Player Matchup

Anhur
Anhur
AGSE 117
Anhur
Level 82
God Stats
6W - 2L
1,844 SR
Queue Stats
274W - 317L
1,388 Elo+
Solo
Yu Huang
Yu Huang
BSC FINEST
Yu Huang
Level 156
God Stats
2W - 3L
1,085 SR
Queue Stats
83W - 107L
1,372 Elo+
Solo
Terra
Terra
Foxy_Xela
Terra
Level 42
God Stats
5W - 9L
1,347 SR
Queue Stats
42W - 75L
1,313 Elo+
Solo
Loki
Loki
karazuma2000
Loki
Level 49
God Stats
3W - 0L
1,724 SR
Queue Stats
32W - 34L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
totin22
Sun Wukong
Level 101
God Stats
29W - 28L
1,481 SR
Queue Stats
591W - 606L
1,409 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,381 Elo+

VS

Team Averages
Level 52
1,489 SR
1,304 Elo+
Artemis
Artemis
AlwaysFriedMason
Artemis
Level 13
God Stats
2W - 3L
1,755 SR
Queue Stats
3W - 8L
1,403 Elo+
Party 1
Raijin
Raijin
MerryMichaelmas
Raijin
Level 67
God Stats
0W - 2L
1,184 SR
Queue Stats
7W - 19L
1,267 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheMojoeRizen
Tsukuyomi
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Party 1
Khepri
Khepri
brooxe
Khepri
Level 38
God Stats
5W - 8L
1,452 SR
Queue Stats
142W - 196L
1,339 Elo+
Solo
Neith
Neith
revolution2013
Neith
Level 108
God Stats
98W - 92L
1,553 SR
Queue Stats
116W - 110L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AGSE 117
Anhur
18
11 / 0 / 11
10,521
809
13,354
9,025
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
BSC FINEST
Yu Huang
16
3 / 0 / 14
9,661
743
9,384
7,564
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Foxy_Xela
Terra
16
1 / 0 / 19
9,659
743
4,048
9,058
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 2 / 14
10,670
821
14,504
12,207
5,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
totin22
Sun Wukong
17
7 / 0 / 8
10,187
784
9,675
8,275
8,033
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
8,349
642
8,829
12,564
4,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 1
8,297
638
4,882
6,435
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TheMojoeRizen
Tsukuyomi
13
0 / 9 / 0
7,714
593
4,898
15,397
6,101
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
brooxe
Khepri
14
0 / 6 / 1
8,465
651
3,415
13,318
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 9 / 0
8,321
640
4,499
11,822
3,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
4
31
Kills
2
2
Deaths
32
66
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
AGSE 117
Anhur
11
0
11
16.5
L
1
7
0
0.14
W
Yu Huang
BSC FINEST
Yu Huang
3
0
14
10
W
Terra
Foxy_Xela
Terra
1
0
19
10.5
L
0
1
1
0.5
L
Tsukuyomi
TheMojoeRizen
Tsukuyomi
0
9
0
0
L
Khepri
brooxe
Khepri
0
6
1
0.08
W
9
2
14
8
L
1
9
0
0.11
W
Sun Wukong
totin22
Sun Wukong
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,965
Damage
26,523
46,129
Taken
59,536
27,391
Mitigated
29,728
14,850
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AGSE 117
Anhur
13,354
5,983
0
2,715
9,025
3,697
979
1,399
7,626
0
35,344
L
8,829
3,347
121
1,315
12,564
4,192
171
4,041
8,523
0
31,865
W
Yu Huang
BSC FINEST
Yu Huang
9,384
700
0
986
7,564
3,118
1,936
1,510
6,054
33,063
0
W
Terra
Foxy_Xela
Terra
4,048
329
1,189
2,959
9,058
7,344
416
2,148
6,910
8,271
0
L
4,882
857
0
950
6,435
3,233
52
549
5,886
17,526
0
L
Tsukuyomi
TheMojoeRizen
Tsukuyomi
4,898
1,361
0
434
15,397
6,101
29
2,246
13,151
0
16,750
L
Khepri
brooxe
Khepri
3,415
396
184
1,454
13,318
12,274
0
4,162
9,156
13,987
0
W
14,504
3,903
513
2,665
12,207
5,199
0
1,388
10,819
0
37,056
L
4,499
1,988
0
1,088
11,822
3,928
1,589
2,434
9,388
0
22,961
W
Sun Wukong
totin22
Sun Wukong
9,675
1,348
557
3,266
8,275
8,033
351
1,852
6,423
0
35,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,698
Gold Earned
41,146
211
Minions Killed
158
0
Camps Cleared
0
1,312,746
Distance Traveled
1,057,558
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,521
809
40
3
0
261,149
2
L
Artemis
8,349
642
49
4
0
199,234
3
W
Yu Huang
9,661
743
51
4
0
236,776
1
W
Terra
9,659
743
11
1
0
266,767
0
L
Raijin
8,297
638
23
2
0
216,055
2
L
Tsukuyomi
7,714
593
22
2
0
222,841
1
L
Khepri
8,465
651
22
2
0
230,432
1
W
Loki
10,670
821
49
4
0
263,971
0
L
Neith
8,321
640
42
3
0
188,996
0
W
Sun Wukong
10,187
784
60
5
0
284,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role