Player Matchup

Arachne
Arachne
KayBee22
Arachne
Level 29
God Stats
8W - 7L
1,689 SR
Queue Stats
52W - 59L
1,514 Elo+
Party 3
Fafnir
Fafnir
Lou_Sass314
Fafnir
Level 63
God Stats
3W - 3L
1,571 SR
Queue Stats
85W - 84L
1,535 Elo+
Party 1
Anubis
Anubis
PatMaweini314
Anubis
Level 36
God Stats
4W - 3L
1,848 SR
Queue Stats
129W - 132L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
SoloLaneBestLane
Gilgamesh
Level 69
God Stats
9W - 6L
1,707 SR
Queue Stats
290W - 299L
1,511 Elo+
Party 1
Charybdis
Charybdis
TxReckless
Charybdis
Level 69
God Stats
3W - 9L
1,255 SR
Queue Stats
952W - 997L
1,482 Elo+
Party 3
Team Averages
Level 53
1,614 SR
1,524 Elo+

VS

Team Averages
Level 70
1,460 SR
1,554 Elo+
Anubis
Anubis
Ajett98
Anubis
Level 35
God Stats
52W - 29L
1,603 SR
Queue Stats
231W - 218L
1,532 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Chiraqne
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
DarthJJB
Cthulhu
Level 101
God Stats
1W - 0L
1,277 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 4
Bakasura
Bakasura
GSDenny
Bakasura
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,637 Elo+
Party 2
Chaac
Chaac
RaDoMNATE
Chaac
Level 45
God Stats
7W - 13L
1,419 SR
Queue Stats
155W - 166L
1,522 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KayBee22
Arachne
9
1 / 2 / 0
5,074
507
2,759
6,080
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
7
0 / 2 / 1
4,628
463
1,555
7,630
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,966
497
4,877
6,380
2,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
10
0 / 2 / 0
5,354
535
2,675
8,651
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
TxReckless
Charybdis
8
0 / 4 / 0
4,653
465
1,616
5,403
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ajett98
Anubis
11
4 / 0 / 2
6,885
689
5,949
4,947
1,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Chiraqne
Ah Muzen Cab
11
3 / 0 / 1
6,208
621
5,392
5,106
1,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DarthJJB
Cthulhu
9
1 / 0 / 6
5,778
578
2,858
5,330
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
GSDenny
Bakasura
12
4 / 0 / 4
6,818
682
3,362
6,305
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
RaDoMNATE
Chaac
11
1 / 1 / 1
6,364
636
4,957
6,330
3,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
13
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ajett98
Anubis
4
0
2
5
W
Ah Muzen Cab
Chiraqne
Ah Muzen Cab
3
0
1
3.5
W
Cthulhu
DarthJJB
Cthulhu
1
0
6
4
W
Bakasura
GSDenny
Bakasura
4
0
4
6
L
Arachne
KayBee22
Arachne
1
2
0
0.5
L
Fafnir
0
2
1
0.25
L
0
3
0
0
W
Chaac
RaDoMNATE
Chaac
1
1
1
1.5
L
Gilgamesh
0
2
0
0
L
Charybdis
TxReckless
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,482
Damage
22,518
34,144
Taken
28,018
14,209
Mitigated
12,111
11,119
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ajett98
Anubis
5,949
869
0
3,193
4,947
1,720
486
3,138
1,809
39,702
0
W
Ah Muzen Cab
Chiraqne
Ah Muzen Cab
5,392
3,127
0
4,162
5,106
1,350
844
775
4,331
0
38,989
W
Cthulhu
DarthJJB
Cthulhu
2,858
264
316
2,737
5,330
3,150
241
1,199
4,131
9,987
0
W
Bakasura
GSDenny
Bakasura
3,362
2,102
0
1,507
6,305
2,060
111
1,041
5,264
0
39,480
L
Arachne
KayBee22
Arachne
2,759
1,783
0
1,364
6,080
1,404
0
1,394
4,466
0
21,084
L
Fafnir
1,555
484
98
2,689
7,630
4,324
0
2,542
5,013
7,680
0
L
4,877
36
0
2,329
6,380
2,388
0
3,627
2,743
28,283
0
W
Chaac
RaDoMNATE
Chaac
4,957
1,649
0
3,082
6,330
3,831
258
279
6,051
0
32,050
L
Gilgamesh
2,675
717
0
3,513
8,651
5,031
0
727
7,837
0
30,845
L
Charybdis
TxReckless
Charybdis
1,616
951
0
1,126
5,403
1,062
0
517
4,810
0
24,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,675
Gold Earned
32,053
248
Minions Killed
351
0
Camps Cleared
0
943,675
Distance Traveled
1,063,580
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,885
689
84
8
0
195,848
2
W
Ah Muzen Cab
6,208
621
77
8
0
202,664
0
W
Cthulhu
5,778
578
16
2
0
223,182
1
W
Bakasura
6,818
682
95
10
0
249,258
3
L
Arachne
5,074
507
44
4
0
222,348
0
L
Fafnir
4,628
463
17
2
0
186,301
4
L
Anubis
4,966
497
59
6
0
155,941
1
W
Chaac
6,364
636
79
8
0
192,628
3
L
Gilgamesh
5,354
535
78
8
0
198,097
2
L
Charybdis
4,653
465
50
5
0
180,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role