Player Matchup

Discordia
Discordia
 
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FlusteredNebula
Skadi
Level 28
God Stats
4W - 4L
1,282 SR
Queue Stats
290W - 211L
1,600 Elo+
Party 3
Hachiman
Hachiman
LeDonut
Hachiman
Level 108
God Stats
6W - 1L
1,730 SR
Queue Stats
316W - 210L
1,557 Elo+
Party 3
Ra
Ra
Ricarad
Ra
Level 84
God Stats
4W - 2L
1,382 SR
Queue Stats
351W - 236L
1,597 Elo+
Party 3
Osiris
Osiris
Xealous37
Osiris
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
338W - 241L
1,600 Elo+
Party 3
Team Averages
Level 67
1,479 SR
1,571 Elo+

VS

Team Averages
Level 46
1,480 SR
1,308 Elo+
Vamana
Vamana
AlexisTr98_
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 2
Chaac
Chaac
DivineFame
Chaac
Level 20
God Stats
1W - 1L
1,512 SR
Queue Stats
28W - 36L
1,271 Elo+
Party 1
Sylvanus
Sylvanus
R_Vazlie
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 2
Ah Puch
Ah Puch
SonyNach
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,233 Elo+
Solo
Ne Zha
Ne Zha
Zay 4E
Ne Zha
Level 116
God Stats
10W - 19L
1,390 SR
Queue Stats
813W - 801L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
7 / 3 / 16
11,477
820
17,780
10,163
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 5 / 10
10,224
730
12,814
10,813
4,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hachiman
LeDonut
Hachiman
20
15 / 4 / 11
12,352
882
24,374
12,169
5,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
1 / 1 / 19
10,905
779
11,034
9,504
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Xealous37
Osiris
17
1 / 3 / 21
11,123
795
8,528
21,746
37,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 8 / 3
8,278
591
5,866
19,349
12,397
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
17
2 / 5 / 7
9,509
679
10,581
21,167
27,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
R_Vazlie
Sylvanus
15
1 / 5 / 2
8,954
640
5,948
19,541
22,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
SonyNach
Ah Puch
18
3 / 6 / 6
10,173
727
14,654
13,017
6,244
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Zay 4E
Ne Zha
17
7 / 4 / 3
10,424
745
13,411
11,490
5,771
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
34
28
Kills
13
16
Deaths
28
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
3
16
5
L
Vamana
0
8
3
0.19
L
Chaac
2
5
7
1.1
W
4
5
10
1.8
W
Hachiman
LeDonut
Hachiman
15
4
11
5.13
L
Sylvanus
R_Vazlie
Sylvanus
1
5
2
0.4
W
1
1
19
10.5
L
Ah Puch
SonyNach
Ah Puch
3
6
6
1
W
Osiris
Xealous37
Osiris
1
3
21
3.83
L
Ne Zha
Zay 4E
Ne Zha
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,530
Damage
50,460
64,395
Taken
84,564
57,292
Mitigated
74,419
30,913
Healing
29,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,780
230
733
2,425
10,163
4,769
687
4,065
6,098
33,713
0
L
Vamana
5,866
2,725
0
3,668
19,349
12,397
363
6,349
13,000
0
14,418
L
Chaac
10,581
1,558
307
6,444
21,167
27,537
279
6,622
14,545
0
25,161
W
12,814
4,397
1,610
1,270
10,813
4,779
784
2,886
7,927
0
23,808
W
Hachiman
LeDonut
Hachiman
24,374
9,908
1,238
1,784
12,169
5,549
2,927
3,101
9,068
0
36,599
L
Sylvanus
R_Vazlie
Sylvanus
5,948
829
6,040
5,250
19,541
22,470
104
6,989
12,552
11,446
0
W
11,034
689
10,058
4,603
9,504
5,168
1,561
3,129
6,375
37,655
0
L
Ah Puch
SonyNach
Ah Puch
14,654
1,263
595
1,738
13,017
6,244
128
5,365
7,652
39,051
0
W
Osiris
Xealous37
Osiris
8,528
1,723
1,497
5,695
21,746
37,027
56
7,421
14,325
0
13,824
L
Ne Zha
Zay 4E
Ne Zha
13,411
3,555
2,641
3,299
11,490
5,771
235
3,489
8,001
0
25,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,081
Gold Earned
47,338
214
Minions Killed
123
0
Camps Cleared
0
1,378,692
Distance Traveled
1,193,411
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,477
820
40
3
0
258,733
1
L
Vamana
8,278
591
23
2
0
261,633
0
L
Chaac
9,509
679
26
2
0
240,955
0
W
Skadi
10,224
730
36
3
0
265,451
0
W
Hachiman
12,352
882
43
3
0
270,996
0
L
Sylvanus
8,954
640
11
1
0
243,121
0
W
Ra
10,905
779
67
5
0
259,920
0
L
Ah Puch
10,173
727
47
3
0
194,379
1
W
Osiris
11,123
795
28
2
0
323,592
1
L
Ne Zha
10,424
745
16
1
0
253,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role