Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FaThEr_GUUF
Atlas
Level 17
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,757 Elo+
Party 3
Odin
Odin
KingWillyB
Odin
Level 22
God Stats
1W - 5L
1,271 SR
Queue Stats
9W - 26L
1,222 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Scottipino29
Ah Muzen Cab
Level 105
God Stats
0W - 5L
1,245 SR
Queue Stats
8W - 21L
1,237 Elo+
Party 2
Persephone
Persephone
Susedo
Persephone
Level 160
God Stats
0W - 1L
1,332 SR
Queue Stats
28W - 22L
1,527 Elo+
Party 3
Team Averages
Level 78
1,411 SR
1,448 Elo+

VS

Team Averages
Level 118
1,628 SR
1,503 Elo+
Yu Huang
Yu Huang
Bunsens3998
Yu Huang
Level 108
God Stats
6W - 7L
1,493 SR
Queue Stats
13W - 17L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
Leopeña777
Cthulhu
Level 109
God Stats
16W - 27L
1,411 SR
Queue Stats
614W - 670L
1,378 Elo+
Solo
Shiva
Shiva
NKH22
Shiva
Level 111
God Stats
1W - 1L
1,758 SR
Queue Stats
11W - 8L
1,556 Elo+
Party 1
Persephone
Persephone
RETROCKS
Persephone
Level 141
God Stats
3W - 2L
1,671 SR
Queue Stats
12W - 15L
1,434 Elo+
Party 1
Da Ji
Da Ji
VividColt843317
Da Ji
Level 122
God Stats
7W - 2L
1,806 SR
Queue Stats
35W - 36L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 8 / 2
11,124
1,112
11,001
13,569
4,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 4 / 2
9,476
948
2,449
13,900
14,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 7 / 6
10,584
1,058
8,277
16,140
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Scottipino29
Ah Muzen Cab
15
1 / 6 / 1
9,691
969
8,012
11,755
4,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Susedo
Persephone
17
2 / 2 / 5
11,508
1,151
15,709
9,690
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

122

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bunsens3998
Yu Huang
18
4 / 0 / 14
11,183
1,118
9,707
4,780
1,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Leopeña777
Cthulhu
18
1 / 3 / 22
11,646
1,165
10,265
20,179
17,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
NKH22
Shiva
18
7 / 2 / 17
12,265
1,227
13,620
14,285
13,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
RETROCKS
Persephone
18
2 / 3 / 18
11,578
1,158
15,118
7,956
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
13 / 0 / 10
13,465
1,347
11,942
7,400
2,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
8
Kills
27
27
Deaths
8
16
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
8
2
0.5
W
Yu Huang
Bunsens3998
Yu Huang
4
0
14
11
L
0
4
2
0.25
L
2
7
6
0.71
W
Cthulhu
Leopeña777
Cthulhu
1
3
22
4
W
Shiva
NKH22
Shiva
7
2
17
7.75
W
Persephone
RETROCKS
Persephone
2
3
18
3.67
L
Ah Muzen Cab
Scottipino29
Ah Muzen Cab
1
6
1
0.25
L
Persephone
Susedo
Persephone
2
2
5
2.25
W
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,448
Damage
60,652
65,054
Taken
54,600
37,630
Mitigated
37,420
5,297
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,001
1,221
97
2,128
13,569
4,765
0
5,767
7,734
45,130
0
W
Yu Huang
Bunsens3998
Yu Huang
9,707
207
0
439
4,780
1,562
0
2,888
1,860
19,082
0
L
2,449
0
0
0
13,900
14,223
0
7,213
6,378
6,455
0
L
8,277
2,209
50
1,137
16,140
10,049
0
9,777
6,242
0
13,657
W
Cthulhu
Leopeña777
Cthulhu
10,265
174
2,328
5,326
20,179
17,161
0
10,902
7,989
22,981
0
W
Shiva
NKH22
Shiva
13,620
3,783
468
2,266
14,285
13,757
0
7,821
6,394
303
21,315
W
Persephone
RETROCKS
Persephone
15,118
536
114
621
7,956
2,610
0
2,945
4,892
52,076
0
L
Ah Muzen Cab
Scottipino29
Ah Muzen Cab
8,012
2,077
0
838
11,755
4,809
0
6,031
5,575
0
17,169
L
Persephone
Susedo
Persephone
15,709
518
0
1,047
9,690
3,784
0
6,592
3,022
51,244
0
W
11,942
2,793
0
494
7,400
2,330
0
4,603
2,728
0
24,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,383
Gold Earned
60,137
201
Minions Killed
230
5
Camps Cleared
7
914,223
Distance Traveled
1,022,754
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,124
1,112
72
7
3
184,904
0
W
Yu Huang
11,183
1,118
35
4
1
197,472
0
L
Atlas
9,476
948
4
0
1
188,357
0
L
Odin
10,584
1,058
11
1
0
158,030
0
W
Cthulhu
11,646
1,165
41
4
0
203,740
2
W
Shiva
12,265
1,227
20
2
0
197,200
0
W
Persephone
11,578
1,158
104
10
0
193,700
0
L
Ah Muzen Cab
9,691
969
19
2
0
166,198
0
L
Persephone
11,508
1,151
95
10
1
216,734
0
W
Da Ji
13,465
1,347
30
3
6
230,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role