Player Matchup

Gilgamesh
Gilgamesh
Ch1mpo
Gilgamesh
Level 49
God Stats
4W - 1L
1,856 SR
Queue Stats
73W - 70L
1,452 Elo+
Solo
Nu Wa
Nu Wa
ICUC_Me
Nu Wa
Level 129
God Stats
26W - 20L
1,607 SR
Queue Stats
169W - 203L
1,429 Elo+
Party 1
Artemis
Artemis
RedBow994
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
RickJames313
Jormungandr
Level 160
God Stats
4W - 1L
1,981 SR
Queue Stats
167W - 208L
1,495 Elo+
Party 1
Loki
Loki
The_BeardedWolf
Loki
Level 104
God Stats
82W - 66L
1,462 SR
Queue Stats
374W - 431L
1,367 Elo+
Party 1
Team Averages
Level 90
1,681 SR
1,449 Elo+

VS

Team Averages
Level 99
1,453 SR
1,546 Elo+
Athena
Athena
DeadlyThighs
Athena
Level 84
God Stats
15W - 11L
1,568 SR
Queue Stats
189W - 144L
1,594 Elo+
Party 2
Bellona
Bellona
ForlornWatchdog
Bellona
Level 127
God Stats
25W - 13L
1,550 SR
Queue Stats
355W - 287L
1,534 Elo+
Party 2
Ullr
Ullr
NLDCSilent
Ullr
Level 126
God Stats
2W - 5L
1,118 SR
Queue Stats
360W - 283L
1,533 Elo+
Party 2
Izanami
Izanami
geronamo
Izanami
Level 108
God Stats
14W - 15L
1,448 SR
Queue Stats
421W - 441L
1,425 Elo+
Solo
Tiamat
Tiamat
semifred059
Tiamat
Level 48
God Stats
26W - 11L
1,581 SR
Queue Stats
152W - 103L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ch1mpo
Gilgamesh
8
0 / 6 / 0
4,978
453
2,020
8,492
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
ICUC_Me
Nu Wa
9
0 / 2 / 0
5,209
474
4,944
3,469
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artemis
RedBow994
Artemis
6
0 / 6 / 0
4,338
394
575
5,489
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
RickJames313
Jormungandr
7
0 / 3 / 0
4,784
435
4,168
7,810
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,210
474
2,079
6,535
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 0 / 8
6,681
607
3,717
7,541
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 4
7,952
723
5,896
6,498
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 0 / 2
7,099
645
3,543
5,079
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
geronamo
Izanami
12
7 / 0 / 1
7,329
666
6,220
4,764
1,600
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
11
1 / 0 / 1
6,177
562
2,126
4,522
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
20
20
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ch1mpo
Gilgamesh
0
6
0
0
W
Athena
2
0
8
6
W
4
0
4
6
L
Nu Wa
ICUC_Me
Nu Wa
0
2
0
0
W
6
0
2
7
L
Artemis
RedBow994
Artemis
0
6
0
0
L
Jormungandr
RickJames313
Jormungandr
0
3
0
0
L
0
3
0
0
W
Izanami
geronamo
Izanami
7
0
1
7.5
W
Tiamat
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,786
Damage
21,502
31,795
Taken
28,404
9,913
Mitigated
16,672
4,935
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ch1mpo
Gilgamesh
2,020
551
0
1,236
8,492
3,861
0
355
8,119
0
20,695
W
Athena
3,717
793
0
2,382
7,541
5,364
53
2,584
4,867
10,927
5,882
W
5,896
2,342
0
3,832
6,498
6,334
260
857
5,525
0
48,355
L
Nu Wa
ICUC_Me
Nu Wa
4,944
1,074
0
920
3,469
1,055
0
959
2,442
31,687
0
W
3,543
1,182
0
2,927
5,079
1,664
0
656
4,293
0
35,137
L
Artemis
RedBow994
Artemis
575
456
0
509
5,489
824
0
617
4,872
0
6,910
L
Jormungandr
RickJames313
Jormungandr
4,168
1,888
0
1,860
7,810
2,312
0
2,090
5,668
22,981
0
L
2,079
461
0
410
6,535
1,861
0
808
5,679
0
27,944
W
Izanami
geronamo
Izanami
6,220
4,010
0
1,848
4,764
1,600
726
2,623
2,013
0
51,678
W
Tiamat
2,126
149
0
1,890
4,522
1,710
298
1,766
2,594
42,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,519
Gold Earned
35,238
218
Minions Killed
421
0
Camps Cleared
0
994,259
Distance Traveled
1,174,728
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,978
453
42
4
0
213,136
1
W
Athena
6,681
607
38
3
0
240,804
1
W
Bellona
7,952
723
115
10
0
248,980
3
L
Nu Wa
5,209
474
59
5
0
195,260
2
W
Ullr
7,099
645
83
8
0
231,379
1
L
Artemis
4,338
394
14
1
0
142,084
0
L
Jormungandr
4,784
435
45
4
0
205,184
1
L
Loki
5,210
474
58
5
0
238,595
1
W
Izanami
7,329
666
101
9
0
217,212
1
W
Tiamat
6,177
562
84
8
0
236,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role