Player Matchup

Fenrir
Fenrir
ISAIAH---69
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,280 Elo+
Solo
Hera
Hera
Kanera pops
Hera
Level 159
God Stats
7W - 8L
1,564 SR
Queue Stats
368W - 395L
1,348 Elo+
Solo
Janus
Janus
MANchestHAIRR
Janus
Level 65
God Stats
3W - 6L
1,441 SR
Queue Stats
283W - 271L
1,420 Elo+
Solo
Yemoja
Yemoja
THeblackmen7
Yemoja
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 103L
1,456 Elo+
Solo
Achilles
Achilles
tvlovesme
Achilles
Level 80
God Stats
1W - 1L
1,804 SR
Queue Stats
74W - 64L
1,435 Elo+
Solo
Team Averages
Level 86
1,562 SR
1,388 Elo+

VS

Team Averages
Level 122
1,505 SR
1,485 Elo+
Heimdallr
Heimdallr
Inuommaru
Heimdallr
Level 90
God Stats
7W - 7L
1,392 SR
Queue Stats
346W - 387L
1,430 Elo+
Party 2
Merlin
Merlin
Jenavive_Boop
Merlin
Level 108
God Stats
6W - 8L
1,557 SR
Queue Stats
434W - 473L
1,429 Elo+
Party 2
Bellona
Bellona
SarNoire
Bellona
Level 128
God Stats
1W - 0L
1,787 SR
Queue Stats
7W - 3L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
Vetmit17
Gilgamesh
Level 129
God Stats
3W - 1L
1,291 SR
Queue Stats
23W - 18L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
Xenoperi
Aphrodite
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 2 / 2
5,996
545
1,252
2,899
1,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

14
2 / 6 / 3
8,433
767
9,401
9,741
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 6 / 4
9,495
863
15,465
12,637
4,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
17
2 / 3 / 9
9,205
837
8,344
14,773
18,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
tvlovesme
Achilles
14
3 / 5 / 4
8,385
762
11,547
15,412
21,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Inuommaru
Heimdallr
17
4 / 2 / 12
9,965
906
10,870
9,322
4,366
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 2 / 12
9,075
825
6,662
10,063
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SarNoire
Bellona
17
5 / 4 / 12
10,755
978
9,539
18,423
17,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Vetmit17
Gilgamesh
17
9 / 2 / 9
10,053
914
12,293
15,067
7,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Xenoperi
Aphrodite
15
4 / 3 / 11
9,318
847
10,447
14,143
8,236
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
13
Kills
22
22
Deaths
13
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
2
0.5
W
Heimdallr
Inuommaru
Heimdallr
4
2
12
5
W
0
2
12
3
L
2
6
3
0.58
L
6
6
4
1.33
W
Bellona
SarNoire
Bellona
5
4
12
2.75
L
Yemoja
2
3
9
2.17
W
Gilgamesh
Vetmit17
Gilgamesh
9
2
9
6.75
W
Aphrodite
Xenoperi
Aphrodite
4
3
11
3.17
L
Achilles
tvlovesme
Achilles
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,009
Damage
49,811
55,462
Taken
67,018
49,572
Mitigated
40,864
17,053
Healing
34,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,252
272
353
343
2,899
1,180
0
795
2,028
0
1,785
W
Heimdallr
Inuommaru
Heimdallr
10,870
4,760
1,214
1,261
9,322
4,366
2,112
6,107
3,215
0
31,212
W
6,662
378
826
2,343
10,063
3,838
1,521
5,704
4,330
20,032
0
L
9,401
2,275
1,183
1,381
9,741
3,733
0
1,354
8,193
22,723
0
L
15,465
429
1,037
2,415
12,637
4,984
153
3,477
8,926
31,954
0
W
Bellona
SarNoire
Bellona
9,539
1,829
3,953
5,529
18,423
17,385
79
6,127
12,212
0
17,593
L
Yemoja
8,344
2,357
2,521
3,199
14,773
18,161
137
4,700
9,620
18,215
0
W
Gilgamesh
Vetmit17
Gilgamesh
12,293
2,899
635
4,220
15,067
7,039
276
8,011
7,056
0
20,957
W
Aphrodite
Xenoperi
Aphrodite
10,447
1,479
7,287
7,098
14,143
8,236
780
7,261
6,826
13,277
0
L
Achilles
tvlovesme
Achilles
11,547
2,734
990
3,631
15,412
21,514
85
5,585
9,586
0
16,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
49,166
99
Minions Killed
111
0
Camps Cleared
0
1,011,768
Distance Traveled
1,131,854
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,996
545
2
0
0
91,781
0
W
Heimdallr
9,965
906
43
4
0
199,215
0
W
Merlin
9,075
825
35
3
0
215,214
0
L
Hera
8,433
767
33
3
0
190,840
4
L
Janus
9,495
863
42
4
0
188,125
0
W
Bellona
10,755
978
17
2
0
231,155
2
L
Yemoja
9,205
837
15
1
0
243,223
0
W
Gilgamesh
10,053
914
11
1
0
259,262
3
W
Aphrodite
9,318
847
5
0
0
227,008
1
L
Achilles
8,385
762
7
1
0
297,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role