Player Matchup

Sun Wukong
Sun Wukong
Heisenburg1
Sun Wukong
Level 121
God Stats
3W - 3L
1,862 SR
Queue Stats
46W - 53L
1,613 Elo+
Party 2
Ymir
Ymir
Lundy1998
Ymir
Level 84
God Stats
11W - 10L
1,609 SR
Queue Stats
216W - 205L
1,541 Elo+
Party 2
Janus
Janus
MeawMan
Janus
Level 159
God Stats
1W - 1L
1,780 SR
Queue Stats
220W - 242L
1,509 Elo+
Party 2
Neith
Neith
SpunkOnTheCouch
Neith
Level 24
God Stats
2W - 6L
1,386 SR
Queue Stats
164W - 171L
1,209 Elo+
Party 2
Ravana
Ravana
TheOpinionater
Ravana
Level 67
God Stats
4W - 8L
1,538 SR
Queue Stats
57W - 55L
1,472 Elo+
Party 2
Team Averages
Level 91
1,635 SR
1,469 Elo+

VS

Team Averages
Level 71
1,486 SR
1,539 Elo+
The Morrigan
The Morrigan
AppleCruzz--
The Morrigan
Level 120
God Stats
6W - 4L
1,699 SR
Queue Stats
550W - 542L
1,564 Elo+
Party 1
Skadi
Skadi
DracarysBow
Skadi
Level 20
God Stats
32W - 15L
1,649 SR
Queue Stats
637W - 611L
1,601 Elo+
Party 1
Ymir
Ymir
LEMONSxWORTH
Ymir
Level 140
God Stats
1W - 1L
1,239 SR
Queue Stats
69W - 54L
1,549 Elo+
Party 3
Ullr
Ullr
Wint3rzz9811
Ullr
Level 26
God Stats
1W - 1L
1,342 SR
Queue Stats
29W - 32L
1,518 Elo+
Party 3
Loki
Loki
ƒuckoff
Loki
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 27L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Heisenburg1
Sun Wukong
15
0 / 4 / 3
9,558
434
7,167
21,175
18,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
14
0 / 3 / 1
8,569
390
3,816
16,019
16,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
MeawMan
Janus
16
2 / 4 / 2
10,035
456
8,478
11,389
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 1
7,954
362
3,411
10,470
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
2 / 6 / 1
8,923
406
4,244
14,136
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AppleCruzz--
The Morrigan
19
3 / 1 / 7
11,823
537
7,720
6,303
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
7 / 2 / 3
11,891
541
13,371
12,732
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
3 / 1 / 9
11,902
541
7,873
13,820
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
2 / 1 / 9
11,954
543
7,995
13,292
5,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
20
8 / 1 / 1
14,311
651
22,560
17,293
7,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
4
Kills
23
23
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AppleCruzz--
The Morrigan
3
1
7
6.5
W
7
2
3
4.25
L
Sun Wukong
Heisenburg1
Sun Wukong
0
4
3
0.38
W
3
1
9
7.5
L
Ymir
0
3
1
0.17
L
Janus
MeawMan
Janus
2
4
2
0.75
L
0
6
1
0.08
L
2
6
1
0.42
W
2
1
9
6.5
W
Loki
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,116
Damage
59,519
73,189
Taken
63,440
47,787
Mitigated
34,708
8,582
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AppleCruzz--
The Morrigan
7,720
1,543
0
1,895
6,303
2,609
1,494
1,379
4,924
80,216
3,814
W
13,371
4,285
0
750
12,732
4,570
449
2,403
10,289
0
108,473
L
Sun Wukong
Heisenburg1
Sun Wukong
7,167
641
0
3,796
21,175
18,330
0
3,038
18,057
3,590
53,984
W
7,873
1,988
0
1,520
13,820
14,841
622
2,621
10,969
55,537
0
L
Ymir
3,816
0
0
1,609
16,019
16,715
0
3,449
12,570
29,222
4,180
L
Janus
MeawMan
Janus
8,478
228
100
1,449
11,389
3,414
0
1,413
9,976
73,834
0
L
3,411
598
0
866
10,470
4,051
0
2,975
7,415
0
39,000
L
4,244
1,430
0
762
14,136
5,277
0
1,428
12,548
0
61,876
W
7,995
2,645
0
3,628
13,292
5,304
2,578
3,890
9,402
0
95,734
W
Loki
22,560
7,289
0
6,212
17,293
7,384
1,148
2,238
14,417
0
137,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,039
Gold Earned
61,881
513
Minions Killed
770
0
Camps Cleared
0
2,096,407
Distance Traveled
2,147,063
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,823
537
146
7
0
406,092
3
W
Skadi
11,891
541
150
7
0
456,017
5
L
Sun Wukong
9,558
434
133
6
0
435,007
2
W
Ymir
11,902
541
96
4
0
360,114
1
L
Ymir
8,569
390
58
3
0
412,247
0
L
Janus
10,035
456
134
6
0
428,718
3
L
Neith
7,954
362
88
4
0
399,451
3
L
Ravana
8,923
406
100
5
0
420,984
3
W
Ullr
11,954
543
143
7
0
435,080
3
W
Loki
14,311
651
235
11
0
489,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role