Player Matchup

Sol
Sol
C PUP L
Sol
Level 49
God Stats
3W - 4L
1,272 SR
Queue Stats
435W - 423L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
OG SS3
Guan Yu
Level 88
God Stats
2W - 1L
1,568 SR
Queue Stats
131W - 100L
1,438 Elo+
Party 1
Artemis
Artemis
Vision Speedy
Artemis
Level 71
God Stats
14W - 18L
1,632 SR
Queue Stats
125W - 100L
1,553 Elo+
Party 1
Team Averages
Level 69
1,491 SR
1,484 Elo+

VS

Team Averages
Level 127
1,481 SR
1,496 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ETZIO2001
Shiva
Level 106
God Stats
6W - 4L
1,658 SR
Queue Stats
52W - 42L
1,591 Elo+
Party 2
Amaterasu
Amaterasu
RoboWarrior2512
Amaterasu
Level 125
God Stats
1W - 0L
1,287 SR
Queue Stats
9W - 11L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 5 / 2
9,272
662
8,285
10,549
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
OG SS3
Guan Yu
13
2 / 6 / 3
9,102
650
9,999
17,753
17,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
12
1 / 4 / 3
8,702
622
11,612
10,466
3,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
6 / 1 / 6
10,932
781
14,499
7,936
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
ETZIO2001
Shiva
15
7 / 2 / 6
10,332
738
10,678
16,553
11,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
RoboWarrior2512
Amaterasu
14
2 / 2 / 11
9,921
709
7,521
14,926
11,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
15
15
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
1
6
9
L
Sol
2
5
2
0.6
W
Shiva
ETZIO2001
Shiva
7
2
6
5
L
Guan Yu
OG SS3
Guan Yu
2
6
3
0.58
W
Amaterasu
RoboWarrior2512
Amaterasu
2
2
11
3.75
L
Artemis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,896
Damage
32,698
38,768
Taken
39,415
24,246
Mitigated
26,325
10,282
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
14,499
2,086
812
4,140
7,936
2,756
1,599
1,827
6,109
50,400
0
L
Sol
8,285
2,624
0
1,455
10,549
2,781
0
4,053
6,029
28,050
0
W
Shiva
ETZIO2001
Shiva
10,678
2,621
221
5,390
16,553
11,712
115
4,541
12,012
0
37,127
L
Guan Yu
OG SS3
Guan Yu
9,999
2,094
1,701
5,659
17,753
17,726
72
5,142
11,904
0
23,986
W
Amaterasu
RoboWarrior2512
Amaterasu
7,521
2,936
0
4,546
14,926
11,857
1,151
2,469
12,457
0
33,037
L
Artemis
11,612
4,755
0
1,467
10,466
3,739
520
4,484
5,539
0
32,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,076
Gold Earned
31,185
117
Minions Killed
175
2
Camps Cleared
11
731,469
Distance Traveled
762,083
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,932
781
76
5
1
245,198
2
L
Sol
9,272
662
48
3
0
241,108
3
W
Shiva
10,332
738
47
3
4
249,119
3
L
Guan Yu
9,102
650
28
2
1
254,999
7
W
Amaterasu
9,921
709
52
4
6
267,766
5
L
Artemis
8,702
622
41
3
1
235,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role