Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
FallLeloup007
Tyr
Level 143
God Stats
14W - 12L
1,431 SR
Queue Stats
386W - 424L
1,400 Elo+
Solo
Terra
Terra
Galax3y
Terra
Level 124
God Stats
4W - 3L
1,569 SR
Queue Stats
208W - 211L
1,477 Elo+
Party 2
Yu Huang
Yu Huang
SadeVII
Yu Huang
Level 129
God Stats
5W - 3L
1,863 SR
Queue Stats
429W - 458L
1,459 Elo+
Solo
Loki
Loki
TerminalVoltage
Loki
Level 144
God Stats
4W - 4L
1,498 SR
Queue Stats
268W - 325L
1,418 Elo+
Solo
Team Averages
Level 132
1,572 SR
1,451 Elo+

VS

Team Averages
Level 32
1,434 SR
1,238 Elo+
Thor
Thor
Bugoo--
Thor
Level 34
God Stats
2W - 3L
1,431 SR
Queue Stats
22W - 43L
1,210 Elo+
Party 1
Ymir
Ymir
Glorgzy
Ymir
Level 8
God Stats
2W - 5L
1,241 SR
Queue Stats
2W - 11L
1,097 Elo+
Party 1
Horus
Horus
JGlxckk
Horus
Level 31
God Stats
5W - 13L
1,500 SR
Queue Stats
25W - 44L
1,221 Elo+
Party 1
Chaac
Chaac
W3tnut999
Chaac
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
458W - 464L
1,427 Elo+
Solo
Merlin
Merlin
temp-707785
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 1 / 3
6,172
475
5,122
4,286
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 2
7,379
568
6,913
9,620
7,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
Galax3y
Terra
10
1 / 2 / 4
6,395
492
1,869
7,111
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
SadeVII
Yu Huang
13
9 / 1 / 1
8,102
623
7,728
6,420
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 4
6,677
514
3,699
6,991
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bugoo--
Thor
10
5 / 4 / 0
6,784
522
4,966
7,965
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
Glorgzy
Ymir
7
1 / 4 / 1
5,247
404
2,095
6,943
3,742
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
JGlxckk
Horus
8
0 / 4 / 4
5,247
404
3,814
10,292
5,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
W3tnut999
Chaac
8
0 / 1 / 1
5,537
426
3,454
6,179
3,049
Merlin
7
0 / 4 / 4
5,108
393
3,105
4,407
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
6
7
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
3
4.5
L
Thor
Bugoo--
Thor
5
4
0
1.25
W
2
1
2
3
W
Terra
Galax3y
Terra
1
2
4
1.5
L
Ymir
Glorgzy
Ymir
1
4
1
0.38
L
Horus
JGlxckk
Horus
0
4
4
0.5
W
Yu Huang
SadeVII
Yu Huang
9
1
1
9.5
W
2
2
4
2
L
Chaac
W3tnut999
Chaac
0
1
1
0.5
L
Merlin
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
17,434
34,428
Taken
35,786
16,698
Mitigated
15,408
10,384
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,122
1,829
0
712
4,286
1,192
731
1,119
3,086
0
25,532
L
Thor
Bugoo--
Thor
4,966
1,549
0
733
7,965
2,127
305
2,591
5,374
0
20,378
W
6,913
1,493
0
2,713
9,620
7,368
188
853
8,738
6,554
34,475
W
Terra
Galax3y
Terra
1,869
650
435
1,789
7,111
3,896
216
1,617
5,421
19,229
0
L
Ymir
Glorgzy
Ymir
2,095
717
0
200
6,943
3,742
0
2,845
4,098
10,394
0
L
Horus
JGlxckk
Horus
3,814
1,583
473
3,872
10,292
5,586
0
2,833
7,459
0
14,582
W
Yu Huang
SadeVII
Yu Huang
7,728
950
0
1,410
6,420
2,289
592
975
5,278
47,521
0
W
3,699
1,025
0
3,325
6,991
1,953
448
636
6,324
0
34,038
L
Chaac
W3tnut999
Chaac
3,454
906
0
2,017
6,179
3,049
0
521
5,658
0
23,708
L
Merlin
3,105
592
0
500
4,407
904
0
1,976
2,431
14,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
27,923
334
Minions Killed
168
0
Camps Cleared
0
1,190,341
Distance Traveled
1,007,903
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,172
475
43
3
0
217,010
2
L
Thor
6,784
522
43
3
0
232,099
0
W
Tyr
7,379
568
110
8
0
235,249
3
W
Terra
6,395
492
31
2
0
254,786
1
L
Ymir
5,247
404
15
1
0
198,476
0
L
Horus
5,247
404
19
1
0
224,875
1
W
Yu Huang
8,102
623
84
6
0
226,168
3
W
Loki
6,677
514
66
5
0
257,128
4
L
Chaac
5,537
426
60
5
0
160,490
0
L
Merlin
5,108
393
31
2
0
191,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role