Player Matchup

Ah Puch
Ah Puch
Double0Sieben
Ah Puch
Level 83
God Stats
44W - 44L
1,475 SR
Queue Stats
74W - 89L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
Fetec
Sylvanus
Level 127
God Stats
6W - 8L
1,722 SR
Queue Stats
90W - 102L
1,512 Elo+
Party 2
Medusa
Medusa
lilsmeags
Medusa
Level 153
God Stats
20W - 14L
1,564 SR
Queue Stats
55W - 63L
1,382 Elo+
Party 2
Team Averages
Level 121
1,587 SR
1,448 Elo+

VS

Team Averages
Level 69
1,464 SR
1,420 Elo+
Neith
Neith
CmdrBeaumont
Neith
Level 105
God Stats
8W - 7L
1,399 SR
Queue Stats
236W - 262L
1,411 Elo+
Solo
Chaac
Chaac
Lotus_Divinity
Chaac
Level 53
God Stats
9W - 12L
1,478 SR
Queue Stats
165W - 242L
1,421 Elo+
Party 1
Anubis
Anubis
Plumbercrackzack
Anubis
Level 49
God Stats
18W - 19L
1,514 SR
Queue Stats
19W - 22L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
3 / 1 / 14
12,590
699
16,597
13,784
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Fetec
Sylvanus
17
4 / 2 / 14
13,711
762
12,626
26,693
25,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
lilsmeags
Medusa
20
12 / 4 / 5
14,008
778
29,434
17,356
7,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 2
12,931
718
17,529
20,368
6,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 3 / 3
10,910
606
15,383
25,416
21,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 3
10,983
610
12,998
19,041
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
19
Kills
7
7
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
Ah Puch
3
1
14
10
W
Sylvanus
Fetec
Sylvanus
4
2
14
5.5
L
1
3
3
0.83
L
1
9
3
0.28
W
Medusa
lilsmeags
Medusa
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,657
Damage
45,910
57,833
Taken
64,825
38,851
Mitigated
33,457
29,932
Healing
13,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,529
3,385
132
2,135
20,368
6,083
0
8,880
11,148
0
70,039
W
Ah Puch
16,597
1,657
212
2,258
13,784
5,814
349
2,083
11,478
48,991
0
W
Sylvanus
Fetec
Sylvanus
12,626
1,982
12,857
14,605
26,693
25,282
1,315
7,113
18,885
28,816
0
L
15,383
864
113
9,613
25,416
21,748
0
11,873
13,079
0
45,153
L
12,998
513
401
1,213
19,041
5,626
104
7,416
11,232
35,897
0
W
Medusa
lilsmeags
Medusa
29,434
10,618
0
0
17,356
7,755
1,258
4,047
13,005
0
77,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,309
Gold Earned
34,824
200
Minions Killed
229
5
Camps Cleared
10
937,057
Distance Traveled
776,487
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,931
718
112
6
7
249,356
2
W
Ah Puch
12,590
699
73
4
0
331,781
0
W
Sylvanus
13,711
762
39
2
1
278,141
3
L
Chaac
10,910
606
60
3
0
332,910
2
L
Anubis
10,983
610
57
3
3
194,221
1
W
Medusa
14,008
778
88
5
4
327,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role