Player Matchup

Yu Huang
Yu Huang
ItzZxpso
Yu Huang
Level 129
God Stats
2W - 2L
1,775 SR
Queue Stats
158W - 173L
1,522 Elo+
Party 3
Bellona
Bellona
Masticophis
Bellona
Level 69
God Stats
3W - 0L
1,879 SR
Queue Stats
119W - 113L
1,588 Elo+
Solo
Sol
Sol
Matrix159
Sol
Level 106
God Stats
4W - 2L
1,346 SR
Queue Stats
212W - 191L
1,596 Elo+
Party 1
Thor
Thor
OffBrandGizzle
Thor
Level 145
God Stats
7W - 12L
1,666 SR
Queue Stats
210W - 219L
1,533 Elo+
Party 3
Shiva
Shiva
Xicore
Shiva
Level 160
God Stats
11W - 7L
1,574 SR
Queue Stats
245W - 225L
1,566 Elo+
Party 1
Team Averages
Level 122
1,648 SR
1,561 Elo+

VS

Team Averages
Level 132
1,477 SR
1,554 Elo+
Horus
Horus
Jackdilone
Horus
Level 127
God Stats
3W - 6L
1,525 SR
Queue Stats
55W - 58L
1,540 Elo+
Party 2
Sol
Sol
JonSnowAA
Sol
Level 149
God Stats
2W - 11L
1,374 SR
Queue Stats
124W - 124L
1,580 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZayGodlyy
Morgan Le Fay
Level 121
God Stats
10W - 10L
1,440 SR
Queue Stats
178W - 170L
1,586 Elo+
Party 2
Da Ji
Da Ji
lilheck108
Da Ji
Level 154
God Stats
1W - 2L
1,691 SR
Queue Stats
80W - 88L
1,590 Elo+
Party 2
King Arthur
King Arthur
putross
King Arthur
Level 109
God Stats
2W - 5L
1,354 SR
Queue Stats
9W - 15L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ItzZxpso
Yu Huang
18
6 / 4 / 11
11,909
541
13,537
14,432
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Masticophis
Bellona
17
3 / 4 / 13
12,005
546
15,896
26,990
31,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 3 / 6
12,642
575
11,241
16,823
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
13 / 2 / 11
14,419
655
19,456
16,173
7,220
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
Xicore
Shiva
16
0 / 1 / 19
11,270
512
7,591
18,443
21,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
2 / 6 / 4
9,353
425
5,612
21,917
24,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 2 / 5
12,290
559
11,932
12,099
4,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
ZayGodlyy
Morgan Le Fay
16
1 / 7 / 4
10,315
469
14,648
15,168
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
18
4 / 7 / 3
11,440
520
11,552
18,254
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
putross
King Arthur
14
4 / 7 / 3
9,787
445
10,880
24,630
15,028
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
29
Kills
14
14
Deaths
29
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ItzZxpso
Yu Huang
6
4
11
2.88
L
Horus
2
6
4
0.67
L
3
2
5
2.75
W
Bellona
Masticophis
Bellona
3
4
13
2.38
W
7
3
6
3.33
W
13
2
11
9.25
W
Shiva
Xicore
Shiva
0
1
19
9.5
L
Morgan Le Fay
ZayGodlyy
Morgan Le Fay
1
7
4
0.43
L
Da Ji
4
7
3
0.79
L
King Arthur
putross
King Arthur
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,721
Damage
54,624
92,861
Taken
92,068
71,324
Mitigated
58,059
37,611
Healing
23,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ItzZxpso
Yu Huang
13,537
1,452
0
3,074
14,432
5,633
3,286
5,186
9,246
80,171
0
L
Horus
5,612
1,891
1,851
5,287
21,917
24,949
138
7,404
14,513
0
15,150
L
11,932
5,262
0
5,706
12,099
4,908
1,057
2,383
9,716
113,483
0
W
Bellona
Masticophis
Bellona
15,896
5,200
0
9,872
26,990
31,142
922
6,853
20,137
0
73,942
W
11,241
4,051
0
8,353
16,823
5,887
6,144
5,393
11,430
103,703
4,071
W
19,456
4,825
0
6,105
16,173
7,220
1,643
4,403
11,770
0
101,362
W
Shiva
Xicore
Shiva
7,591
707
4,661
5,546
18,443
21,442
407
7,100
11,343
0
33,387
L
Morgan Le Fay
ZayGodlyy
Morgan Le Fay
14,648
1,177
0
3,149
15,168
4,902
0
5,502
9,666
74,856
0
L
Da Ji
11,552
2,607
0
4,848
18,254
8,272
458
3,860
14,394
0
76,338
L
King Arthur
putross
King Arthur
10,880
1,845
0
2,974
24,630
15,028
0
5,508
19,122
0
46,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,245
Gold Earned
53,185
623
Minions Killed
506
0
Camps Cleared
0
2,149,862
Distance Traveled
1,982,487
29
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,909
541
138
6
0
413,599
5
L
Horus
9,353
425
22
1
0
388,729
9
L
Sol
12,290
559
179
8
0
408,359
12
W
Bellona
12,005
546
122
6
0
402,094
5
W
Sol
12,642
575
163
7
0
404,774
6
W
Thor
14,419
655
151
7
0
454,911
6
W
Shiva
11,270
512
49
2
0
474,484
7
L
Morgan Le Fay
10,315
469
115
5
0
376,224
7
L
Da Ji
11,440
520
118
5
0
424,402
11
L
King Arthur
9,787
445
72
3
0
384,773
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role