Player Matchup

Tyr
Tyr
Athalwolf M
Tyr
Level 110
God Stats
1W - 3L
1,428 SR
Queue Stats
41W - 23L
1,572 Elo+
Party 2
Ah Puch
Ah Puch
SKIN Fergus
Ah Puch
Level 39
God Stats
0W - 3L
1,692 SR
Queue Stats
32W - 21L
1,548 Elo+
Party 2
Chaac
Chaac
SilverMist2610
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,610 Elo+
Party 2
Team Averages
Level 54
1,540 SR
1,577 Elo+

VS

Team Averages
Level 38
1,474 SR
1,846 Elo+
Discordia
Discordia
AdamSayWest
Discordia
Level 28
God Stats
3W - 0L
1,462 SR
Queue Stats
14W - 0L
2,019 Elo+
Party 1
Khepri
Khepri
SpousalLocket53
Khepri
Level 65
God Stats
2W - 0L
1,461 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Sweats Dad9713
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
2,019 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,997
600
3,294
11,181
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
SKIN Fergus
Ah Puch
11
2 / 5 / 0
6,939
694
7,797
8,633
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 2
6,069
607
4,638
9,430
5,334
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdamSayWest
Discordia
12
3 / 0 / 11
7,504
750
6,166
4,143
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 14
7,798
780
2,718
8,200
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
11 / 1 / 3
8,981
898
16,223
8,147
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
14
14
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
AdamSayWest
Discordia
3
0
11
8.5
L
0
4
2
0.25
L
Ah Puch
SKIN Fergus
Ah Puch
2
5
0
0.4
L
0
5
2
0.2
W
0
1
14
7
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,729
Damage
25,107
29,244
Taken
20,490
18,421
Mitigated
12,214
4,906
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AdamSayWest
Discordia
6,166
654
0
936
4,143
1,687
417
2,064
2,079
19,525
0
L
3,294
360
0
2,854
11,181
10,080
0
3,757
7,074
0
14,336
L
Ah Puch
SKIN Fergus
Ah Puch
7,797
477
20
1,361
8,633
3,007
0
1,303
7,144
25,745
0
L
4,638
1,344
0
671
9,430
5,334
0
3,719
5,420
0
9,632
W
2,718
329
0
1,471
8,200
6,687
185
2,987
5,074
9,065
0
W
16,223
9,951
0
2,593
8,147
3,840
768
3,020
4,950
0
39,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,005
Gold Earned
24,283
70
Minions Killed
118
4
Camps Cleared
5
500,639
Distance Traveled
518,907
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,504
750
31
3
2
164,576
1
L
Tyr
5,997
600
21
2
3
179,182
4
L
Ah Puch
6,939
694
40
4
1
146,703
3
L
Chaac
6,069
607
9
1
0
174,754
0
W
Khepri
7,798
780
21
2
0
180,529
1
W
Medusa
8,981
898
66
7
3
173,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role