Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
sylentify
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 5L
1,942 Elo+
Party 2
Hercules
Hercules
wsupbud
Hercules
Level 67
God Stats
42W - 13L
1,753 SR
Queue Stats
154W - 41L
1,909 Elo+
Party 2
Team Averages
Level 62
1,584 SR
1,784 Elo+

VS

Team Averages
Level 53
1,599 SR
1,479 Elo+
Ao Kuang
Ao Kuang
TheRatChild
Ao Kuang
Level 79
God Stats
0W - 1L
1,951 SR
Queue Stats
86W - 87L
1,440 Elo+
Party 1
Anubis
Anubis
chinchenghanji
Anubis
Level 69
God Stats
0W - 3L
1,345 SR
Queue Stats
46W - 67L
1,405 Elo+
Party 1
Hera
Hera
zxxTheManxxz
Hera
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
13 / 2 / 11
9,927
993
16,382
14,663
11,633
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
sylentify
Discordia
13
3 / 5 / 19
8,760
876
7,877
6,535
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
wsupbud
Hercules
13
10 / 2 / 13
9,327
933
6,915
13,082
11,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
TheRatChild
Ao Kuang
11
4 / 10 / 2
7,550
755
5,823
13,574
4,330
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
4 / 8 / 3
7,793
779
8,143
13,519
6,022
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 8 / 5
6,870
687
5,460
9,860
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
26
Kills
9
9
Deaths
26
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
13
2
11
9.25
L
Ao Kuang
TheRatChild
Ao Kuang
4
10
2
0.5
L
4
8
3
0.69
W
Discordia
sylentify
Discordia
3
5
19
2.5
W
Hercules
wsupbud
Hercules
10
2
13
8.25
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,174
Damage
19,426
34,280
Taken
36,953
24,559
Mitigated
13,566
14,012
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
16,382
6,176
0
7,864
14,663
11,633
1,425
9,829
4,834
0
43,988
L
Ao Kuang
TheRatChild
Ao Kuang
5,823
1,715
0
1,393
13,574
4,330
0
4,446
9,128
9,921
0
L
8,143
707
0
1,878
13,519
6,022
0
2,228
11,291
20,727
0
W
Discordia
sylentify
Discordia
7,877
770
0
830
6,535
1,556
656
4,747
1,788
25,501
0
W
Hercules
wsupbud
Hercules
6,915
2,774
162
5,156
13,082
11,370
511
5,047
8,035
0
14,080
L
5,460
1,417
0
832
9,860
3,214
0
1,667
8,193
25,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,014
Gold Earned
22,213
112
Minions Killed
70
6
Camps Cleared
3
565,297
Distance Traveled
448,291
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,927
993
58
6
5
198,701
0
L
Ao Kuang
7,550
755
9
1
0
150,587
0
L
Anubis
7,793
779
32
3
1
154,171
2
W
Discordia
8,760
876
39
4
1
172,358
1
W
Hercules
9,327
933
15
2
0
194,238
4
L
Hera
6,870
687
29
3
2
143,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role