Player Matchup

Nu Wa
Nu Wa
Belennus
Nu Wa
Level 159
God Stats
9W - 6L
1,808 SR
Queue Stats
457W - 474L
1,606 Elo+
Solo
Hou Yi
Hou Yi
Pineapolis
Hou Yi
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 124L
1,635 Elo+
Party 1
Thanatos
Thanatos
lmFrosti
Thanatos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 88L
1,621 Elo+
Party 1
Ra
Ra
mikeyyg
Ra
Level 119
God Stats
0W - 4L
1,784 SR
Queue Stats
94W - 84L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
vDrapion
Erlang Shen
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,621 Elo+
Party 1
Team Averages
Level 123
1,618 SR
1,600 Elo+

VS

Team Averages
Level 104
1,461 SR
1,502 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AdventEchoess
Odin
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
429W - 352L
1,607 Elo+
Party 2
Medusa
Medusa
Beset
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,282 Elo+
Solo
Charybdis
Charybdis
OsmanG13
Charybdis
Level 127
God Stats
3W - 3L
1,305 SR
Queue Stats
337W - 351L
1,542 Elo+
Solo
Ymir
Ymir
redslick
Ymir
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
434W - 355L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Belennus
Nu Wa
17
1 / 4 / 19
10,490
749
15,732
9,982
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Pineapolis
Hou Yi
16
5 / 4 / 10
10,310
736
14,686
12,848
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
lmFrosti
Thanatos
17
5 / 7 / 8
10,954
782
9,791
12,739
4,326
20
10 / 4 / 11
12,890
921
20,392
14,733
6,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
vDrapion
Erlang Shen
16
3 / 4 / 13
10,682
763
11,645
14,970
16,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 5 / 11
10,387
742
13,989
17,241
9,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 4 / 16
10,918
780
7,783
19,379
20,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
Beset
Medusa
17
4 / 7 / 11
10,785
770
8,529
14,313
5,696
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
OsmanG13
Charybdis
19
10 / 6 / 11
12,985
928
15,647
17,347
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
19
3 / 2 / 18
12,046
860
11,949
19,710
28,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
90
24
Kills
23
23
Deaths
24
61
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
5
11
1.7
W
3
4
16
2.75
L
Nu Wa
Belennus
Nu Wa
1
4
19
2.63
W
Medusa
Beset
Medusa
4
7
11
1.36
W
Charybdis
OsmanG13
Charybdis
10
6
11
2.58
L
Hou Yi
Pineapolis
Hou Yi
5
4
10
2.5
L
Thanatos
lmFrosti
Thanatos
5
7
8
1.29
L
10
4
11
3.88
W
Ymir
3
2
18
6
L
Erlang Shen
vDrapion
Erlang Shen
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,246
Damage
57,897
65,272
Taken
87,990
35,027
Mitigated
71,186
29,467
Healing
36,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
13,989
2,079
12,613
7,066
17,241
9,322
678
6,944
10,297
22,685
0
W
7,783
923
2,153
4,428
19,379
20,947
234
8,162
11,217
0
17,354
L
Nu Wa
Belennus
Nu Wa
15,732
4,084
1,003
1,127
9,982
3,355
1,863
4,859
5,123
27,034
0
W
Medusa
Beset
Medusa
8,529
3,759
243
1,456
14,313
5,696
692
5,610
8,703
0
28,873
W
Charybdis
OsmanG13
Charybdis
15,647
6,844
228
3,972
17,347
7,206
3,039
7,894
9,453
0
55,627
L
Hou Yi
Pineapolis
Hou Yi
14,686
4,553
1,379
2,979
12,848
4,383
956
5,409
7,439
0
24,583
L
Thanatos
lmFrosti
Thanatos
9,791
1,620
889
5,501
12,739
4,326
1,153
4,296
8,443
0
15,349
L
20,392
1,080
4,280
6,138
14,733
6,613
956
5,624
9,109
52,566
0
W
Ymir
11,949
1,899
1,184
3,257
19,710
28,015
871
7,514
12,196
33,317
0
L
Erlang Shen
vDrapion
Erlang Shen
11,645
2,947
2,331
3,840
14,970
16,350
714
5,750
9,220
0
17,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,326
Gold Earned
57,121
142
Minions Killed
168
0
Camps Cleared
0
1,220,345
Distance Traveled
1,222,214
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,387
742
27
2
0
232,301
0
W
Odin
10,918
780
9
1
0
275,266
2
L
Nu Wa
10,490
749
10
1
0
238,449
5
W
Medusa
10,785
770
38
3
0
233,654
2
W
Charybdis
12,985
928
71
5
0
217,283
3
L
Hou Yi
10,310
736
22
2
0
223,395
0
L
Thanatos
10,954
782
11
1
0
219,248
5
L
Ra
12,890
921
86
6
0
264,190
0
W
Ymir
12,046
860
23
2
0
263,710
1
L
Erlang Shen
10,682
763
13
1
0
275,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role