Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Jimbod
Chiron
Level 95
God Stats
2W - 1L
1,723 SR
Queue Stats
37W - 32L
1,497 Elo+
Solo
Ra
Ra
Neko_Tigerlily
Ra
Level 157
God Stats
3W - 3L
1,191 SR
Queue Stats
331W - 376L
1,457 Elo+
Solo
Vulcan
Vulcan
Xyoxes
Vulcan
Level 28
God Stats
2W - 0L
1,700 SR
Queue Stats
59W - 63L
1,490 Elo+
Party 2
Nox
Nox
ZenMythos
Nox
Level 109
God Stats
2W - 1L
1,735 SR
Queue Stats
52W - 54L
1,498 Elo+
Party 2
Team Averages
Level 99
1,570 SR
1,488 Elo+

VS

Team Averages
Level 106
1,546 SR
1,541 Elo+
Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CDSpiritsAway
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,581 Elo+
Party 1
Achilles
Achilles
DonkeySnatch81
Achilles
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 267L
1,483 Elo+
Solo
Thor
Thor
QuickBunny7854
Thor
Level 109
God Stats
1W - 2L
1,731 SR
Queue Stats
12W - 8L
1,579 Elo+
Party 1
Chang'e
Chang'e
Tat Tyker
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 27L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
5 / 2 / 21
10,436
870
7,049
20,745
15,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Jimbod
Chiron
19
15 / 2 / 11
11,339
945
22,129
10,366
4,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 22
8,958
747
3,859
8,623
6,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Xyoxes
Vulcan
15
1 / 3 / 21
9,403
784
11,663
7,807
3,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 2 / 15
9,990
833
9,902
7,088
3,343
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 4 / 3
7,062
589
2,886
6,732
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 2
9,364
780
7,907
11,341
5,650
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
14
0 / 7 / 3
7,706
642
8,252
16,556
18,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
7 / 6 / 4
10,477
873
11,689
12,693
4,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Tat Tyker
Chang'e
15
1 / 4 / 6
8,560
713
6,918
13,123
5,621
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
30
28
Kills
12
12
Deaths
28
90
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
2
21
7.75
L
Freya
 
Freya
1
4
3
0.63
L
3
7
2
0.57
L
Achilles
0
7
3
0.21
W
Chiron
Jimbod
Chiron
15
2
11
10.25
W
0
3
22
3.67
L
7
6
4
1.5
L
Chang'e
Tat Tyker
Chang'e
1
4
6
1
W
Vulcan
Xyoxes
Vulcan
1
3
21
3.83
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,602
Damage
37,652
54,629
Taken
60,445
33,539
Mitigated
36,603
27,725
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,049
367
0
6,970
20,745
15,336
391
5,710
14,839
9,685
0
L
Freya
 
Freya
2,886
665
450
399
6,732
2,055
0
3,284
3,448
6,841
0
L
7,907
168
300
1,626
11,341
5,650
550
5,283
6,058
26,999
0
L
Achilles
8,252
700
569
1,741
16,556
18,493
238
9,822
6,734
0
16,966
W
Chiron
Jimbod
Chiron
22,129
9,087
2,907
4,307
10,366
4,817
1,186
3,242
6,908
0
37,078
W
3,859
679
6,639
4,246
8,623
6,600
816
3,723
4,765
22,340
0
L
11,689
1,222
838
1,255
12,693
4,784
393
8,270
4,423
0
20,751
L
Chang'e
Tat Tyker
Chang'e
6,918
192
5,056
4,102
13,123
5,621
472
5,814
7,309
16,816
0
W
Vulcan
Xyoxes
Vulcan
11,663
5,795
721
973
7,807
3,443
1,479
2,433
5,318
23,607
0
W
9,902
1,331
660
302
7,088
3,343
1,392
2,603
4,378
21,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,126
Gold Earned
43,169
126
Minions Killed
105
0
Camps Cleared
0
1,071,917
Distance Traveled
879,106
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,436
870
2
0
0
228,839
1
L
Freya
7,062
589
8
1
0
92,242
0
L
Anubis
9,364
780
48
4
0
180,579
0
L
Achilles
7,706
642
15
1
0
186,547
1
W
Chiron
11,339
945
36
3
0
198,017
0
W
Ra
8,958
747
41
3
0
228,581
1
L
Thor
10,477
873
12
1
0
198,753
2
L
Chang'e
8,560
713
22
2
0
220,985
2
W
Vulcan
9,403
784
22
2
0
210,439
1
W
Nox
9,990
833
25
2
0
206,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role