Player Matchup

Arachne
Arachne
 
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DEATHMACHINE116
Neith
Level 59
God Stats
1W - 3L
1,463 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DaddiesBussy
Zhong Kui
Level 128
God Stats
1W - 3L
1,211 SR
Queue Stats
155W - 142L
1,525 Elo+
Solo
Sylvanus
Sylvanus
THOUSANDTURTLES
Sylvanus
Level 147
God Stats
4W - 1L
1,503 SR
Queue Stats
18W - 28L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
VelazcoPR
Cthulhu
Level 104
God Stats
12W - 6L
1,698 SR
Queue Stats
247W - 210L
1,518 Elo+
Solo
Team Averages
Level 118
1,475 SR
1,506 Elo+

VS

Team Averages
Level 103
1,561 SR
1,525 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
ElGatoGaming7
Yu Huang
Level 95
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 48L
1,485 Elo+
Party 3
Thanatos
Thanatos
QFColon
Thanatos
Level 106
God Stats
4W - 4L
1,797 SR
Queue Stats
136W - 118L
1,501 Elo+
Party 3
Achilles
Achilles
easydanii
Achilles
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
113W - 103L
1,498 Elo+
Party 3
Artemis
Artemis
hector_dking
Artemis
Level 92
God Stats
0W - 2L
1,511 SR
Queue Stats
20W - 27L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 4 / 11
10,189
637
13,223
18,540
6,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 5 / 4
6,643
415
5,231
7,937
1,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
DaddiesBussy
Zhong Kui
15
8 / 6 / 6
9,178
574
7,416
12,621
7,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
13
1 / 5 / 5
8,006
500
9,346
14,121
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
VelazcoPR
Cthulhu
14
7 / 3 / 6
9,258
579
11,223
12,296
10,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 2 / 9
8,624
539
7,876
12,996
8,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
ElGatoGaming7
Yu Huang
13
4 / 6 / 3
8,383
524
7,377
10,197
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
QFColon
Thanatos
15
5 / 4 / 6
9,280
580
10,120
13,277
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
easydanii
Achilles
11
4 / 7 / 0
7,075
442
7,157
13,187
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
hector_dking
Artemis
12
6 / 4 / 6
8,037
502
10,073
11,462
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
47
23
Kills
23
23
Deaths
23
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
4
11
3.13
L
Ymir
 
Ymir
4
2
9
4.25
W
0
5
4
0.4
W
Zhong Kui
DaddiesBussy
Zhong Kui
8
6
6
1.83
L
Yu Huang
ElGatoGaming7
Yu Huang
4
6
3
0.92
L
Thanatos
QFColon
Thanatos
5
4
6
2
W
Sylvanus
1
5
5
0.7
W
Cthulhu
VelazcoPR
Cthulhu
7
3
6
3.33
L
Achilles
easydanii
Achilles
4
7
0
0.57
L
Artemis
hector_dking
Artemis
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,439
Damage
42,603
65,515
Taken
61,119
34,122
Mitigated
29,325
20,335
Healing
20,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,223
8,253
0
5,962
18,540
6,871
709
3,347
14,866
0
75,370
L
Ymir
 
Ymir
7,876
2,252
1,570
4,262
12,996
8,769
476
4,938
8,025
29,741
0
W
5,231
1,597
94
1,389
7,937
1,744
1,361
2,899
4,966
0
25,657
W
Zhong Kui
DaddiesBussy
Zhong Kui
7,416
829
0
4,513
12,621
7,630
456
3,004
9,381
37,243
0
L
Yu Huang
ElGatoGaming7
Yu Huang
7,377
671
0
1,285
10,197
3,251
58
5,080
5,082
45,726
0
L
Thanatos
QFColon
Thanatos
10,120
3,607
0
8,224
13,277
5,208
0
2,443
10,669
0
59,035
W
Sylvanus
9,346
2,008
610
4,277
14,121
6,895
240
5,245
8,846
33,698
7,482
W
Cthulhu
VelazcoPR
Cthulhu
11,223
1,246
58
3,432
12,296
10,982
586
424
11,383
44,081
0
L
Achilles
easydanii
Achilles
7,157
1,950
0
2,281
13,187
8,306
0
8,040
4,428
649
27,089
L
Artemis
hector_dking
Artemis
10,073
5,583
0
2,895
11,462
3,791
304
5,592
5,727
0
30,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,274
Gold Earned
41,399
376
Minions Killed
356
0
Camps Cleared
0
1,413,357
Distance Traveled
1,366,513
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,189
637
118
7
0
335,171
0
L
Ymir
8,624
539
50
3
0
260,140
6
W
Neith
6,643
415
52
3
0
250,706
1
W
Zhong Kui
9,178
574
46
3
0
242,885
1
L
Yu Huang
8,383
524
105
7
0
256,558
3
L
Thanatos
9,280
580
116
7
0
306,463
0
W
Sylvanus
8,006
500
71
4
0
271,011
0
W
Cthulhu
9,258
579
89
6
0
313,584
0
L
Achilles
7,075
442
38
2
0
276,959
1
L
Artemis
8,037
502
47
3
0
266,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role