Player Matchup

Atlas
Atlas
Platinum II
 
Atlas
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum II
 
Da Ji
Platinum II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
 
Zhong Kui
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
NineWinds
Chaac
Gold III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 70L
1,874 MMR
Solo
Artemis
Artemis
Platinum I
OfficialStevie
Artemis
Platinum I
Level 135
God Stats
16W - 8L
1,694 SR
Queue Stats
641W - 638L
1,856 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,539 SR
1,646 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,598 SR
1,861 MMR
Kali
Kali
Platinum II
AlexanderGriffin
Kali
Platinum II
Level 159
God Stats
3W - 2L
1,274 SR
Queue Stats
166W - 170L
1,899 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
ELDIOSPAPU
Sun Wukong
Platinum I
Level 99
God Stats
10W - 10L
1,566 SR
Queue Stats
288W - 282L
1,892 MMR
Solo
Cerberus
Cerberus
Platinum III
Tersova
Cerberus
Platinum III
Level 54
God Stats
1W - 0L
1,712 SR
Queue Stats
105W - 94L
1,849 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
aMADKID
Morgan Le Fay
Gold I
Level 88
God Stats
16W - 16L
1,611 SR
Queue Stats
317W - 293L
1,791 MMR
Solo
Chiron
Chiron
Platinum V
іKill
Chiron
Platinum V
Level 157
God Stats
9W - 5L
1,826 SR
Queue Stats
150W - 140L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
6 / 3 / 5
10,725
536
9,473
14,937
14,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
 
Da Ji
16
2 / 6 / 5
9,855
493
9,061
19,306
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
 
Zhong Kui
15
1 / 10 / 3
9,729
486
6,786
15,600
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
NineWinds
Chaac
16
5 / 7 / 2
10,605
530
17,972
27,731
25,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 8 / 1
11,255
563
9,633
13,686
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
OdinThothCliodhna

VS

Bans
BastetShivaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 6
12,309
615
14,236
16,838
8,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
ELDIOSPAPU
Sun Wukong
20
3 / 5 / 4
12,137
607
13,926
22,826
19,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Tersova
Cerberus
18
6 / 2 / 13
11,946
597
6,517
16,052
18,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
aMADKID
Morgan Le Fay
19
8 / 3 / 10
12,178
609
17,817
14,233
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
іKill
Chiron
20
7 / 3 / 3
12,917
646
14,129
15,142
6,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
16
Kills
34
34
Deaths
16
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
6
3
5
2.83
L
Da Ji
 
Da Ji
2
6
5
0.75
L
Zhong Kui
 
Zhong Kui
1
10
3
0.25
W
10
3
6
4.33
W
Sun Wukong
ELDIOSPAPU
Sun Wukong
3
5
4
1
L
Chaac
NineWinds
Chaac
5
7
2
0.86
L
2
8
1
0.31
W
Cerberus
Tersova
Cerberus
6
2
13
6.25
W
Morgan Le Fay
aMADKID
Morgan Le Fay
8
3
10
4.33
W
Chiron
іKill
Chiron
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,925
Damage
66,625
91,260
Taken
85,091
59,326
Mitigated
58,418
18,676
Healing
25,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,473
3,152
0
2,377
14,937
14,139
0
6,146
8,791
37,465
0
L
Da Ji
 
Da Ji
9,061
2,178
0
4,892
19,306
6,925
0
4,587
14,719
0
69,317
L
Zhong Kui
 
Zhong Kui
6,786
494
54
2,497
15,600
8,807
0
8,164
7,436
54,936
5,791
W
14,236
7,929
0
5,310
16,838
8,006
1,440
3,018
13,820
0
83,731
W
Sun Wukong
ELDIOSPAPU
Sun Wukong
13,926
5,480
0
10,775
22,826
19,696
1,628
3,235
19,591
0
87,291
L
Chaac
NineWinds
Chaac
17,972
3,346
0
8,176
27,731
25,879
0
2,775
24,956
0
75,301
L
9,633
5,624
0
680
13,686
3,576
320
1,289
12,397
0
75,122
W
Cerberus
Tersova
Cerberus
6,517
591
0
3,001
16,052
18,708
522
4,543
10,885
36,998
11,783
W
Morgan Le Fay
aMADKID
Morgan Le Fay
17,817
2,540
0
1,989
14,233
5,726
0
4,116
10,117
91,156
0
W
Chiron
іKill
Chiron
14,129
5,981
531
4,078
15,142
6,282
1,939
1,164
13,978
0
107,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,169
Gold Earned
61,487
584
Minions Killed
694
0
Camps Cleared
0
1,818,118
Distance Traveled
2,026,697
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,725
536
50
3
0
393,384
7
L
Da Ji
9,855
493
117
6
0
409,327
0
L
Zhong Kui
9,729
486
136
7
0
354,506
8
W
Kali
12,309
615
111
6
0
427,180
9
W
Sun Wukong
12,137
607
176
9
0
385,038
1
L
Chaac
10,605
530
135
7
0
335,979
4
L
Artemis
11,255
563
146
7
0
324,922
3
W
Cerberus
11,946
597
94
5
0
442,285
4
W
Morgan Le Fay
12,178
609
133
7
0
394,866
5
W
Chiron
12,917
646
180
9
0
377,328
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role