Player Matchup

Charybdis
Charybdis
EsTiller
Charybdis
Level 124
God Stats
1W - 1L
1,271 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nox
Nox
Ndhthegreat
Nox
Level 96
God Stats
2W - 1L
1,295 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Newrad
Sun Wukong
Level 89
God Stats
0W - 1L
1,590 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 103
1,385 SR
1,500 Elo+

VS

Team Averages
Level 117
1,618 SR
1,606 Elo+
Tyr
Tyr
MrHershys
Tyr
Level 126
God Stats
13W - 9L
1,667 SR
Queue Stats
347W - 310L
1,654 Elo+
Solo
Ullr
Ullr
iLelouchGamePlay
Ullr
Level 67
God Stats
9W - 3L
1,557 SR
Queue Stats
45W - 40L
1,603 Elo+
Party 2
Baron Samedi
Baron Samedi
zeper20
Baron Samedi
Level 159
God Stats
3W - 1L
1,629 SR
Queue Stats
52W - 39L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EsTiller
Charybdis
12
1 / 2 / 1
7,151
650
8,380
9,964
3,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 6 / 1
7,125
648
3,800
7,594
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Newrad
Sun Wukong
11
0 / 1 / 3
7,015
638
7,071
10,064
6,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
7,904
719
4,607
11,759
7,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 0 / 4
8,534
776
7,973
7,674
2,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
zeper20
Baron Samedi
13
1 / 1 / 7
7,654
696
10,983
8,533
3,539
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
EsTiller
Charybdis
1
2
1
0.75
W
3
2
5
2.75
L
2
6
1
0.42
L
Sun Wukong
Newrad
Sun Wukong
0
1
3
1.5
W
5
0
4
7
W
Baron Samedi
zeper20
Baron Samedi
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,251
Damage
23,563
27,622
Taken
27,966
12,699
Mitigated
13,480
4,764
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
EsTiller
Charybdis
8,380
5,567
0
1,540
9,964
3,137
0
4,683
5,281
0
29,699
W
4,607
578
0
4,122
11,759
7,312
103
1,739
10,020
38
16,755
L
3,800
338
0
229
7,594
2,598
0
2,730
4,864
18,829
0
L
Sun Wukong
Newrad
Sun Wukong
7,071
1,266
330
2,665
10,064
6,964
0
3,909
6,155
0
18,161
W
7,973
2,760
0
1,611
7,674
2,629
591
1,507
6,167
0
36,521
W
Baron Samedi
zeper20
Baron Samedi
10,983
631
1,580
3,873
8,533
3,539
372
756
7,777
26,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,291
Gold Earned
24,092
116
Minions Killed
137
4
Camps Cleared
6
603,218
Distance Traveled
635,515
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,151
650
59
5
2
197,413
3
W
Tyr
7,904
719
32
3
3
233,073
2
L
Nox
7,125
648
39
4
2
186,699
3
L
Sun Wukong
7,015
638
18
2
0
219,106
4
W
Ullr
8,534
776
67
6
3
204,182
5
W
Baron Samedi
7,654
696
38
3
0
198,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role