Player Matchup

Anubis
Anubis
Ph1ldeKh1l
Anubis
Level 138
God Stats
9W - 7L
1,557 SR
Queue Stats
610W - 506L
1,671 Elo+
Solo
Cthulhu
Cthulhu
Rebornkraken100
Cthulhu
Level 106
God Stats
65W - 47L
1,532 SR
Queue Stats
260W - 212L
1,606 Elo+
Party 1
Artemis
Artemis
jellybeangang617
Artemis
Level 108
God Stats
21W - 11L
1,833 SR
Queue Stats
259W - 190L
1,611 Elo+
Party 1
Team Averages
Level 117
1,640 SR
1,629 Elo+

VS

Team Averages
Level 88
1,596 SR
1,600 Elo+
Fenrir
Fenrir
SadBoyDior-_
Fenrir
Level 128
God Stats
3W - 2L
1,929 SR
Queue Stats
182W - 145L
1,744 Elo+
Solo
Gilgamesh
Gilgamesh
Sheegbeetop
Gilgamesh
Level 49
God Stats
4W - 1L
1,603 SR
Queue Stats
11W - 14L
1,528 Elo+
Party 2
Nox
Nox
SuperKamiGuruu
Nox
Level 87
God Stats
1W - 2L
1,254 SR
Queue Stats
11W - 14L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ph1ldeKh1l
Anubis
16
3 / 2 / 2
9,734
749
5,185
6,676
3,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 3
9,590
738
7,001
7,511
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 4 / 3
8,679
668
6,188
7,519
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 1 / 2
8,986
691
6,020
8,258
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Sheegbeetop
Gilgamesh
12
1 / 4 / 5
8,335
641
6,128
12,070
9,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 5
8,799
677
6,421
6,125
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
6
6
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ph1ldeKh1l
Anubis
3
2
2
2
L
3
0
3
4.5
W
Fenrir
4
1
2
5
W
Gilgamesh
Sheegbeetop
Gilgamesh
1
4
5
0.88
W
1
2
5
1.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,374
Damage
18,569
21,706
Taken
26,453
11,817
Mitigated
16,957
5,842
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ph1ldeKh1l
Anubis
5,185
271
0
2,429
6,676
3,338
548
1,641
4,966
45,074
0
L
7,001
318
0
2,400
7,511
5,849
59
2,346
5,022
15,076
0
W
Fenrir
6,020
1,097
0
1,777
8,258
5,709
794
2,851
5,407
0
19,740
W
Gilgamesh
Sheegbeetop
Gilgamesh
6,128
489
0
1,148
12,070
9,001
0
5,786
6,284
0
19,155
W
6,421
422
450
1,383
6,125
2,247
767
3,941
2,184
35,289
0
L
6,188
1,970
0
1,013
7,519
2,630
845
2,574
4,805
0
25,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,003
Gold Earned
26,120
159
Minions Killed
143
9
Camps Cleared
3
673,952
Distance Traveled
723,447
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,734
749
86
7
3
191,216
6
L
Cthulhu
9,590
738
18
1
2
248,977
0
W
Fenrir
8,986
691
37
3
1
252,017
5
W
Gilgamesh
8,335
641
26
2
0
254,772
5
W
Nox
8,799
677
80
6
2
216,658
4
L
Artemis
8,679
668
55
4
4
233,759
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role