Player Matchup

Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond II
Crazeeee
He Bo
Diamond II
Level 80
God Stats
1W - 0L
1,710 SR
Queue Stats
218W - 193L
2,373 MMR
Solo
Loki
Loki
Masters
Gārrett
Loki
Masters
Level 159
God Stats
4W - 7L
1,492 SR
Queue Stats
565W - 567L
2,679 MMR
Solo
Rama
Rama
Masters
JohnnyQuasar
Rama
Masters
Level 160
God Stats
5W - 3L
1,671 SR
Queue Stats
452W - 440L
2,343 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,575 SR
2,079 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,627 SR
2,045 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Diamond III
 
Thor
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond II
Bishοp
Fafnir
Diamond II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 381L
2,252 MMR
Solo
Bakasura
Bakasura
Diamond I
CrazyBroski
Bakasura
Diamond I
Level 66
God Stats
4W - 1L
1,960 SR
Queue Stats
61W - 27L
2,736 MMR
Party 1
Athena
Athena
Diamond IV
ZAGREU5
Athena
Diamond IV
Level 120
God Stats
12W - 9L
1,672 SR
Queue Stats
194W - 196L
2,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 0 / 4
8,209
631
7,406
6,153
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
 
Sobek
12
3 / 2 / 7
7,575
583
4,883
11,854
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Crazeeee
He Bo
13
3 / 3 / 7
7,802
600
9,123
4,960
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
14
9 / 1 / 0
8,735
672
8,559
10,319
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 3
8,061
620
6,324
11,620
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Da JiKaliAtlasJing Wei

VS

Bans
GebCliodhnaShivaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 6 / 1
7,320
563
11,845
10,693
3,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
 
Thor
7
0 / 2 / 2
5,433
418
1,605
5,151
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Bishοp
Fafnir
12
0 / 1 / 0
7,454
573
3,401
12,407
10,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
CrazyBroski
Bakasura
13
5 / 4 / 0
8,018
617
9,101
11,311
5,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
ZAGREU5
Athena
9
1 / 5 / 6
6,458
497
4,247
11,846
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
18
Kills
9
9
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
4
2
W
Sobek
 
Sobek
3
2
7
3.25
L
Ullr
 
Ullr
3
6
1
0.58
L
Thor
 
Thor
0
2
2
0.5
L
Fafnir
Bishοp
Fafnir
0
1
0
0
W
He Bo
Crazeeee
He Bo
3
3
7
2.17
L
Bakasura
CrazyBroski
Bakasura
5
4
0
1.25
W
Loki
9
1
0
9
W
3
3
3
1.5
L
Athena
ZAGREU5
Athena
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,295
Damage
30,199
44,906
Taken
51,408
22,046
Mitigated
28,891
21,047
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,406
1,888
311
3,985
6,153
3,980
0
3,632
2,462
56,519
0
W
Sobek
 
Sobek
4,883
836
0
4,343
11,854
9,521
0
1,307
9,539
18,138
0
L
Ullr
 
Ullr
11,845
4,041
0
854
10,693
3,188
0
2,420
8,273
0
52,502
L
Thor
 
Thor
1,605
354
0
1,403
5,151
1,422
0
1,583
3,568
0
19,799
L
Fafnir
Bishοp
Fafnir
3,401
806
0
4,842
12,407
10,944
0
5,459
6,948
43,395
0
W
He Bo
Crazeeee
He Bo
9,123
1,019
0
819
4,960
1,450
0
1,202
3,353
51,568
0
L
Bakasura
CrazyBroski
Bakasura
9,101
6,350
0
3,540
11,311
5,199
0
5,833
5,478
0
42,877
W
Loki
8,559
3,374
0
4,560
10,319
3,359
0
602
9,393
0
53,578
W
6,324
5,159
0
7,029
11,620
3,736
0
783
10,767
0
59,969
L
Athena
ZAGREU5
Athena
4,247
1,213
0
1,262
11,846
8,138
0
6,117
5,301
12,658
1,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
34,683
458
Minions Killed
377
0
Camps Cleared
0
1,360,490
Distance Traveled
1,256,875
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,209
631
121
9
0
233,817
3
W
Sobek
7,575
583
21
2
0
291,751
6
L
Ullr
7,320
563
95
7
0
247,647
2
L
Thor
5,433
418
42
3
0
194,175
3
L
Fafnir
7,454
573
109
8
0
242,032
1
W
He Bo
7,802
600
94
7
0
264,673
5
L
Bakasura
8,018
617
114
9
0
308,519
5
W
Loki
8,735
672
105
8
0
301,217
5
W
Rama
8,061
620
117
9
0
269,032
3
L
Athena
6,458
497
17
1
0
264,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role