Player Matchup

Charybdis
Charybdis
Dụrim
Charybdis
Level 122
God Stats
16W - 10L
1,874 SR
Queue Stats
304W - 254L
1,580 Elo+
Party 2
Hun Batz
Hun Batz
Hashman321
Hun Batz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,554 Elo+
Party 2
Bellona
Bellona
lowiqt
Bellona
Level 149
God Stats
13W - 10L
1,638 SR
Queue Stats
193W - 160L
1,573 Elo+
Party 2
Fafnir
Fafnir
moxn
Fafnir
Level 149
God Stats
4W - 4L
1,444 SR
Queue Stats
97W - 98L
1,622 Elo+
Party 2
Gilgamesh
Gilgamesh
nikco
Gilgamesh
Level 89
God Stats
5W - 3L
1,494 SR
Queue Stats
82W - 65L
1,577 Elo+
Party 2
Team Averages
Level 125
1,590 SR
1,581 Elo+

VS

Team Averages
Level 122
1,419 SR
1,507 Elo+
Medusa
Medusa
ASuburbDad
Medusa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 82L
1,411 Elo+
Party 1
Hercules
Hercules
Aidencares
Hercules
Level 126
God Stats
2W - 1L
1,433 SR
Queue Stats
53W - 51L
1,512 Elo+
Party 1
Bastet
Bastet
IHas5ausagee
Bastet
Level 119
God Stats
3W - 2L
1,558 SR
Queue Stats
5W - 6L
1,576 Elo+
Party 1
Chang'e
Chang'e
Rozar8702
Chang'e
Level 129
God Stats
1W - 3L
1,400 SR
Queue Stats
36W - 43L
1,495 Elo+
Party 1
Yu Huang
Yu Huang
Ümbrá
Yu Huang
Level 127
God Stats
9W - 13L
1,205 SR
Queue Stats
20W - 21L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dụrim
Charybdis
17
2 / 7 / 5
9,925
709
13,440
17,423
6,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Hashman321
Hun Batz
16
4 / 9 / 3
9,869
705
15,558
17,193
6,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
lowiqt
Bellona
15
1 / 6 / 3
9,526
680
7,564
27,003
31,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
moxn
Fafnir
17
1 / 3 / 5
9,767
698
10,180
20,118
12,929
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
nikco
Gilgamesh
15
1 / 12 / 4
8,891
635
11,004
26,915
10,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASuburbDad
Medusa
19
6 / 2 / 22
11,716
837
17,837
12,372
6,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Aidencares
Hercules
19
8 / 1 / 16
11,562
826
16,352
22,340
35,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
19
10 / 3 / 14
11,803
843
22,535
19,215
8,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Rozar8702
Chang'e
20
10 / 2 / 20
12,505
893
23,716
16,484
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Ümbrá
Yu Huang
19
3 / 2 / 15
11,937
853
12,911
7,195
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
124
9
Kills
37
37
Deaths
10
20
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Medusa
ASuburbDad
Medusa
6
2
22
8.5
W
Hercules
Aidencares
Hercules
8
1
16
16
L
Charybdis
Dụrim
Charybdis
2
7
5
0.64
L
Hun Batz
Hashman321
Hun Batz
4
9
3
0.61
W
Bastet
10
3
14
5.67
W
Chang'e
Rozar8702
Chang'e
10
2
20
10
L
Bellona
lowiqt
Bellona
1
6
3
0.42
L
Fafnir
moxn
Fafnir
1
3
5
1.17
L
Gilgamesh
nikco
Gilgamesh
1
12
4
0.25
W
Yu Huang
Ümbrá
Yu Huang
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,746
Damage
93,351
108,652
Taken
77,606
68,307
Mitigated
60,044
11,008
Healing
33,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ASuburbDad
Medusa
17,837
9,327
0
2,847
12,372
6,199
2,968
1,708
10,664
0
47,346
W
Hercules
Aidencares
Hercules
16,352
4,960
988
5,241
22,340
35,260
916
4,026
18,314
843
30,628
L
Charybdis
Dụrim
Charybdis
13,440
7,641
0
1,726
17,423
6,904
0
6,739
10,640
0
39,783
L
Hun Batz
Hashman321
Hun Batz
15,558
1,264
0
483
17,193
6,658
0
5,012
12,066
0
34,261
W
Bastet
22,535
7,506
0
4,192
19,215
8,571
1,355
1,435
17,780
0
33,443
W
Chang'e
Rozar8702
Chang'e
23,716
2,229
8,882
10,907
16,484
6,961
3,156
2,645
13,839
56,810
0
L
Bellona
lowiqt
Bellona
7,564
1,428
1,256
2,120
27,003
31,086
33
7,965
18,640
0
28,844
L
Fafnir
moxn
Fafnir
10,180
1,755
0
4,219
20,118
12,929
0
7,062
12,737
32,678
0
L
Gilgamesh
nikco
Gilgamesh
11,004
3,961
0
1,204
26,915
10,730
0
10,190
16,463
0
23,601
W
Yu Huang
Ümbrá
Yu Huang
12,911
1,895
0
250
7,195
3,053
2,314
366
6,829
55,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,978
Gold Earned
59,523
207
Minions Killed
288
0
Camps Cleared
0
1,306,068
Distance Traveled
1,566,278
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,716
837
69
5
0
286,257
1
W
Hercules
11,562
826
46
3
0
306,161
2
L
Charybdis
9,925
709
60
4
0
245,206
0
L
Hun Batz
9,869
705
54
4
0
245,711
0
W
Bastet
11,803
843
14
1
0
343,063
0
W
Chang'e
12,505
893
75
5
0
300,693
0
L
Bellona
9,526
680
23
2
0
308,451
3
L
Fafnir
9,767
698
46
3
0
284,115
3
L
Gilgamesh
8,891
635
24
2
0
222,585
1
W
Yu Huang
11,937
853
84
6
0
330,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role