Player Matchup

Ullr
Ullr
Chimuelito2518
Ullr
Level 123
God Stats
4W - 3L
1,818 SR
Queue Stats
147W - 168L
1,429 Elo+
Party 3
Ymir
Ymir
SSsebas0410_0423
Ymir
Level 62
God Stats
4W - 3L
1,425 SR
Queue Stats
21W - 38L
1,317 Elo+
Party 3
Tiamat
Tiamat
WiskyTF
Tiamat
Level 129
God Stats
17W - 16L
1,495 SR
Queue Stats
272W - 313L
1,441 Elo+
Party 2
Loki
Loki
chuyneko
Loki
Level 127
God Stats
6W - 5L
1,316 SR
Queue Stats
353W - 395L
1,430 Elo+
Party 2
Jormungandr
Jormungandr
samadara1418
Jormungandr
Level 88
God Stats
3W - 1L
1,597 SR
Queue Stats
247W - 257L
1,479 Elo+
Party 3
Team Averages
Level 106
1,530 SR
1,419 Elo+

VS

Team Averages
Level 112
1,551 SR
1,452 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Alval20_
Guan Yu
Level 103
God Stats
2W - 1L
1,736 SR
Queue Stats
163W - 204L
1,442 Elo+
Party 1
Anubis
Anubis
Axel_Drake_
Anubis
Level 65
God Stats
8W - 6L
1,506 SR
Queue Stats
87W - 96L
1,449 Elo+
Party 1
Cerberus
Cerberus
GiveThx19
Cerberus
Level 125
God Stats
1W - 2L
1,497 SR
Queue Stats
133W - 157L
1,397 Elo+
Solo
Nemesis
Nemesis
ss___MINAT0___ss
Nemesis
Level 142
God Stats
1W - 2L
1,516 SR
Queue Stats
329W - 378L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 4
6,718
611
8,827
7,765
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 9
6,615
601
3,147
7,066
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
WiskyTF
Tiamat
12
3 / 0 / 2
6,530
594
4,744
4,339
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
2 / 0 / 6
6,356
578
4,381
6,836
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
samadara1418
Jormungandr
11
3 / 0 / 5
6,746
613
5,590
5,663
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 5 / 1
5,478
498
5,186
8,381
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Alval20_
Guan Yu
8
0 / 4 / 0
4,954
450
3,266
8,522
6,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
9
0 / 4 / 0
5,242
477
3,900
7,476
2,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
GiveThx19
Cerberus
9
1 / 3 / 1
5,512
501
3,378
9,622
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
5,461
496
2,243
7,681
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
18
Kills
3
3
Deaths
18
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
1
0.3
L
Guan Yu
Alval20_
Guan Yu
0
4
0
0
L
Anubis
0
4
0
0
W
7
3
4
3
L
Cerberus
GiveThx19
Cerberus
1
3
1
0.5
W
3
0
9
7.5
W
Tiamat
WiskyTF
Tiamat
3
0
2
4
W
Loki
2
0
6
5
W
Jormungandr
samadara1418
Jormungandr
3
0
5
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,689
Damage
17,973
31,669
Taken
41,682
14,955
Mitigated
20,569
8,734
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,186
1,012
0
832
8,381
2,308
0
1,280
7,101
0
30,662
L
Guan Yu
Alval20_
Guan Yu
3,266
258
151
2,250
8,522
6,095
0
3,512
5,010
0
19,001
L
Anubis
3,900
0
0
2,724
7,476
2,976
0
3,595
3,881
28,497
0
W
8,827
3,313
0
1,710
7,765
2,020
677
2,036
5,695
0
36,823
L
Cerberus
GiveThx19
Cerberus
3,378
334
72
2,692
9,622
6,856
0
1,848
7,774
16,984
0
W
3,147
1,178
419
2,455
7,066
4,940
0
2,290
4,745
7,006
3,548
W
Tiamat
WiskyTF
Tiamat
4,744
363
0
1,766
4,339
1,922
124
1,079
3,178
33,601
0
W
Loki
4,381
1,539
0
1,384
6,836
2,405
0
495
6,312
0
36,124
W
Jormungandr
samadara1418
Jormungandr
5,590
3,514
0
1,000
5,663
3,668
54
1,378
4,067
32,371
0
L
2,243
351
0
916
7,681
2,334
0
2,575
5,106
0
28,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
26,647
287
Minions Killed
270
0
Camps Cleared
0
1,173,165
Distance Traveled
1,085,833
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,478
498
67
6
0
196,332
4
L
Guan Yu
4,954
450
47
4
0
203,455
0
L
Anubis
5,242
477
55
5
0
203,562
2
W
Ullr
6,718
611
56
5
0
266,679
3
L
Cerberus
5,512
501
42
4
0
233,853
0
W
Ymir
6,615
601
25
2
0
217,622
0
W
Tiamat
6,530
594
66
6
0
224,361
3
W
Loki
6,356
578
74
7
0
252,159
4
W
Jormungandr
6,746
613
66
6
0
212,344
2
L
Nemesis
5,461
496
59
5
0
248,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role