Player Matchup

The Morrigan
The Morrigan
IWasInPrison
The Morrigan
Level 58
God Stats
1W - 1L
1,695 SR
Queue Stats
21W - 23L
1,312 Elo+
Party 1
Heimdallr
Heimdallr
UpbeatGraph12
Heimdallr
Level 79
God Stats
3W - 3L
1,469 SR
Queue Stats
18W - 22L
1,312 Elo+
Party 1
Vulcan
Vulcan
ViniGomes77
Vulcan
Level 118
God Stats
44W - 55L
1,446 SR
Queue Stats
187W - 237L
1,384 Elo+
Party 3
Thanatos
Thanatos
bueno15
Thanatos
Level 69
God Stats
31W - 42L
1,519 SR
Queue Stats
203W - 254L
1,384 Elo+
Party 3
Sobek
Sobek
seenoevil136
Sobek
Level 58
God Stats
1W - 4L
1,203 SR
Queue Stats
14W - 23L
1,263 Elo+
Party 1
Team Averages
Level 76
1,466 SR
1,331 Elo+

VS

Team Averages
Level 82
1,635 SR
1,435 Elo+
Sol
Sol
MsBananaMon
Sol
Level 57
God Stats
3W - 1L
1,367 SR
Queue Stats
8W - 7L
1,389 Elo+
Party 2
Arachne
Arachne
PumpkinSpice613
Arachne
Level 106
God Stats
1W - 0L
1,726 SR
Queue Stats
25W - 22L
1,481 Elo+
Party 2
Zeus
Zeus
SoSmooVe Savage
Zeus
Level 106
God Stats
11W - 6L
1,660 SR
Queue Stats
11W - 8L
1,462 Elo+
Solo
Ymir
Ymir
karazuma2000
Ymir
Level 49
God Stats
1W - 1L
1,678 SR
Queue Stats
32W - 34L
1,430 Elo+
Solo
Cernunnos
Cernunnos
ttvSillyDieDoe
Cernunnos
Level 90
God Stats
1W - 2L
1,745 SR
Queue Stats
288W - 312L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IWasInPrison
The Morrigan
19
1 / 3 / 2
11,147
697
6,473
14,246
6,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
UpbeatGraph12
Heimdallr
19
4 / 0 / 3
11,528
721
11,688
7,145
3,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
18
1 / 7 / 0
10,794
675
5,676
15,447
5,044
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
bueno15
Thanatos
17
1 / 2 / 2
10,701
669
4,947
15,774
6,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 3 / 3
9,618
601
4,118
15,726
18,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 5
11,326
708
7,210
9,949
3,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 6
11,487
718
9,687
15,105
7,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 0 / 4
13,048
816
17,013
4,576
1,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 2 / 5
12,323
770
9,641
20,802
24,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ttvSillyDieDoe
Cernunnos
20
1 / 2 / 6
12,562
785
9,966
9,557
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
15
15
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
IWasInPrison
The Morrigan
1
3
2
0.67
W
1
2
5
1.75
W
3
2
6
3
W
5
0
4
7
L
Heimdallr
UpbeatGraph12
Heimdallr
4
0
3
5.5
L
Vulcan
1
7
0
0.14
L
Thanatos
bueno15
Thanatos
1
2
2
1
W
5
2
5
3.75
L
0
3
3
0.5
W
Cernunnos
ttvSillyDieDoe
Cernunnos
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,902
Damage
53,517
68,338
Taken
59,989
39,978
Mitigated
42,812
14,320
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
IWasInPrison
The Morrigan
6,473
402
0
2,625
14,246
6,533
120
5,121
8,875
53,882
0
W
7,210
1,013
202
2,273
9,949
3,814
2,690
3,424
6,453
33,799
0
W
9,687
6,278
431
3,632
15,105
7,564
1,717
3,118
11,789
0
32,222
W
17,013
248
314
1,309
4,576
1,575
122
731
3,845
67,328
0
L
Heimdallr
UpbeatGraph12
Heimdallr
11,688
4,901
0
1,776
7,145
3,098
0
4,502
2,617
0
36,868
L
Vulcan
5,676
2,353
89
609
15,447
5,044
701
10,955
4,236
37,573
0
L
Thanatos
bueno15
Thanatos
4,947
1,137
0
8,131
15,774
6,781
0
5,704
9,930
0
48,024
W
9,641
249
364
5,596
20,802
24,433
484
4,686
16,045
31,594
0
L
4,118
148
0
1,090
15,726
18,522
0
7,267
8,299
10,720
0
W
Cernunnos
ttvSillyDieDoe
Cernunnos
9,966
4,224
0
3,751
9,557
5,426
3,873
4,131
5,392
0
67,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,788
Gold Earned
60,746
318
Minions Killed
347
0
Camps Cleared
0
1,479,426
Distance Traveled
1,602,254
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,147
697
90
6
0
274,372
0
W
Sol
11,326
708
64
4
0
329,523
1
W
Arachne
11,487
718
29
2
0
383,511
2
W
Zeus
13,048
816
100
6
0
284,605
0
L
Heimdallr
11,528
721
69
4
0
336,079
0
L
Vulcan
10,794
675
88
6
0
250,581
0
L
Thanatos
10,701
669
65
4
0
325,533
0
W
Ymir
12,323
770
40
3
0
306,043
2
L
Sobek
9,618
601
6
0
0
292,861
0
W
Cernunnos
12,562
785
114
7
0
298,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role