Player Matchup

Nemesis
Nemesis
Hugs4Pochita
Nemesis
Level 124
God Stats
0W - 2L
1,204 SR
Queue Stats
106W - 106L
1,498 Elo+
Solo
Artio
Artio
JustSliick
Artio
Level 89
God Stats
0W - 1L
1,997 SR
Queue Stats
11W - 9L
1,494 Elo+
Solo
Merlin
Merlin
Luxcet
Merlin
Level 121
God Stats
2W - 5L
1,498 SR
Queue Stats
98W - 112L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
PandaMan69000
Cthulhu
Level 119
God Stats
48W - 29L
1,713 SR
Queue Stats
227W - 225L
1,552 Elo+
Party 2
Ullr
Ullr
Themilkman1826
Ullr
Level 116
God Stats
6W - 8L
1,530 SR
Queue Stats
267W - 254L
1,519 Elo+
Party 2
Team Averages
Level 114
1,588 SR
1,517 Elo+

VS

Team Averages
Level 117
1,604 SR
1,532 Elo+
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
GreenKingNagare
Persephone
Level 126
God Stats
6W - 7L
1,592 SR
Queue Stats
139W - 136L
1,570 Elo+
Party 1
Ganesha
Ganesha
TriedFlower
Ganesha
Level 106
God Stats
10W - 5L
1,892 SR
Queue Stats
128W - 118L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
roronoalufffy
Danzaburou
Level 87
God Stats
8W - 5L
1,535 SR
Queue Stats
501W - 396L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hugs4Pochita
Nemesis
6
0 / 3 / 1
3,642
607
2,157
4,684
1,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
4
0 / 1 / 1
3,304
551
786
3,474
1,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Luxcet
Merlin
6
0 / 1 / 1
3,615
603
1,353
3,581
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
8
1 / 0 / 0
4,412
735
1,978
2,855
1,766
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

6
1 / 2 / 0
3,773
629
2,814
3,015
516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
3 / 1 / 1
4,333
722
1,651
4,267
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
 
Odin
7
1 / 1 / 0
4,195
699
1,940
4,306
2,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
GreenKingNagare
Persephone
7
0 / 1 / 2
4,111
685
3,186
2,511
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
TriedFlower
Ganesha
6
0 / 0 / 5
4,117
686
1,246
3,296
1,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
roronoalufffy
Danzaburou
7
3 / 0 / 0
4,372
729
2,772
3,308
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
7
7
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
1
3.5
W
Odin
 
Odin
1
1
0
1
W
Persephone
GreenKingNagare
Persephone
0
1
2
1
L
Nemesis
Hugs4Pochita
Nemesis
0
3
1
0.17
L
Artio
0
1
1
0.5
L
Merlin
Luxcet
Merlin
0
1
1
0.5
L
Cthulhu
1
0
0
1
L
1
2
0
0.5
W
Ganesha
TriedFlower
Ganesha
0
0
5
2.5
W
Danzaburou
roronoalufffy
Danzaburou
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,088
Damage
10,795
17,609
Taken
17,688
5,437
Mitigated
6,204
6,525
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,651
614
0
1,545
4,267
964
0
342
3,925
0
13,237
W
Odin
 
Odin
1,940
514
0
1,320
4,306
2,593
0
1,861
2,445
0
17,956
W
Persephone
GreenKingNagare
Persephone
3,186
342
0
785
2,511
639
0
947
1,563
17,375
0
L
Nemesis
Hugs4Pochita
Nemesis
2,157
938
0
686
4,684
1,120
0
1,487
3,105
0
13,807
L
Artio
786
59
136
1,633
3,474
1,128
0
531
2,941
5,369
0
L
Merlin
Luxcet
Merlin
1,353
161
0
1,724
3,581
907
0
1,539
1,918
12,681
0
L
Cthulhu
1,978
625
0
1,971
2,855
1,766
0
0
2,855
21,574
0
L
2,814
985
0
375
3,015
516
0
615
2,358
0
15,022
W
Ganesha
TriedFlower
Ganesha
1,246
168
143
1,612
3,296
1,200
0
639
2,657
6,260
0
W
Danzaburou
roronoalufffy
Danzaburou
2,772
1,651
0
1,907
3,308
808
116
328
2,980
0
22,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,746
Gold Earned
21,128
151
Minions Killed
173
0
Camps Cleared
0
606,240
Distance Traveled
616,802
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,333
722
29
5
0
146,519
0
W
Odin
4,195
699
50
8
0
121,370
0
W
Persephone
4,111
685
37
6
0
114,482
3
L
Nemesis
3,642
607
35
6
0
136,387
0
L
Artio
3,304
551
8
1
0
91,867
0
L
Merlin
3,615
603
23
4
0
122,552
2
L
Cthulhu
4,412
735
52
9
0
137,796
3
L
Ullr
3,773
629
33
6
0
117,638
1
W
Ganesha
4,117
686
1
0
0
130,854
1
W
Danzaburou
4,372
729
56
9
0
103,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role