Player Matchup

Athena
Athena
Gold II
RoccOsMoDern5433
Athena
Gold II
Level 122
God Stats
8W - 9L
1,432 SR
Queue Stats
173W - 183L
1,570 MMR
Solo
Neith
Neith
Silver I
Tchemdoo
Neith
Silver I
Level 143
God Stats
4W - 1L
1,338 SR
Queue Stats
9W - 6L
1,590 MMR
Party 1
Shiva
Shiva
Bronze III
ralerX
Shiva
Bronze III
Level 67
God Stats
1W - 1L
1,684 SR
Queue Stats
12W - 16L
1,505 MMR
Party 1
Thoth
Thoth
Silver II
sh1nxzaneez
Thoth
Silver II
Level 160
God Stats
1W - 1L
1,562 SR
Queue Stats
20W - 22L
1,525 MMR
Solo
Mercury
Mercury
Gold II
vporpoise
Mercury
Gold II
Level 104
God Stats
13W - 7L
1,487 SR
Queue Stats
102W - 90L
1,564 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,501 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,474 SR
1,551 MMR
Tiamat
Tiamat
Gold I
ANCIENT_GODZ_
Tiamat
Gold I
Level 159
God Stats
51W - 61L
1,449 SR
Queue Stats
465W - 462L
1,567 MMR
Solo
Cthulhu
Cthulhu
Silver III
Cagarostros
Cthulhu
Silver III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,557 MMR
Solo
King Arthur
King Arthur
Platinum IV
MakeItHappnCappn
King Arthur
Platinum IV
Level 85
God Stats
3W - 7L
1,333 SR
Queue Stats
286W - 287L
1,543 MMR
Solo
Ullr
Ullr
Silver I
XGypsyCrusaderX
Ullr
Silver I
Level 128
God Stats
9W - 14L
1,569 SR
Queue Stats
207W - 225L
1,522 MMR
Solo
Da Ji
Da Ji
Gold III
XSM0KEYO
Da Ji
Gold III
Level 142
God Stats
14W - 12L
1,519 SR
Queue Stats
480W - 483L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 17
14,020
561
11,708
31,887
44,040
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Tchemdoo
Neith
20
3 / 2 / 10
14,070
563
17,209
16,617
8,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
ralerX
Shiva
20
11 / 4 / 10
15,139
606
27,888
26,267
40,595
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 6 / 9
13,580
543
21,253
16,280
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
vporpoise
Mercury
20
11 / 5 / 6
15,906
636
16,993
22,608
12,770
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
MedusaPersephoneAtlasMorgan Le FayHe Bo

VS

Bans
ArachneGaneshaGilgameshBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 9
11,458
458
15,458
17,102
12,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Cagarostros
Cthulhu
18
6 / 5 / 2
12,144
486
15,825
25,091
25,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
MakeItHappnCappn
King Arthur
19
2 / 7 / 8
12,180
487
15,809
30,532
37,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 7 / 7
10,924
437
7,167
18,504
7,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
XSM0KEYO
Da Ji
19
5 / 10 / 4
12,337
493
15,181
28,712
11,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
33
Kills
19
19
Deaths
33
52
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
4
9
2.38
L
Cthulhu
Cagarostros
Cthulhu
6
5
2
1.4
L
King Arthur
MakeItHappnCappn
King Arthur
2
7
8
0.86
W
3
2
17
5.75
W
Neith
Tchemdoo
Neith
3
2
10
4
L
1
7
7
0.64
L
Da Ji
XSM0KEYO
Da Ji
5
10
4
0.7
W
Shiva
ralerX
Shiva
11
4
10
4
W
5
6
9
1.58
W
Mercury
vporpoise
Mercury
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,051
Damage
69,440
113,659
Taken
119,941
112,081
Mitigated
95,354
34,273
Healing
22,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,458
664
419
4,379
17,102
12,163
351
4,635
12,467
54,880
0
L
Cthulhu
Cagarostros
Cthulhu
15,825
1,467
657
2,079
25,091
25,648
0
8,485
16,606
45,571
0
L
King Arthur
MakeItHappnCappn
King Arthur
15,809
1,049
0
3,675
30,532
37,801
80
7,751
22,781
0
88,351
W
11,708
1,699
0
9,771
31,887
44,040
0
6,726
24,866
46,314
4,166
W
Neith
Tchemdoo
Neith
17,209
8,269
0
7,549
16,617
8,322
6,833
5,123
11,380
0
114,400
L
7,167
2,344
0
2,097
18,504
7,888
765
3,874
14,630
0
74,948
L
Da Ji
XSM0KEYO
Da Ji
15,181
3,717
0
9,515
28,712
11,854
0
7,954
20,758
0
90,186
W
Shiva
ralerX
Shiva
27,888
6,702
1,880
5,547
26,267
40,595
1,668
7,694
18,246
0
93,988
W
21,253
511
0
4,786
16,280
6,354
1,419
6,321
9,736
91,487
0
W
Mercury
vporpoise
Mercury
16,993
9,672
0
4,740
22,608
12,770
0
5,132
17,088
0
166,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,715
Gold Earned
59,043
695
Minions Killed
594
0
Camps Cleared
0
2,409,313
Distance Traveled
2,292,369
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,458
458
95
4
0
490,763
1
L
Cthulhu
12,144
486
65
3
0
485,151
6
L
King Arthur
12,180
487
154
6
0
481,391
5
W
Athena
14,020
561
64
3
0
496,497
10
W
Neith
14,070
563
179
7
0
446,364
7
L
Ullr
10,924
437
140
6
0
436,235
0
L
Da Ji
12,337
493
140
6
0
398,829
3
W
Shiva
15,139
606
160
6
0
430,821
4
W
Thoth
13,580
543
110
4
0
476,804
3
W
Mercury
15,906
636
182
7
0
558,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role