Player Matchup

Loki
Loki
F34R3DMantis55
Loki
Level 102
God Stats
3W - 3L
1,390 SR
Queue Stats
46W - 36L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
Hardfastball3
Gilgamesh
Level 63
God Stats
14W - 8L
1,695 SR
Queue Stats
47W - 45L
1,515 Elo+
Party 1
Nemesis
Nemesis
IssaGold_UA
Nemesis
Level 138
God Stats
1W - 1L
1,700 SR
Queue Stats
103W - 102L
1,546 Elo+
Solo
Team Averages
Level 101
1,595 SR
1,543 Elo+

VS

Team Averages
Level 93
1,458 SR
1,357 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Daslayer443
Izanami
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,278 Elo+
Party 2
Xing Tian
Xing Tian
Incept BigE
Xing Tian
Level 65
God Stats
7W - 5L
1,373 SR
Queue Stats
16W - 29L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 2
12,491
694
21,689
18,057
6,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Hardfastball3
Gilgamesh
15
1 / 8 / 4
10,872
604
10,530
21,371
19,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
IssaGold_UA
Nemesis
16
2 / 5 / 5
11,389
633
10,275
14,524
15,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
5 / 3 / 15
12,983
721
18,616
17,135
10,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Daslayer443
Izanami
18
7 / 5 / 11
13,169
732
16,817
16,530
4,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Incept BigE
Xing Tian
18
9 / 1 / 9
13,948
775
11,543
19,253
21,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
21
21
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
15
4.17
W
Izanami
Daslayer443
Izanami
7
5
11
2.5
L
6
8
2
0.88
L
Gilgamesh
Hardfastball3
Gilgamesh
1
8
4
0.38
W
Xing Tian
Incept BigE
Xing Tian
9
1
9
13.5
L
Nemesis
IssaGold_UA
Nemesis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,494
Damage
46,976
53,952
Taken
52,918
40,821
Mitigated
36,808
5,879
Healing
21,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,616
2,250
1,654
6,791
17,135
10,765
785
215
16,116
47,481
0
W
Izanami
Daslayer443
Izanami
16,817
12,907
0
5,397
16,530
4,377
1,422
469
15,758
0
63,299
L
21,689
3,846
0
716
18,057
6,261
0
10,835
7,222
0
60,311
L
Gilgamesh
Hardfastball3
Gilgamesh
10,530
2,797
146
2,201
21,371
19,467
0
12,640
8,731
0
22,621
W
Xing Tian
Incept BigE
Xing Tian
11,543
1,267
0
7,173
19,253
21,666
876
22
18,318
29,772
0
L
Nemesis
IssaGold_UA
Nemesis
10,275
4,305
0
2,816
14,524
15,093
0
7,098
7,426
0
24,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,752
Gold Earned
40,100
148
Minions Killed
188
5
Camps Cleared
10
924,441
Distance Traveled
912,175
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,983
721
69
4
5
303,843
4
W
Izanami
13,169
732
98
5
4
277,318
0
L
Loki
12,491
694
73
4
3
285,784
4
L
Gilgamesh
10,872
604
45
3
1
299,834
1
W
Xing Tian
13,948
775
21
1
1
331,014
0
L
Nemesis
11,389
633
30
2
1
338,823
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role