Player Matchup

Ymir
Ymir
AonghusR
Ymir
Level 41
God Stats
1W - 5L
1,096 SR
Queue Stats
89W - 128L
1,262 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FledMicrobe155
Morgan Le Fay
Level 65
God Stats
1W - 3L
1,166 SR
Queue Stats
198W - 204L
1,386 Elo+
Party 2
Tyr
Tyr
King Kaeman
Tyr
Level 93
God Stats
8W - 21L
1,497 SR
Queue Stats
1,044W - 1,134L
1,373 Elo+
Party 2
Da Ji
Da Ji
THE_NAMEK_
Da Ji
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 142L
1,352 Elo+
Solo
Charybdis
Charybdis
Tony2Strokes
Charybdis
Level 89
God Stats
14W - 11L
1,494 SR
Queue Stats
201W - 205L
1,369 Elo+
Solo
Team Averages
Level 82
1,351 SR
1,348 Elo+

VS

Team Averages
Level 87
1,483 SR
1,401 Elo+
Erlang Shen
Erlang Shen
Ch1mpo
Erlang Shen
Level 49
God Stats
4W - 6L
1,352 SR
Queue Stats
73W - 70L
1,444 Elo+
Solo
Persephone
Persephone
Giffondeathbolt
Persephone
Level 83
God Stats
9W - 7L
1,390 SR
Queue Stats
172W - 183L
1,408 Elo+
Party 1
Cupid
Cupid
MidgettDaddio
Cupid
Level 75
God Stats
24W - 29L
1,452 SR
Queue Stats
154W - 174L
1,398 Elo+
Party 1
Vamana
Vamana
Youve_Been_Had_
Vamana
Level 108
God Stats
8W - 10L
1,720 SR
Queue Stats
646W - 762L
1,399 Elo+
Solo
Khepri
Khepri
llGOOSEBUMPSII
Khepri
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 6 / 2
8,816
420
6,500
20,138
21,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
FledMicrobe155
Morgan Le Fay
15
0 / 6 / 5
9,175
437
8,218
10,237
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 3 / 4
11,540
550
21,231
21,794
22,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
17
5 / 6 / 3
10,635
506
10,440
18,496
7,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Tony2Strokes
Charybdis
14
2 / 8 / 1
9,177
437
11,133
16,318
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ch1mpo
Erlang Shen
16
5 / 4 / 8
9,951
474
13,722
15,908
11,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Giffondeathbolt
Persephone
17
8 / 6 / 3
11,414
544
10,800
14,413
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
13 / 2 / 4
11,196
533
19,772
15,114
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 3
10,018
477
11,319
20,415
20,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 2 / 11
9,484
452
5,259
15,367
16,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
15
Kills
29
29
Deaths
17
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
2
0.33
W
Erlang Shen
Ch1mpo
Erlang Shen
5
4
8
2.25
L
Morgan Le Fay
FledMicrobe155
Morgan Le Fay
0
6
5
0.42
W
Persephone
Giffondeathbolt
Persephone
8
6
3
1.58
L
7
3
4
3
W
13
2
4
7.5
L
Da Ji
5
6
3
1.08
L
Charybdis
Tony2Strokes
Charybdis
2
8
1
0.31
W
2
3
3
1.17
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,522
Damage
60,872
86,983
Taken
81,217
58,865
Mitigated
59,273
25,421
Healing
30,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,500
1,432
0
3,764
20,138
21,206
279
4,465
15,673
36,252
4,912
W
Erlang Shen
Ch1mpo
Erlang Shen
13,722
8,053
0
3,376
15,908
11,540
0
3,706
12,202
0
64,029
L
Morgan Le Fay
FledMicrobe155
Morgan Le Fay
8,218
361
0
906
10,237
3,732
1,086
5,533
4,704
54,197
0
W
Persephone
Giffondeathbolt
Persephone
10,800
1,697
680
5,250
14,413
5,697
0
4,312
10,095
62,064
0
L
21,231
2,437
0
9,823
21,794
22,624
332
3,193
18,601
91
83,614
W
19,772
12,824
548
6,645
15,114
5,090
0
1,557
13,557
0
67,591
L
Da Ji
10,440
3,989
0
7,102
18,496
7,581
0
2,201
16,295
0
76,942
L
Charybdis
Tony2Strokes
Charybdis
11,133
6,093
90
3,736
16,318
3,722
247
941
15,377
0
53,709
W
11,319
5,323
0
6,543
20,415
20,669
856
1,858
18,557
0
66,134
W
5,259
586
2,854
4,376
15,367
16,277
0
3,333
12,034
21,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,343
Gold Earned
52,063
554
Minions Killed
466
0
Camps Cleared
0
1,803,734
Distance Traveled
1,859,684
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,816
420
67
3
0
350,751
0
W
Erlang Shen
9,951
474
95
5
0
415,591
9
L
Morgan Le Fay
9,175
437
90
4
0
358,635
2
W
Persephone
11,414
544
108
5
0
347,901
0
L
Tyr
11,540
550
160
8
0
401,121
4
W
Cupid
11,196
533
88
4
0
352,051
0
L
Da Ji
10,635
506
134
6
0
366,435
1
L
Charybdis
9,177
437
103
5
0
326,792
4
W
Vamana
10,018
477
145
7
0
353,735
1
W
Khepri
9,484
452
30
1
0
390,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role