Player Matchup

Chernobog
Chernobog
Block3ddd
Chernobog
Level 144
God Stats
11W - 5L
1,896 SR
Queue Stats
332W - 278L
1,651 Elo+
Party 1
Nox
Nox
FAST SHOT 01
Nox
Level 90
God Stats
3W - 0L
1,149 SR
Queue Stats
198W - 173L
1,616 Elo+
Party 1
Horus
Horus
ORVAC
Horus
Level 141
God Stats
28W - 14L
1,677 SR
Queue Stats
410W - 362L
1,692 Elo+
Party 1
Ao Kuang
Ao Kuang
SLOWSHOT1
Ao Kuang
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 122L
1,693 Elo+
Party 1
Thor
Thor
friedcaprisun
Thor
Level 102
God Stats
2W - 1L
1,767 SR
Queue Stats
189W - 175L
1,602 Elo+
Party 1
Team Averages
Level 103
1,598 SR
1,651 Elo+

VS

Team Averages
Level 65
1,573 SR
1,482 Elo+
Ravana
Ravana
Cryogenic17
Ravana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,521 Elo+
Solo
Kukulkan
Kukulkan
GhostMode-Keeno
Kukulkan
Level 45
God Stats
11W - 11L
1,276 SR
Queue Stats
154W - 185L
1,411 Elo+
Solo
Medusa
Medusa
PACK Plague
Medusa
Level 128
God Stats
12W - 9L
1,614 SR
Queue Stats
222W - 206L
1,474 Elo+
Party 2
Geb
Geb
Yessuhrski
Geb
Level 9
God Stats
10W - 8L
1,976 SR
Queue Stats
163W - 153L
1,598 Elo+
Party 2
Atlas
Atlas
gus is beef
Atlas
Level 112
God Stats
7W - 7L
1,500 SR
Queue Stats
121W - 119L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Block3ddd
Chernobog
20
18 / 2 / 6
13,855
693
23,556
16,085
7,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 0 / 5
10,769
538
9,615
9,317
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
ORVAC
Horus
15
1 / 4 / 17
9,918
496
5,926
19,966
19,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
SLOWSHOT1
Ao Kuang
18
8 / 5 / 5
11,360
568
16,483
19,807
15,817
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 2 / 11
10,215
511
5,610
14,390
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 7 / 2
9,868
493
9,801
13,892
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
14
3 / 5 / 1
9,227
461
7,486
10,564
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
1 / 6 / 4
10,373
519
11,420
12,358
4,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 7 / 7
8,742
437
5,479
16,669
13,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 8 / 1
10,707
535
13,053
23,222
17,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
33
Kills
13
13
Deaths
33
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Block3ddd
Chernobog
18
2
6
10.5
L
Ravana
3
7
2
0.57
W
5
0
5
7.5
L
Kukulkan
3
5
1
0.7
W
Horus
ORVAC
Horus
1
4
17
2.38
L
Medusa
1
6
4
0.5
W
Ao Kuang
SLOWSHOT1
Ao Kuang
8
5
5
2.1
L
1
7
7
0.64
W
1
2
11
3.25
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,190
Damage
47,239
79,565
Taken
76,705
52,355
Mitigated
45,421
34,900
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Block3ddd
Chernobog
23,556
16,386
0
9,949
16,085
7,544
1,517
3,505
12,580
0
118,311
L
Ravana
9,801
3,462
0
702
13,892
6,551
36
4,290
9,602
0
73,282
W
9,615
265
0
2,547
9,317
3,951
0
2,777
6,540
64,635
0
L
Kukulkan
7,486
100
0
2,383
10,564
3,893
0
1,830
8,734
54,386
0
W
Horus
ORVAC
Horus
5,926
2,152
1,808
6,543
19,966
19,150
69
4,395
14,898
0
24,839
L
Medusa
11,420
4,235
0
2,383
12,358
4,300
0
552
11,806
0
80,113
W
Ao Kuang
SLOWSHOT1
Ao Kuang
16,483
5,008
0
8,454
19,807
15,817
381
10,607
9,200
62,999
0
L
5,479
245
0
1,717
16,669
13,556
54
4,746
11,923
24,896
0
W
5,610
1,227
0
5,599
14,390
5,893
0
4,734
9,656
0
72,455
L
13,053
4,876
0
5,905
23,222
17,121
220
14,680
8,542
54,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,117
Gold Earned
48,917
556
Minions Killed
501
0
Camps Cleared
0
2,018,103
Distance Traveled
1,726,556
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,855
693
176
9
0
417,055
0
L
Ravana
9,868
493
120
6
0
387,072
5
W
Nox
10,769
538
129
6
0
407,795
2
L
Kukulkan
9,227
461
105
5
0
269,302
6
W
Horus
9,918
496
28
1
0
387,551
5
L
Medusa
10,373
519
146
7
0
346,282
4
W
Ao Kuang
11,360
568
106
5
0
363,550
0
L
Geb
8,742
437
36
2
0
396,044
2
W
Thor
10,215
511
117
6
0
442,152
3
L
Atlas
10,707
535
94
5
0
327,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role