Player Matchup

Khepri
Khepri
 
Khepri
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Destroid_033
Ne Zha
Level 57
God Stats
8W - 16L
1,312 SR
Queue Stats
330W - 356L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
Josue--3110
Sun Wukong
Level 45
God Stats
10W - 22L
1,356 SR
Queue Stats
136W - 148L
1,414 Elo+
Party 1
Hou Yi
Hou Yi
RedAce49
Hou Yi
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,241 Elo+
Party 3
Merlin
Merlin
iRainyDays
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,241 Elo+
Party 3
Team Averages
Level 53
1,434 SR
1,358 Elo+

VS

Team Averages
Level 82
1,541 SR
1,431 Elo+
Kumbhakarna
Kumbhakarna
DRUNKGURBLNINJA
Kumbhakarna
Level 29
God Stats
1W - 2L
1,180 SR
Queue Stats
36W - 29L
1,450 Elo+
Party 4
Hercules
Hercules
Darthjosh999
Hercules
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 149L
1,424 Elo+
Party 2
Persephone
Persephone
Scarlet Croft
Persephone
Level 104
God Stats
8W - 5L
1,862 SR
Queue Stats
71W - 92L
1,369 Elo+
Party 2
Heimdallr
Heimdallr
Yinyangking23
Heimdallr
Level 47
God Stats
9W - 4L
1,662 SR
Queue Stats
79W - 81L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
x legend xx 1
Tsukuyomi
Level 101
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 98L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 6 / 12
11,878
410
9,139
27,335
43,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
20
6 / 5 / 8
14,320
494
15,740
31,618
24,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Josue--3110
Sun Wukong
20
3 / 7 / 7
13,438
463
26,727
37,856
35,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
RedAce49
Hou Yi
19
9 / 4 / 4
13,085
451
25,552
16,743
8,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
iRainyDays
Merlin
20
5 / 8 / 5
13,159
454
20,536
19,977
10,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DRUNKGURBLNINJA
Kumbhakarna
19
3 / 2 / 9
13,729
473
7,299
31,377
28,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Darthjosh999
Hercules
20
14 / 3 / 8
15,746
543
27,756
38,208
43,976
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Persephone
Scarlet Croft
Persephone
19
3 / 4 / 9
14,179
489
22,805
13,347
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Yinyangking23
Heimdallr
19
3 / 8 / 7
13,139
453
21,769
20,456
7,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
x legend xx 1
Tsukuyomi
20
7 / 7 / 11
16,649
574
28,127
33,085
18,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
74
24
Kills
30
30
Deaths
24
36
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
6
12
1.17
W
Kumbhakarna
DRUNKGURBLNINJA
Kumbhakarna
3
2
9
3.75
W
Hercules
Darthjosh999
Hercules
14
3
8
6
L
Ne Zha
6
5
8
2
L
Sun Wukong
Josue--3110
Sun Wukong
3
7
7
0.93
L
Hou Yi
RedAce49
Hou Yi
9
4
4
2.75
W
Persephone
Scarlet Croft
Persephone
3
4
9
1.88
W
Heimdallr
Yinyangking23
Heimdallr
3
8
7
0.81
L
Merlin
iRainyDays
Merlin
5
8
5
0.94
W
Tsukuyomi
x legend xx 1
Tsukuyomi
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,694
Damage
107,756
133,529
Taken
136,473
121,791
Mitigated
102,928
30,638
Healing
51,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
9,139
1,100
0
5,340
27,335
43,990
149
8,636
18,155
30,330
2,755
W
Kumbhakarna
DRUNKGURBLNINJA
Kumbhakarna
7,299
912
1,138
10,738
31,377
28,536
701
8,096
23,281
39,329
0
W
Hercules
Darthjosh999
Hercules
27,756
8,093
0
16,446
38,208
43,976
507
6,785
31,031
0
69,151
L
Ne Zha
15,740
3,905
0
7,524
31,618
24,166
330
5,082
25,937
0
125,101
L
Sun Wukong
Josue--3110
Sun Wukong
26,727
5,449
819
11,819
37,856
35,205
136
7,977
28,894
0
93,243
L
Hou Yi
RedAce49
Hou Yi
25,552
13,402
0
4,567
16,743
8,005
480
4,823
11,649
0
76,906
W
Persephone
Scarlet Croft
Persephone
22,805
1,896
0
3,477
13,347
5,084
1,526
3,577
9,766
92,691
0
W
Heimdallr
Yinyangking23
Heimdallr
21,769
8,097
0
2,422
20,456
7,270
4,465
4,487
15,969
0
95,297
L
Merlin
iRainyDays
Merlin
20,536
1,459
0
569
19,977
10,425
712
2,446
17,176
104,093
0
W
Tsukuyomi
x legend xx 1
Tsukuyomi
28,127
8,591
601
17,061
33,085
18,062
4,963
6,496
26,589
0
172,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,880
Gold Earned
73,442
599
Minions Killed
628
0
Camps Cleared
0
2,770,356
Distance Traveled
2,753,865
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,878
410
32
1
0
520,492
3
W
Kumbhakarna
13,729
473
43
1
0
568,486
2
W
Hercules
15,746
543
90
3
0
551,832
3
L
Ne Zha
14,320
494
156
5
0
665,616
1
L
Sun Wukong
13,438
463
143
5
0
600,642
5
L
Hou Yi
13,085
451
126
4
0
513,874
3
W
Persephone
14,179
489
162
6
0
512,118
7
W
Heimdallr
13,139
453
116
4
0
511,507
3
L
Merlin
13,159
454
142
5
0
469,732
2
W
Tsukuyomi
16,649
574
217
7
0
609,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role