Player Matchup

Ymir
Ymir
Ciquel
Ymir
Level 116
God Stats
165W - 179L
1,521 SR
Queue Stats
229W - 261L
1,458 Elo+
Party 1
Neith
Neith
Eranesi
Neith
Level 108
God Stats
21W - 22L
1,517 SR
Queue Stats
85W - 81L
1,462 Elo+
Party 2
Mercury
Mercury
LufkinTexas
Mercury
Level 126
God Stats
82W - 86L
1,585 SR
Queue Stats
264W - 310L
1,446 Elo+
Party 1
Yu Huang
Yu Huang
MeatScepterMcGee
Yu Huang
Level 47
God Stats
1W - 2L
1,476 SR
Queue Stats
36W - 41L
1,431 Elo+
Party 2
Zhong Kui
Zhong Kui
htowngamer
Zhong Kui
Level 86
God Stats
8W - 14L
1,463 SR
Queue Stats
228W - 242L
1,387 Elo+
Party 1
Team Averages
Level 97
1,512 SR
1,437 Elo+

VS

Team Averages
Level 71
1,453 SR
1,437 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigIglooBear
Ah Muzen Cab
Level 17
God Stats
7W - 9L
1,343 SR
Queue Stats
10W - 16L
1,271 Elo+
Party 3
Yu Huang
Yu Huang
KINGKUZENB0
Yu Huang
Level 107
God Stats
3W - 1L
1,646 SR
Queue Stats
37W - 34L
1,522 Elo+
Party 4
Ne Zha
Ne Zha
Search-Shot
Ne Zha
Level 123
God Stats
58W - 68L
1,456 SR
Queue Stats
510W - 536L
1,450 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Vhalindra
Kumbhakarna
Level 42
God Stats
4W - 3L
1,534 SR
Queue Stats
9W - 13L
1,431 Elo+
Party 4
Gilgamesh
Gilgamesh
Vuchthebeast
Gilgamesh
Level 68
God Stats
7W - 9L
1,287 SR
Queue Stats
95W - 107L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ciquel
Ymir
14
4 / 2 / 4
9,157
509
3,337
9,105
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Eranesi
Neith
13
4 / 6 / 2
8,700
483
8,323
8,917
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
LufkinTexas
Mercury
15
0 / 1 / 3
8,616
479
6,515
9,641
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 0
7,239
402
2,222
8,895
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
htowngamer
Zhong Kui
15
1 / 3 / 0
8,844
491
9,093
15,487
10,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigIglooBear
Ah Muzen Cab
13
2 / 3 / 1
8,204
456
3,613
8,021
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
KINGKUZENB0
Yu Huang
16
4 / 2 / 3
9,837
547
8,758
5,630
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
6 / 2 / 5
9,716
540
9,177
14,081
6,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Vhalindra
Kumbhakarna
12
1 / 3 / 5
8,027
446
1,708
10,653
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Vuchthebeast
Gilgamesh
18
3 / 1 / 0
11,041
613
8,333
13,809
10,949
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
11
Kills
16
16
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigIglooBear
Ah Muzen Cab
2
3
1
0.83
L
Ymir
Ciquel
Ymir
4
2
4
3
L
Neith
Eranesi
Neith
4
6
2
0.83
W
Yu Huang
KINGKUZENB0
Yu Huang
4
2
3
2.75
L
Mercury
LufkinTexas
Mercury
0
1
3
1.5
L
2
4
0
0.5
W
Ne Zha
6
2
5
4.25
W
Kumbhakarna
Vhalindra
Kumbhakarna
1
3
5
1.17
W
Gilgamesh
Vuchthebeast
Gilgamesh
3
1
0
3
L
Zhong Kui
htowngamer
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,490
Damage
31,589
52,045
Taken
52,194
26,066
Mitigated
29,014
13,399
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigIglooBear
Ah Muzen Cab
3,613
882
0
1,349
8,021
2,460
822
1,220
6,801
0
40,508
L
Ymir
Ciquel
Ymir
3,337
612
0
575
9,105
5,833
44
2,531
6,574
26,803
0
L
Neith
Eranesi
Neith
8,323
3,730
0
1,300
8,917
3,736
1,116
555
8,362
0
48,398
W
Yu Huang
KINGKUZENB0
Yu Huang
8,758
705
0
500
5,630
2,088
624
1,253
4,377
69,228
0
L
Mercury
LufkinTexas
Mercury
6,515
2,595
0
1,673
9,641
3,503
0
2,620
7,021
0
76,645
L
2,222
302
0
500
8,895
2,356
170
3,085
5,810
30,567
0
W
Ne Zha
9,177
2,905
0
4,727
14,081
6,018
0
1,514
12,567
0
67,670
W
Kumbhakarna
Vhalindra
Kumbhakarna
1,708
101
0
1,597
10,653
7,499
134
2,301
8,352
7,731
6,418
W
Gilgamesh
Vuchthebeast
Gilgamesh
8,333
3,149
0
2,697
13,809
10,949
136
8,364
5,445
0
80,339
L
Zhong Kui
htowngamer
Zhong Kui
9,093
894
0
9,351
15,487
10,638
0
972
14,515
64,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
46,825
476
Minions Killed
516
0
Camps Cleared
0
1,680,655
Distance Traveled
1,776,138
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,204
456
83
5
0
357,547
0
L
Ymir
9,157
509
54
3
0
379,123
6
L
Neith
8,700
483
104
6
0
249,984
2
W
Yu Huang
9,837
547
126
7
0
354,176
2
L
Mercury
8,616
479
123
7
0
442,633
0
L
Yu Huang
7,239
402
63
4
0
319,580
0
W
Ne Zha
9,716
540
99
6
0
357,933
5
W
Kumbhakarna
8,027
446
27
2
0
350,975
7
W
Gilgamesh
11,041
613
181
10
0
355,507
11
L
Zhong Kui
8,844
491
132
7
0
289,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role