Player Matchup

Aphrodite
Aphrodite
ButterflyNinja-
Aphrodite
Level 125
God Stats
14W - 11L
1,647 SR
Queue Stats
97W - 74L
1,619 Elo+
Party 2
Zeus
Zeus
Teop
Zeus
Level 100
God Stats
2W - 6L
1,419 SR
Queue Stats
215W - 213L
1,599 Elo+
Solo
Medusa
Medusa
YungMunyBuny
Medusa
Level 143
God Stats
20W - 8L
1,696 SR
Queue Stats
133W - 109L
1,563 Elo+
Party 2
Tiamat
Tiamat
m935698
Tiamat
Level 84
God Stats
0W - 3L
1,269 SR
Queue Stats
29W - 27L
1,588 Elo+
Party 2
Horus
Horus
shrek350
Horus
Level 77
God Stats
71W - 56L
1,556 SR
Queue Stats
95W - 83L
1,528 Elo+
Party 2
Team Averages
Level 106
1,517 SR
1,579 Elo+

VS

Team Averages
Level 122
1,611 SR
1,563 Elo+
Sylvanus
Sylvanus
AngryPotato2
Sylvanus
Level 160
God Stats
35W - 38L
1,546 SR
Queue Stats
165W - 177L
1,521 Elo+
Solo
Izanami
Izanami
Budwisher
Izanami
Level 91
God Stats
3W - 2L
1,564 SR
Queue Stats
98W - 102L
1,535 Elo+
Solo
Horus
Horus
DÖÑG
Horus
Level 125
God Stats
2W - 1L
1,759 SR
Queue Stats
114W - 94L
1,597 Elo+
Party 1
Discordia
Discordia
EbonyPanther
Discordia
Level 127
God Stats
5W - 2L
1,669 SR
Queue Stats
151W - 133L
1,582 Elo+
Party 1
King Arthur
King Arthur
FistAPumps
King Arthur
Level 108
God Stats
26W - 22L
1,517 SR
Queue Stats
142W - 119L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ButterflyNinja-
Aphrodite
15
0 / 1 / 1
8,501
500
7,127
14,653
15,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Teop
Zeus
13
2 / 7 / 1
8,094
476
10,511
12,359
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
14
4 / 5 / 0
8,954
527
12,707
13,573
4,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
m935698
Tiamat
14
1 / 6 / 3
8,763
515
8,136
13,106
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
shrek350
Horus
10
0 / 4 / 3
6,631
390
3,114
10,939
7,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AngryPotato2
Sylvanus
16
8 / 1 / 8
9,974
587
12,313
12,140
8,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Budwisher
Izanami
18
3 / 1 / 8
10,895
641
11,669
12,008
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
DÖÑG
Horus
14
4 / 2 / 14
9,210
542
3,026
16,775
19,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
EbonyPanther
Discordia
16
6 / 3 / 5
10,010
589
14,080
9,705
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
FistAPumps
King Arthur
16
2 / 0 / 4
10,074
593
9,889
14,491
10,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
7
Kills
23
23
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AngryPotato2
Sylvanus
8
1
8
12
W
Izanami
Budwisher
Izanami
3
1
8
7
L
Aphrodite
ButterflyNinja-
Aphrodite
0
1
1
0.5
W
Horus
DÖÑG
Horus
4
2
14
5.5
W
Discordia
EbonyPanther
Discordia
6
3
5
2.83
W
King Arthur
FistAPumps
King Arthur
2
0
4
4
L
Zeus
Teop
Zeus
2
7
1
0.36
L
Medusa
4
5
0
0.8
L
Tiamat
m935698
Tiamat
1
6
3
0.42
L
Horus
shrek350
Horus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,595
Damage
50,977
64,630
Taken
65,119
37,245
Mitigated
46,212
23,200
Healing
23,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AngryPotato2
Sylvanus
12,313
2,001
3,496
6,422
12,140
8,208
116
6,350
5,790
49,148
16,949
W
Izanami
Budwisher
Izanami
11,669
8,191
0
4,681
12,008
4,067
1,937
601
11,407
0
100,192
L
Aphrodite
ButterflyNinja-
Aphrodite
7,127
1,410
178
9,223
14,653
15,841
0
2,623
12,030
58,552
0
W
Horus
DÖÑG
Horus
3,026
1,484
1,944
3,618
16,775
19,179
55
8,061
8,714
0
9,665
W
Discordia
EbonyPanther
Discordia
14,080
621
0
574
9,705
3,807
500
4,159
5,546
77,398
0
W
King Arthur
FistAPumps
King Arthur
9,889
1,622
0
2,414
14,491
10,951
0
6,711
7,780
0
68,483
L
Zeus
Teop
Zeus
10,511
1,854
0
250
12,359
2,763
0
6,707
5,652
53,203
0
L
Medusa
12,707
5,678
0
4,192
13,573
4,245
675
3,184
10,389
0
63,588
L
Tiamat
m935698
Tiamat
8,136
908
91
3,120
13,106
6,405
456
7,353
5,753
54,324
0
L
Horus
shrek350
Horus
3,114
1,474
1,969
4,177
10,939
7,991
0
6,349
4,590
0
16,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,943
Gold Earned
50,163
449
Minions Killed
561
0
Camps Cleared
0
1,610,308
Distance Traveled
1,748,647
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,974
587
103
6
0
363,482
2
W
Izanami
10,895
641
172
10
0
341,909
5
L
Aphrodite
8,501
500
130
8
0
297,933
1
W
Horus
9,210
542
9
1
0
335,371
4
W
Discordia
10,010
589
136
8
0
350,692
4
W
King Arthur
10,074
593
141
8
0
357,193
3
L
Zeus
8,094
476
87
5
0
320,271
1
L
Medusa
8,954
527
102
6
0
318,844
1
L
Tiamat
8,763
515
98
6
0
314,512
4
L
Horus
6,631
390
32
2
0
358,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role