Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DamienShot19
Horus
Level 45
God Stats
7W - 14L
1,428 SR
Queue Stats
97W - 156L
1,269 Elo+
Solo
Tsukuyomi
Tsukuyomi
sawa saw u
Tsukuyomi
Level 12
God Stats
2W - 6L
1,383 SR
Queue Stats
11W - 31L
1,110 Elo+
Party 2
Team Averages
Level 70
1,437 SR
1,293 Elo+

VS

Team Averages
Level 57
1,363 SR
1,248 Elo+
Nu Wa
Nu Wa
L34hjoy
Nu Wa
Level 28
God Stats
2W - 4L
1,273 SR
Queue Stats
51W - 136L
1,171 Elo+
Party 1
Cliodhna
Cliodhna
Lango32
Cliodhna
Level 65
God Stats
23W - 24L
1,504 SR
Queue Stats
193W - 241L
1,317 Elo+
Solo
Bacchus
Bacchus
son of Rome987
Bacchus
Level 78
God Stats
8W - 13L
1,311 SR
Queue Stats
137W - 223L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 0 / 3
5,462
607
0
671
190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 4 / 1
6,608
734
3,305
9,507
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
sawa saw u
Tsukuyomi
8
1 / 5 / 3
5,825
647
2,677
5,867
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
L34hjoy
Nu Wa
9
1 / 2 / 6
6,614
735
2,989
5,219
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Lango32
Cliodhna
11
4 / 1 / 4
7,354
817
5,105
5,747
1,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 1 / 5
7,668
852
3,880
8,647
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
2
Kills
9
9
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
3
1.5
L
1
4
1
0.38
W
Nu Wa
L34hjoy
Nu Wa
1
2
6
2
W
Cliodhna
Lango32
Cliodhna
4
1
4
6
L
Tsukuyomi
sawa saw u
Tsukuyomi
1
5
3
0.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,982
Damage
11,974
16,045
Taken
19,613
6,291
Mitigated
8,433
2,609
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
0
0
0
0
671
190
0
547
0
0
0
L
3,305
1,606
483
1,548
9,507
4,317
0
3,290
5,959
0
13,487
W
Nu Wa
L34hjoy
Nu Wa
2,989
434
244
837
5,219
1,246
810
0
5,219
14,152
0
W
Cliodhna
Lango32
Cliodhna
5,105
218
499
827
5,747
1,894
1,337
133
5,614
0
20,992
L
Tsukuyomi
sawa saw u
Tsukuyomi
2,677
1,023
166
412
5,867
1,784
0
2,700
2,983
0
4,868
W
3,880
759
168
2,361
8,647
5,293
312
471
8,176
16,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,895
Gold Earned
21,636
17
Minions Killed
69
1
Camps Cleared
4
240,461
Distance Traveled
525,156
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,462
607
0
0
0
10,290
0
L
Horus
6,608
734
15
2
0
147,849
1
W
Nu Wa
6,614
735
16
2
0
150,751
1
W
Cliodhna
7,354
817
26
3
2
193,148
0
L
Tsukuyomi
5,825
647
2
0
1
82,322
0
W
Bacchus
7,668
852
27
3
2
181,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role