Player Matchup

Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Cynemær
Poseidon
Level 153
God Stats
4W - 4L
1,748 SR
Queue Stats
328W - 291L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
Guecubu
Cthulhu
Level 128
God Stats
2W - 3L
1,742 SR
Queue Stats
236W - 191L
1,622 Elo+
Party 1
Yu Huang
Yu Huang
MonsterFan1996
Yu Huang
Level 129
God Stats
0W - 2L
1,726 SR
Queue Stats
29W - 30L
1,645 Elo+
Party 1
Yemoja
Yemoja
ProteinDaddy
Yemoja
Level 26
God Stats
2W - 9L
1,372 SR
Queue Stats
79W - 88L
1,524 Elo+
Solo
Team Averages
Level 93
1,618 SR
1,588 Elo+

VS

Team Averages
Level 26
1,592 SR
1,725 Elo+
Olorun
Olorun
BusterOfBusy
Olorun
Level 22
God Stats
1W - 4L
1,283 SR
Queue Stats
30W - 37L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
ChirpyXC
Gilgamesh
Level 42
God Stats
2W - 1L
1,491 SR
Queue Stats
133W - 122L
1,586 Elo+
Party 2
Horus
Horus
Shaugist
Horus
Level 48
God Stats
38W - 27L
1,680 SR
Queue Stats
237W - 209L
1,598 Elo+
Solo
Jormungandr
Jormungandr
TouchedByBiden
Jormungandr
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 12L
1,992 Elo+
Party 2
Loki
Loki
VladimirNabokov
Loki
Level 8
God Stats
30W - 2L
2,004 SR
Queue Stats
68W - 10L
1,992 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 7 / 4
11,288
806
14,954
16,512
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Cynemær
Poseidon
18
5 / 5 / 6
11,093
792
13,957
11,106
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Guecubu
Cthulhu
16
0 / 5 / 10
9,289
664
13,208
22,501
26,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Yu Huang
17
3 / 7 / 7
9,988
713
9,736
15,296
6,831
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
17
2 / 5 / 9
10,571
755
8,043
16,416
16,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
4 / 3 / 12
10,996
785
17,142
15,835
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
ChirpyXC
Gilgamesh
17
3 / 5 / 6
10,199
729
6,927
16,981
12,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Shaugist
Horus
18
4 / 4 / 14
10,755
768
16,200
18,380
10,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
TouchedByBiden
Jormungandr
18
7 / 1 / 12
11,801
843
12,300
15,855
19,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 3 / 9
13,503
965
18,045
12,220
4,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
16
Kills
29
29
Deaths
16
36
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
7
4
1.14
W
Olorun
4
3
12
3.33
W
Gilgamesh
ChirpyXC
Gilgamesh
3
5
6
1.2
L
Poseidon
Cynemær
Poseidon
5
5
6
1.6
L
Cthulhu
Guecubu
Cthulhu
0
5
10
1
L
Yu Huang
3
7
7
0.93
L
Yemoja
2
5
9
1.3
W
Horus
Shaugist
Horus
4
4
14
2.75
W
Jormungandr
TouchedByBiden
Jormungandr
7
1
12
13
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,898
Damage
70,614
81,831
Taken
79,271
61,138
Mitigated
53,618
9,600
Healing
21,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
14,954
6,322
0
1,349
16,512
6,843
3,176
4,649
11,622
0
41,757
W
Olorun
17,142
8,963
628
4,325
15,835
6,486
3,288
11,016
4,416
40,404
0
W
Gilgamesh
ChirpyXC
Gilgamesh
6,927
1,465
382
3,104
16,981
12,982
64
9,688
7,046
0
27,947
L
Poseidon
Cynemær
Poseidon
13,957
2,197
0
540
11,106
4,025
0
4,705
6,288
44,228
0
L
Cthulhu
Guecubu
Cthulhu
13,208
1,454
123
1,074
22,501
26,554
80
9,581
12,589
22,382
0
L
Yu Huang
9,736
1,356
0
927
15,296
6,831
429
4,693
10,431
29,597
0
L
Yemoja
8,043
1,240
3,903
1,684
16,416
16,885
274
5,814
10,439
23,584
0
W
Horus
Shaugist
Horus
16,200
9,098
4,765
6,263
18,380
10,323
0
12,110
6,091
0
29,391
W
Jormungandr
TouchedByBiden
Jormungandr
12,300
1,483
0
1,640
15,855
19,415
500
5,061
10,389
29,156
0
W
18,045
9,762
0
806
12,220
4,412
0
5,765
6,385
0
77,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,229
Gold Earned
57,254
229
Minions Killed
270
0
Camps Cleared
0
1,395,778
Distance Traveled
1,503,870
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,288
806
63
5
0
266,186
0
W
Olorun
10,996
785
63
5
0
271,539
0
W
Gilgamesh
10,199
729
33
2
0
274,012
0
L
Poseidon
11,093
792
54
4
0
299,669
4
L
Cthulhu
9,289
664
39
3
0
312,702
1
L
Yu Huang
9,988
713
39
3
0
253,408
4
L
Yemoja
10,571
755
34
2
0
263,813
0
W
Horus
10,755
768
27
2
0
295,488
0
W
Jormungandr
11,801
843
27
2
0
312,510
0
W
Loki
13,503
965
120
9
0
350,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role