Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Rex-Wrecks-It
Izanami
Level 109
God Stats
10W - 9L
1,525 SR
Queue Stats
350W - 242L
1,501 Elo+
Party 1
Tiamat
Tiamat
XXELITEGAMERXL
Tiamat
Level 160
God Stats
8W - 5L
1,294 SR
Queue Stats
508W - 361L
1,588 Elo+
Party 1
Team Averages
Level 129
1,440 SR
1,530 Elo+

VS

Team Averages
Level 130
1,547 SR
1,482 Elo+
Yu Huang
Yu Huang
ETZIO2001
Yu Huang
Level 106
God Stats
1W - 1L
1,788 SR
Queue Stats
52W - 42L
1,601 Elo+
Party 2
Artemis
Artemis
RoboWarrior2512
Artemis
Level 125
God Stats
0W - 1L
1,686 SR
Queue Stats
9W - 11L
1,438 Elo+
Party 2
Artio
Artio
urb4n-_-sh4m4n
Artio
Level 158
God Stats
1W - 2L
1,168 SR
Queue Stats
117W - 166L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 3 / 3
7,661
766
3,653
8,162
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
12
1 / 1 / 4
7,981
798
4,451
3,934
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 2 / 2
7,658
766
10,061
10,012
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ETZIO2001
Yu Huang
14
5 / 4 / 1
8,691
869
7,237
9,915
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 2
5,847
585
788
2,519
649
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 5
6,750
675
2,066
8,069
3,704
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
6
Kills
6
6
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
3
1.17
L
Yu Huang
ETZIO2001
Yu Huang
5
4
1
1.38
W
Izanami
1
1
4
3
L
0
1
2
1
W
3
2
2
2
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,165
Damage
10,091
22,108
Taken
20,503
11,910
Mitigated
7,407
4,649
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,653
765
0
709
8,162
5,970
261
2,970
4,493
0
13,921
L
Yu Huang
ETZIO2001
Yu Huang
7,237
238
0
565
9,915
3,054
0
5,579
4,172
34,036
0
W
Izanami
4,451
2,854
0
665
3,934
1,256
1,862
839
3,021
0
35,505
L
788
345
0
627
2,519
649
0
832
1,661
0
4,678
W
10,061
2,154
138
3,137
10,012
4,684
201
5,189
4,557
29,707
0
L
2,066
300
238
1,738
8,069
3,704
0
4,044
3,996
4,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,300
Gold Earned
21,288
128
Minions Killed
78
7
Camps Cleared
3
566,826
Distance Traveled
360,884
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,661
766
29
3
1
186,392
0
L
Yu Huang
8,691
869
69
7
2
180,663
1
W
Izanami
7,981
798
65
7
3
183,223
1
L
Artemis
5,847
585
8
1
1
38,146
1
W
Tiamat
7,658
766
34
3
3
197,211
4
L
Artio
6,750
675
1
0
0
142,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role