Player Matchup

Camazotz
Camazotz
AxolotlSac
Camazotz
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 66L
1,544 Elo+
Party 1
Ra
Ra
Enderbro1992
Ra
Level 115
God Stats
5W - 7L
1,239 SR
Queue Stats
166W - 167L
1,531 Elo+
Party 1
Ymir
Ymir
Prophett2112
Ymir
Level 103
God Stats
6W - 12L
1,408 SR
Queue Stats
185W - 177L
1,574 Elo+
Party 2
Hachiman
Hachiman
Volthis
Hachiman
Level 116
God Stats
12W - 6L
1,788 SR
Queue Stats
170W - 159L
1,566 Elo+
Party 2
Mulan
Mulan
c00lsroybro
Mulan
Level 140
God Stats
7W - 9L
1,507 SR
Queue Stats
162W - 162L
1,540 Elo+
Party 1
Team Averages
Level 112
1,489 SR
1,551 Elo+

VS

Team Averages
Level 124
1,457 SR
1,515 Elo+
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Rod_Kimballl
Shiva
Level 109
God Stats
5W - 3L
1,226 SR
Queue Stats
254W - 276L
1,523 Elo+
Solo
Kumbhakarna
Kumbhakarna
Seblm0212
Kumbhakarna
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Arachne
Arachne
V9scorch
Arachne
Level 129
God Stats
12W - 6L
1,558 SR
Queue Stats
533W - 534L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AxolotlSac
Camazotz
12
1 / 5 / 3
7,024
468
7,626
15,539
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 7 / 1
7,798
520
4,380
9,480
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
6,188
413
3,229
11,427
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Volthis
Hachiman
12
1 / 2 / 0
6,858
457
6,737
5,495
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 5 / 0
7,462
497
12,507
14,601
13,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 3 / 1
8,741
583
7,975
8,649
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
14
4 / 1 / 2
8,148
543
8,475
8,855
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 2 / 5
8,768
585
11,758
17,699
13,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Seblm0212
Kumbhakarna
13
1 / 0 / 8
7,730
515
3,565
9,551
8,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
V9scorch
Arachne
15
8 / 1 / 7
9,378
625
9,383
10,182
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
22
22
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
1
1.83
W
Danzaburou
 
Danzaburou
4
1
2
5
L
Camazotz
AxolotlSac
Camazotz
1
5
3
0.5
L
4
7
1
0.64
L
0
3
1
0.17
W
4
2
5
3.25
W
Kumbhakarna
Seblm0212
Kumbhakarna
1
0
8
5
W
Arachne
V9scorch
Arachne
8
1
7
11.5
L
Hachiman
Volthis
Hachiman
1
2
0
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,479
Damage
41,156
56,542
Taken
54,936
29,808
Mitigated
32,098
15,474
Healing
21,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,975
469
0
1,520
8,649
2,864
0
2,612
6,037
65,027
0
W
Danzaburou
 
Danzaburou
8,475
3,631
0
3,559
8,855
2,890
1,228
1,133
7,722
0
61,109
L
Camazotz
AxolotlSac
Camazotz
7,626
1,668
0
4,479
15,539
4,582
0
3,706
11,833
0
40,647
L
4,380
249
330
1,083
9,480
2,927
428
5,387
4,093
41,152
0
L
3,229
832
120
3,310
11,427
6,941
0
1,788
9,639
22,078
0
W
11,758
2,701
867
9,650
17,699
13,520
84
638
17,061
0
55,023
W
Kumbhakarna
Seblm0212
Kumbhakarna
3,565
736
0
1,725
9,551
8,225
437
2,267
7,284
19,113
0
W
Arachne
V9scorch
Arachne
9,383
6,911
0
3,884
10,182
4,599
11
1,018
9,164
0
58,833
L
Hachiman
Volthis
Hachiman
6,737
2,014
0
1,967
5,495
1,437
0
314
5,181
0
42,901
L
12,507
1,631
0
4,185
14,601
13,921
26
345
14,256
68
54,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
42,765
403
Minions Killed
456
0
Camps Cleared
0
1,345,412
Distance Traveled
1,453,957
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,741
583
112
7
0
255,642
4
W
Danzaburou
8,148
543
112
7
0
268,286
4
L
Camazotz
7,024
468
75
5
0
298,082
0
L
Ra
7,798
520
88
6
0
271,520
5
L
Ymir
6,188
413
42
3
0
260,497
3
W
Shiva
8,768
585
104
7
0
301,796
4
W
Kumbhakarna
7,730
515
33
2
0
299,184
2
W
Arachne
9,378
625
95
6
0
329,049
0
L
Hachiman
6,858
457
86
6
0
272,995
3
L
Mulan
7,462
497
112
7
0
242,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role