Player Matchup

Hercules
Hercules
Dinorage01
Hercules
Level 78
God Stats
0W - 3L
1,550 SR
Queue Stats
136W - 107L
1,640 Elo+
Party 1
Tiamat
Tiamat
GamerShiShi
Tiamat
Level 89
God Stats
6W - 8L
1,735 SR
Queue Stats
150W - 108L
1,638 Elo+
Party 1
Chronos
Chronos
Helnorheaven
Chronos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,721 Elo+
Solo
Bellona
Bellona
Soluthous
Bellona
Level 27
God Stats
1W - 1L
1,745 SR
Queue Stats
14W - 3L
1,706 Elo+
Party 1
Xbalanque
Xbalanque
honestabe1861
Xbalanque
Level 123
God Stats
2W - 1L
1,658 SR
Queue Stats
172W - 125L
1,654 Elo+
Party 1
Team Averages
Level 67
1,637 SR
1,672 Elo+

VS

Team Averages
Level 84
1,575 SR
1,577 Elo+
Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
FreakenLime
Zhong Kui
Level 113
God Stats
3W - 0L
1,740 SR
Queue Stats
64W - 73L
1,519 Elo+
Party 2
Vamana
Vamana
Lilbiscuit74
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
MCM DEMON
Cthulhu
Level 131
God Stats
4W - 3L
1,633 SR
Queue Stats
220W - 193L
1,574 Elo+
Party 2
Apollo
Apollo
beetBoi
Apollo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dinorage01
Hercules
17
0 / 6 / 14
10,222
681
9,900
21,964
23,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
16
1 / 5 / 13
9,957
664
10,773
13,862
10,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Helnorheaven
Chronos
18
5 / 10 / 10
11,396
760
11,830
18,161
7,464
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Soluthous
Bellona
19
9 / 6 / 10
12,982
865
16,927
19,094
21,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
honestabe1861
Xbalanque
19
8 / 6 / 12
12,182
812
25,505
18,531
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
8 / 4 / 17
12,179
812
25,510
14,468
6,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
FreakenLime
Zhong Kui
17
7 / 7 / 17
11,505
767
17,867
21,259
12,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
19
5 / 3 / 13
12,051
803
8,559
19,266
26,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
MCM DEMON
Cthulhu
18
5 / 4 / 17
11,789
786
15,702
23,902
31,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
beetBoi
Apollo
19
8 / 6 / 14
12,422
828
17,042
16,245
8,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
111
23
Kills
33
33
Deaths
24
59
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
4
17
4.13
L
Hercules
Dinorage01
Hercules
0
6
14
1.17
W
Zhong Kui
FreakenLime
Zhong Kui
7
7
17
2.21
L
Tiamat
1
5
13
1.5
L
Chronos
Helnorheaven
Chronos
5
10
10
1
W
Vamana
5
3
13
3.83
W
Cthulhu
MCM DEMON
Cthulhu
5
4
17
3.38
L
Bellona
Soluthous
Bellona
9
6
10
2.33
W
Apollo
beetBoi
Apollo
8
6
14
2.5
L
Xbalanque
honestabe1861
Xbalanque
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,935
Damage
84,680
91,612
Taken
95,140
71,036
Mitigated
84,994
35,916
Healing
27,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
25,510
8,500
1,517
2,972
14,468
6,726
384
2,529
11,723
0
40,343
L
Hercules
Dinorage01
Hercules
9,900
580
2,135
8,824
21,964
23,483
107
7,105
14,859
0
18,647
W
Zhong Kui
FreakenLime
Zhong Kui
17,867
603
504
6,212
21,259
12,381
160
6,371
14,547
29,369
0
L
Tiamat
10,773
1,079
1,682
2,647
13,862
10,836
66
4,925
8,937
19,252
0
L
Chronos
Helnorheaven
Chronos
11,830
3,101
233
1,046
18,161
7,464
974
8,612
9,549
19,833
0
W
Vamana
8,559
3,473
1,093
7,294
19,266
26,328
931
3,396
15,356
0
17,775
W
Cthulhu
MCM DEMON
Cthulhu
15,702
470
620
5,306
23,902
31,350
0
5,773
17,418
29,553
0
L
Bellona
Soluthous
Bellona
16,927
2,661
3,696
3,369
19,094
21,086
703
5,502
13,592
0
25,820
W
Apollo
beetBoi
Apollo
17,042
8,830
0
2,083
16,245
8,209
1,838
3,267
12,584
0
35,498
L
Xbalanque
honestabe1861
Xbalanque
25,505
13,059
5,490
6,794
18,531
8,167
1,688
7,425
11,106
0
41,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,739
Gold Earned
59,946
118
Minions Killed
160
0
Camps Cleared
0
1,360,696
Distance Traveled
1,355,516
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,179
812
26
2
0
271,306
0
L
Hercules
10,222
681
13
1
0
286,348
0
W
Zhong Kui
11,505
767
35
2
0
230,422
1
L
Tiamat
9,957
664
36
2
0
280,023
0
L
Chronos
11,396
760
15
1
0
251,957
0
W
Vamana
12,051
803
7
0
0
297,950
0
W
Cthulhu
11,789
786
47
3
0
297,473
0
L
Bellona
12,982
865
16
1
0
284,677
0
W
Apollo
12,422
828
45
3
0
258,365
0
L
Xbalanque
12,182
812
38
3
0
257,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role