Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Elimenator996
Bellona
Bronze III
Level 80
God Stats
1W - 0L
1,496 SR
Queue Stats
19W - 37L
1,500 MMR
Solo
Agni
Agni
Silver III
FrostXIII
Agni
Silver III
Level 126
God Stats
2W - 2L
1,636 SR
Queue Stats
28W - 30L
1,499 MMR
Solo
Skadi
Skadi
Gold I
MeliodasX99
Skadi
Gold I
Level 134
God Stats
2W - 3L
1,337 SR
Queue Stats
95W - 94L
1,513 MMR
Party 2
Bacchus
Bacchus
Gold II
Stevpotten43
Bacchus
Gold II
Level 112
God Stats
2W - 3L
1,425 SR
Queue Stats
187W - 181L
1,458 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,479 SR
1,494 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,639 SR
1,501 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Silver I
DrJDM
Terra
Silver I
Level 66
God Stats
1W - 3L
1,702 SR
Queue Stats
15W - 24L
1,490 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
JAWS1275
Sun Wukong
Bronze III
Level 126
God Stats
0W - 2L
1,394 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Pele
Pele
Silver II
JedeyeMindTricks
Pele
Silver II
Level 66
God Stats
3W - 1L
1,865 SR
Queue Stats
6W - 12L
1,502 MMR
Solo
Poseidon
Poseidon
Gold IV
jjtunday
Poseidon
Gold IV
Level 156
God Stats
16W - 11L
1,733 SR
Queue Stats
45W - 38L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 0 / 1
5,574
619
2,118
3,918
1,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
8
0 / 2 / 2
4,561
507
2,461
5,473
2,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
11
2 / 0 / 3
5,734
637
2,672
2,900
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 1
6,069
674
4,028
3,691
969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Stevpotten43
Bacchus
8
1 / 0 / 5
5,350
594
2,071
4,820
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ShivaGebArachne

VS

Bans
BastetPersephoneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 3 / 0
4,493
499
2,295
4,875
991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
DrJDM
Terra
6
0 / 2 / 0
4,343
483
1,793
5,225
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
JAWS1275
Sun Wukong
9
1 / 1 / 1
5,413
601
3,748
5,524
2,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 0
5,039
560
1,629
6,125
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
jjtunday
Poseidon
7
0 / 2 / 0
4,694
522
317
2,606
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
1
4.5
L
Izanami
 
Izanami
0
3
0
0
L
Terra
DrJDM
Terra
0
2
0
0
W
Bellona
0
2
2
0.5
W
Agni
2
0
3
3.5
L
Sun Wukong
JAWS1275
Sun Wukong
1
1
1
1.5
L
1
3
0
0.33
W
3
0
1
3.5
W
Bacchus
Stevpotten43
Bacchus
1
0
5
3.5
L
Poseidon
jjtunday
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,350
Damage
9,782
20,802
Taken
24,355
7,730
Mitigated
8,375
5,629
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,118
434
0
331
3,918
1,013
0
353
3,565
0
28,138
L
Izanami
 
Izanami
2,295
1,673
0
1,674
4,875
991
0
725
4,116
0
25,075
L
Terra
DrJDM
Terra
1,793
479
77
789
5,225
2,855
0
1,583
3,567
10,368
0
W
Bellona
2,461
946
175
1,385
5,473
2,821
0
0
5,473
0
14,260
W
Agni
2,672
96
0
1,087
2,900
875
0
491
2,409
33,659
0
L
Sun Wukong
JAWS1275
Sun Wukong
3,748
802
0
1,801
5,524
2,161
49
0
5,524
0
27,303
L
1,629
283
0
2,484
6,125
1,737
13
952
5,125
0
23,499
W
4,028
2,087
0
750
3,691
969
2,531
800
2,891
0
39,369
W
Bacchus
Stevpotten43
Bacchus
2,071
440
0
1,901
4,820
2,052
0
466
3,715
10,046
1,289
L
Poseidon
jjtunday
Poseidon
317
0
0
221
2,606
631
0
1,092
1,386
24,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
23,982
255
Minions Killed
245
0
Camps Cleared
0
934,516
Distance Traveled
881,183
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,574
619
54
6
0
229,513
4
L
Izanami
4,493
499
60
7
0
153,028
3
L
Terra
4,343
483
9
1
0
182,228
2
W
Bellona
4,561
507
29
3
0
183,335
3
W
Agni
5,734
637
73
8
0
173,023
4
L
Sun Wukong
5,413
601
64
7
0
189,139
3
L
Pele
5,039
560
55
6
0
215,367
1
W
Skadi
6,069
674
85
9
0
155,631
3
W
Bacchus
5,350
594
14
2
0
193,014
3
L
Poseidon
4,694
522
57
6
0
141,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role