Player Matchup

Achilles
Achilles
Chunk3D2Y
Achilles
Level 66
God Stats
15W - 7L
1,724 SR
Queue Stats
64W - 43L
1,555 Elo+
Party 3
Olorun
Olorun
KingOnionn
Olorun
Level 18
God Stats
2W - 2L
1,634 SR
Queue Stats
29W - 23L
1,496 Elo+
Party 3
Chaac
Chaac
McMullen1013
Chaac
Level 122
God Stats
24W - 9L
1,639 SR
Queue Stats
268W - 272L
1,486 Elo+
Party 3
Susano
Susano
Thekouhai21
Susano
Level 112
God Stats
12W - 16L
1,520 SR
Queue Stats
76W - 71L
1,540 Elo+
Party 3
Thor
Thor
UncrownGalehaut
Thor
Level 109
God Stats
0W - 2L
1,310 SR
Queue Stats
84W - 71L
1,533 Elo+
Party 3
Team Averages
Level 85
1,565 SR
1,522 Elo+

VS

Team Averages
Level 80
1,555 SR
1,550 Elo+
Poseidon
Poseidon
LonelyAfro
Poseidon
Level 123
God Stats
13W - 6L
1,707 SR
Queue Stats
374W - 318L
1,601 Elo+
Party 2
Bellona
Bellona
Xynathon
Bellona
Level 146
God Stats
10W - 3L
1,676 SR
Queue Stats
264W - 233L
1,589 Elo+
Party 2
Anhur
Anhur
dArkbastin
Anhur
Level 21
God Stats
4W - 4L
1,261 SR
Queue Stats
386W - 352L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
iCoinFlip
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,449 Elo+
Party 1
Thanatos
Thanatos
iPinkeyzi
Thanatos
Level 104
God Stats
7W - 4L
1,631 SR
Queue Stats
164W - 132L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chunk3D2Y
Achilles
17
1 / 2 / 0
10,973
457
7,278
17,458
23,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
KingOnionn
Olorun
19
3 / 8 / 10
12,128
505
14,138
21,638
6,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 8 / 7
13,098
546
14,101
26,138
12,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
18
7 / 10 / 4
11,614
484
13,191
21,772
6,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 8 / 7
12,077
503
13,362
19,612
5,427
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LonelyAfro
Poseidon
20
10 / 4 / 7
15,497
646
21,154
11,885
3,637
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Xynathon
Bellona
20
2 / 3 / 11
13,901
579
15,484
20,191
22,100
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Anhur
19
8 / 11 / 12
12,798
533
10,912
20,946
6,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cthulhu
iCoinFlip
Cthulhu
19
6 / 2 / 17
13,557
565
13,036
20,759
20,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
iPinkeyzi
Thanatos
20
10 / 4 / 9
14,102
588
16,252
19,273
8,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
24
Kills
36
36
Deaths
24
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chunk3D2Y
Achilles
1
2
0
0.5
L
Olorun
KingOnionn
Olorun
3
8
10
1
W
Poseidon
LonelyAfro
Poseidon
10
4
7
3.38
L
6
8
7
1.19
L
Susano
7
10
4
0.9
L
7
8
7
1.31
W
Bellona
Xynathon
Bellona
2
3
11
2.5
W
Anhur
8
11
12
1.27
W
Cthulhu
iCoinFlip
Cthulhu
6
2
17
7.25
W
Thanatos
iPinkeyzi
Thanatos
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,070
Damage
76,838
106,618
Taken
93,054
54,792
Mitigated
61,248
23,276
Healing
43,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chunk3D2Y
Achilles
7,278
2,149
0
1,765
17,458
23,963
350
2,257
15,201
0
69,907
L
Olorun
KingOnionn
Olorun
14,138
6,303
396
7,141
21,638
6,969
3,206
7,791
13,732
95,793
0
W
Poseidon
LonelyAfro
Poseidon
21,154
2,484
80
4,921
11,885
3,637
0
844
10,761
129,385
0
L
14,101
1,782
0
6,177
26,138
12,176
0
10,028
15,662
0
91,750
L
Susano
13,191
3,195
0
4,458
21,772
6,257
0
6,495
15,168
0
67,630
L
13,362
3,088
1,709
1,630
19,612
5,427
0
6,814
12,665
0
40,154
W
Bellona
Xynathon
Bellona
15,484
6,619
0
10,446
20,191
22,100
4,526
1,882
18,309
0
110,526
W
Anhur
10,912
4,723
0
4,333
20,946
6,289
728
5,000
15,946
0
51,198
W
Cthulhu
iCoinFlip
Cthulhu
13,036
1,781
299
4,321
20,759
20,478
473
5,081
15,678
45,329
0
W
Thanatos
iPinkeyzi
Thanatos
16,252
3,691
0
19,347
19,273
8,744
2,895
5,154
14,119
0
99,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,890
Gold Earned
69,855
606
Minions Killed
668
0
Camps Cleared
0
2,087,788
Distance Traveled
2,397,433
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,973
457
138
6
0
454,709
2
L
Olorun
12,128
505
153
6
0
374,566
3
W
Poseidon
15,497
646
211
9
0
480,510
3
L
Chaac
13,098
546
173
7
0
428,906
3
L
Susano
11,614
484
99
4
0
436,068
5
L
Thor
12,077
503
43
2
0
393,539
8
W
Bellona
13,901
579
201
8
0
499,640
5
W
Anhur
12,798
533
79
3
0
378,799
2
W
Cthulhu
13,557
565
58
2
0
504,211
1
W
Thanatos
14,102
588
119
5
0
534,273
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role