Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Clanktimus
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,567 Elo+
Party 3
Hachiman
Hachiman
HaZarD Genesis
Hachiman
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 124L
1,611 Elo+
Party 1
Hun Batz
Hun Batz
IdiotRepellent
Hun Batz
Level 155
God Stats
6W - 4L
1,671 SR
Queue Stats
161W - 143L
1,582 Elo+
Party 3
Baba Yaga
Baba Yaga
TXJamesSmithTX
Baba Yaga
Level 147
God Stats
1W - 1L
1,751 SR
Queue Stats
227W - 212L
1,583 Elo+
Party 3
Team Averages
Level 150
1,584 SR
1,568 Elo+

VS

Team Averages
Level 143
1,649 SR
1,539 Elo+
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
I CantFindMyEgo
Cliodhna
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 68L
1,521 Elo+
Party 2
Ullr
Ullr
I CantFindMyKid
Ullr
Level 160
God Stats
14W - 13L
1,919 SR
Queue Stats
237W - 224L
1,562 Elo+
Party 2
Nox
Nox
I CantFindMySon
Nox
Level 160
God Stats
3W - 1L
1,697 SR
Queue Stats
110W - 107L
1,590 Elo+
Party 2
Bacchus
Bacchus
King OvO 6
Bacchus
Level 120
God Stats
2W - 2L
1,627 SR
Queue Stats
102W - 90L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 1 / 0
5,303
482
2,349
7,126
4,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 2
5,022
457
1,512
5,461
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
10
2 / 2 / 0
5,884
535
5,262
6,711
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
11
1 / 2 / 0
6,070
552
3,738
8,273
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
TXJamesSmithTX
Baba Yaga
9
0 / 3 / 1
5,266
479
2,554
6,641
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 0 / 1
6,694
609
3,421
5,525
2,105
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
11
4 / 0 / 1
6,365
579
2,916
4,326
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 2 / 4
6,276
571
6,067
6,198
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 3
6,252
568
5,364
4,325
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
King OvO 6
Bacchus
9
3 / 0 / 3
5,909
537
3,015
5,235
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
King Arthur
 
King Arthur
0
0
1
0.5
L
0
3
2
0.33
L
Hachiman
2
2
0
1
W
Cliodhna
4
0
1
4.5
W
3
2
4
2.5
W
1
1
3
2.5
L
Hun Batz
1
2
0
0.5
W
Bacchus
King OvO 6
Bacchus
3
0
3
4.5
L
Baba Yaga
TXJamesSmithTX
Baba Yaga
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,415
Damage
20,783
34,212
Taken
25,609
15,035
Mitigated
9,189
13,636
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,349
413
0
1,877
7,126
4,479
0
0
7,126
3,908
25,104
W
King Arthur
 
King Arthur
3,421
173
0
864
5,525
2,105
0
290
5,235
0
44,137
L
1,512
234
639
2,239
5,461
3,468
0
2,779
2,682
13,978
0
L
Hachiman
5,262
2,965
0
2,628
6,711
1,590
593
726
5,985
0
30,847
W
Cliodhna
2,916
346
0
3,715
4,326
1,221
0
692
3,634
0
30,896
W
6,067
2,059
0
1,145
6,198
1,305
1,086
371
5,827
0
34,508
W
5,364
344
0
1,089
4,325
1,327
35
1,454
2,871
39,676
0
L
Hun Batz
3,738
1,540
0
3,873
8,273
2,965
0
1,907
6,366
0
40,535
W
Bacchus
King OvO 6
Bacchus
3,015
314
82
1,573
5,235
3,231
0
1,549
3,686
12,648
653
L
Baba Yaga
TXJamesSmithTX
Baba Yaga
2,554
86
0
2,380
6,641
2,533
0
2,935
3,706
26,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,545
Gold Earned
31,496
277
Minions Killed
308
0
Camps Cleared
0
1,039,764
Distance Traveled
1,115,302
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,303
482
51
5
0
196,704
1
W
King Arthur
6,694
609
85
8
0
206,374
3
L
Hel
5,022
457
23
2
0
212,161
2
L
Hachiman
5,884
535
54
5
0
194,820
4
W
Cliodhna
6,365
579
66
6
0
253,011
4
W
Ullr
6,276
571
57
5
0
208,906
3
W
Nox
6,252
568
83
8
0
208,317
7
L
Hun Batz
6,070
552
93
8
0
226,550
3
W
Bacchus
5,909
537
17
2
0
238,694
0
L
Baba Yaga
5,266
479
56
5
0
209,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role