Player Matchup

He Bo
He Bo
Kyrillic
He Bo
Level 80
God Stats
5W - 3L
1,612 SR
Queue Stats
348W - 299L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
L3GENDARYvNOBLE
Jormungandr
Level 48
God Stats
36W - 30L
1,591 SR
Queue Stats
101W - 74L
1,572 Elo+
Party 2
Ullr
Ullr
MessiahGhost
Ullr
Level 85
God Stats
0W - 2L
1,497 SR
Queue Stats
85W - 90L
1,484 Elo+
Party 2
Hou Yi
Hou Yi
Mrunwise
Hou Yi
Level 57
God Stats
4W - 2L
1,713 SR
Queue Stats
44W - 61L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
xRawkwah
Gilgamesh
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 227L
1,579 Elo+
Party 2
Team Averages
Level 66
1,583 SR
1,532 Elo+

VS

Team Averages
Level 114
1,655 SR
1,531 Elo+
Khepri
Khepri
Bloodiamondz
Khepri
Level 125
God Stats
3W - 0L
1,808 SR
Queue Stats
56W - 61L
1,466 Elo+
Solo
Set
Set
Fame
Set
Level 155
God Stats
20W - 14L
1,845 SR
Queue Stats
130W - 107L
1,675 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gingerville
Morgan Le Fay
Level 17
God Stats
2W - 3L
1,568 SR
Queue Stats
11W - 8L
1,613 Elo+
Party 1
Vamana
Vamana
GrezzdornTheGod
Vamana
Level 125
God Stats
12W - 8L
1,648 SR
Queue Stats
193W - 143L
1,679 Elo+
Party 1
Hachiman
Hachiman
ZaWarudo93
Hachiman
Level 146
God Stats
1W - 0L
1,408 SR
Queue Stats
4W - 8L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kyrillic
He Bo
16
6 / 6 / 2
9,836
518
12,863
11,964
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
L3GENDARYvNOBLE
Jormungandr
14
2 / 3 / 5
8,756
461
8,180
11,246
10,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 2 / 2
8,848
466
3,621
9,785
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Mrunwise
Hou Yi
15
2 / 6 / 0
9,328
491
4,418
11,499
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
xRawkwah
Gilgamesh
15
3 / 5 / 4
9,305
490
9,375
18,249
7,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 2 / 4
9,073
478
3,248
11,895
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
Fame
Set
20
11 / 3 / 5
12,939
681
17,685
15,707
19,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Gingerville
Morgan Le Fay
14
3 / 5 / 2
9,434
497
7,651
9,748
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 2 / 3
10,842
571
10,132
17,456
15,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
ZaWarudo93
Hachiman
16
1 / 1 / 7
9,792
515
6,993
8,535
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
13
Kills
22
22
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
2
4
1
W
Set
Fame
Set
11
3
5
4.5
W
Morgan Le Fay
Gingerville
Morgan Le Fay
3
5
2
0.8
W
7
2
3
4.25
L
He Bo
Kyrillic
He Bo
6
6
2
1.17
L
Jormungandr
L3GENDARYvNOBLE
Jormungandr
2
3
5
1.5
L
0
2
2
0.5
L
Hou Yi
Mrunwise
Hou Yi
2
6
0
0.33
W
Hachiman
ZaWarudo93
Hachiman
1
1
7
4.5
L
Gilgamesh
xRawkwah
Gilgamesh
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,457
Damage
45,709
62,743
Taken
63,341
30,760
Mitigated
50,226
12,191
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,248
205
701
3,114
11,895
10,120
342
4,902
6,993
26,770
0
W
Set
Fame
Set
17,685
8,385
0
2,812
15,707
19,821
109
1,417
14,290
0
85,608
W
Morgan Le Fay
Gingerville
Morgan Le Fay
7,651
1,432
0
1,719
9,748
2,541
0
5,344
4,404
47,208
0
W
10,132
6,205
0
2,184
17,456
15,153
1,290
6,552
10,904
0
84,604
L
He Bo
Kyrillic
He Bo
12,863
1,040
0
2,146
11,964
3,801
0
3,949
7,641
63,266
0
L
Jormungandr
L3GENDARYvNOBLE
Jormungandr
8,180
2,103
300
2,074
11,246
10,920
0
2,374
8,709
47,224
0
L
3,621
1,465
0
727
9,785
4,015
502
1,345
8,412
0
58,026
L
Hou Yi
Mrunwise
Hou Yi
4,418
1,855
0
2,003
11,499
4,038
0
0
11,499
0
49,575
W
Hachiman
ZaWarudo93
Hachiman
6,993
4,436
0
4,377
8,535
2,591
1,883
2,958
5,577
0
69,732
L
Gilgamesh
xRawkwah
Gilgamesh
9,375
2,298
0
4,941
18,249
7,986
0
2,522
15,583
0
55,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,073
Gold Earned
52,080
513
Minions Killed
512
0
Camps Cleared
0
1,806,590
Distance Traveled
1,951,134
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,073
478
29
2
0
390,374
9
W
Set
12,939
681
147
8
0
396,780
3
W
Morgan Le Fay
9,434
497
98
5
0
356,986
3
W
Vamana
10,842
571
115
6
0
439,761
1
L
He Bo
9,836
518
110
6
0
360,298
5
L
Jormungandr
8,756
461
82
4
0
366,842
1
L
Ullr
8,848
466
115
6
0
346,823
2
L
Hou Yi
9,328
491
114
6
0
343,525
4
W
Hachiman
9,792
515
123
6
0
367,233
5
L
Gilgamesh
9,305
490
92
5
0
389,102
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role