gilgamesh
15,676
3,779
785
2,581
21,965
20,684
877
6,189
15,776
302
26,163
W
Danzaburou
Rahmm Ranch
Danzaburou
18,366
6,075
2,425
3,142
16,356
6,631
2,443
6,591
9,765
0
47,078
W
16,324
5,111
2,590
3,154
16,928
6,690
1,027
4,529
12,399
0
28,627
L
8,725
263
1,088
1,715
15,696
4,390
96
3,238
12,458
18,487
0
L
Hun Batz
jewbocka123
Hun Batz
20,905
1,439
1,589
5,847
23,059
8,890
388
5,513
17,546
0
39,731
L
12,586
559
8,345
5,780
13,786
9,331
388
5,516
8,270
17,115
0
L
Tsukuyomi
reckless_ttxc
Tsukuyomi
14,480
1,393
2,139
2,675
14,268
6,647
97
3,314
10,954
0
34,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,078
Gold Earned
50,165
151
Minions Killed
146
0
Camps Cleared
0
1,414,321
Distance Traveled
1,317,772
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,771
718
36
2
0
239,935
0
W
Discordia
11,045
736
44
3
0
298,784
0
W
Yemoja
9,334
622
4
0
0
216,709
1
W
Gilgamesh
12,586
839
21
1
0
314,591
0
W
Danzaburou
11,021
735
48
3
0
277,397
0
W
Hou Yi
12,092
806
34
2
0
306,840
1
L
He Bo
10,173
678
22
1
0
244,311
2
L
Hun Batz
9,222
615
34
2
0
296,685
4
L
Hel
8,794
586
16
1
0
261,163
0
L
Tsukuyomi
11,205
747
38
3
0
275,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role