Player Matchup

Baron Samedi
Baron Samedi
navbiss
Baron Samedi
Level 56
God Stats
0W - 3L
1,285 SR
Queue Stats
50W - 65L
1,405 Elo+
Party 2
Nike
Nike
pyroblazer07
Nike
Level 88
God Stats
8W - 5L
1,679 SR
Queue Stats
49W - 72L
1,417 Elo+
Party 2
Bacchus
Bacchus
twistedgodofwar
Bacchus
Level 89
God Stats
14W - 14L
1,246 SR
Queue Stats
146W - 161L
1,360 Elo+
Party 2
Team Averages
Level 78
1,403 SR
1,394 Elo+

VS

Team Averages
Level 95
1,542 SR
1,664 Elo+
Sylvanus
Sylvanus
Mannx1978
Sylvanus
Level 63
God Stats
2W - 3L
1,627 SR
Queue Stats
68W - 60L
1,579 Elo+
Party 1
Zeus
Zeus
Wolld
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,760 Elo+
Solo
Bakasura
Bakasura
xxJustTheBasic3x
Bakasura
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 113L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
navbiss
Baron Samedi
15
4 / 5 / 2
10,128
723
9,723
11,238
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 5
9,972
712
9,793
14,776
13,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 5
9,651
689
5,950
13,446
15,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mannx1978
Sylvanus
15
1 / 1 / 10
10,714
765
5,853
15,357
19,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Wolld
Zeus
17
5 / 3 / 4
10,927
781
17,583
8,952
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 3 / 6
10,359
740
10,536
13,279
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
11
11
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Mannx1978
Sylvanus
1
1
10
6
W
Zeus
Wolld
Zeus
5
3
4
2.33
L
Baron Samedi
navbiss
Baron Samedi
4
5
2
1
L
2
2
5
2.25
L
1
4
5
0.88
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,466
Damage
33,972
39,460
Taken
37,588
35,342
Mitigated
28,826
12,614
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Mannx1978
Sylvanus
5,853
1,398
1,507
7,592
15,357
19,049
78
8,166
6,870
13,539
0
W
Zeus
Wolld
Zeus
17,583
1,918
0
1,995
8,952
3,614
602
3,120
5,590
69,123
0
L
Baron Samedi
navbiss
Baron Samedi
9,723
581
3,615
2,941
11,238
6,188
535
6,613
3,922
30,687
0
L
9,793
677
0
4,411
14,776
13,186
632
7,456
6,633
215
34,083
L
5,950
268
0
1,647
13,446
15,968
297
8,662
4,049
14,742
0
W
10,536
6,319
0
4,928
13,279
6,163
2,561
5,126
7,883
0
35,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
32,000
132
Minions Killed
180
2
Camps Cleared
12
771,674
Distance Traveled
778,408
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,714
765
14
1
0
252,441
1
W
Zeus
10,927
781
109
8
2
253,515
0
L
Baron Samedi
10,128
723
56
4
1
229,766
4
L
Nike
9,972
712
63
5
0
275,551
6
L
Bacchus
9,651
689
13
1
1
266,357
2
W
Bakasura
10,359
740
57
4
10
272,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role