Player Matchup

Gilgamesh
Gilgamesh
Bartoast
Gilgamesh
Level 36
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Da Ji
Da Ji
DEPRE117
Da Ji
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 151L
1,412 Elo+
Solo
Hel
Hel
Deadlypotato331
Hel
Level 23
God Stats
9W - 11L
1,749 SR
Queue Stats
120W - 143L
1,385 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Munchrat
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
tygamer4
Heimdallr
Level 87
God Stats
8W - 10L
1,612 SR
Queue Stats
293W - 283L
1,584 Elo+
Party 3
Team Averages
Level 60
1,529 SR
1,476 Elo+

VS

Team Averages
Level 65
1,565 SR
1,550 Elo+
Danzaburou
Danzaburou
Meowssiah
Danzaburou
Level 29
God Stats
4W - 7L
1,707 SR
Queue Stats
78W - 57L
1,644 Elo+
Party 1
Guan Yu
Guan Yu
Numbskull680
Guan Yu
Level 29
God Stats
9W - 9L
1,480 SR
Queue Stats
142W - 102L
1,499 Elo+
Party 1
Discordia
Discordia
ViolentcK
Discordia
Level 60
God Stats
14W - 15L
1,449 SR
Queue Stats
169W - 178L
1,408 Elo+
Solo
Pele
Pele
jhudman
Pele
Level 61
God Stats
7W - 11L
1,546 SR
Queue Stats
140W - 108L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
jtootsie93
Sylvanus
Level 146
God Stats
4W - 3L
1,643 SR
Queue Stats
62W - 44L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bartoast
Gilgamesh
12
2 / 3 / 0
6,533
503
4,649
10,036
2,864
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
DEPRE117
Da Ji
9
1 / 5 / 2
5,871
452
6,123
12,247
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
5,296
407
2,106
8,913
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Munchrat
Morgan Le Fay
12
3 / 3 / 2
6,702
516
6,818
7,881
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
tygamer4
Heimdallr
10
1 / 6 / 1
5,824
448
6,434
9,265
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Meowssiah
Danzaburou
12
5 / 0 / 3
7,712
593
9,653
7,601
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Numbskull680
Guan Yu
14
5 / 2 / 3
8,335
641
7,895
12,032
7,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
ViolentcK
Discordia
12
3 / 2 / 4
7,385
568
4,280
4,906
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
jhudman
Pele
14
6 / 1 / 6
8,218
632
7,243
9,716
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
jtootsie93
Sylvanus
11
2 / 2 / 7
6,797
523
5,473
10,823
8,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
21
21
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bartoast
Gilgamesh
2
3
0
0.67
L
Da Ji
DEPRE117
Da Ji
1
5
2
0.4
L
0
4
0
0
W
Danzaburou
Meowssiah
Danzaburou
5
0
3
6.5
L
Morgan Le Fay
Munchrat
Morgan Le Fay
3
3
2
1.33
W
Guan Yu
Numbskull680
Guan Yu
5
2
3
3.25
W
Discordia
ViolentcK
Discordia
3
2
4
2.5
W
Pele
jhudman
Pele
6
1
6
9
W
Sylvanus
jtootsie93
Sylvanus
2
2
7
2.75
L
Heimdallr
tygamer4
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
34,544
48,342
Taken
45,078
12,770
Mitigated
22,840
13,282
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bartoast
Gilgamesh
4,649
1,521
64
508
10,036
2,864
0
475
9,561
0
28,522
L
Da Ji
DEPRE117
Da Ji
6,123
1,323
0
4,920
12,247
3,231
72
1,812
10,435
0
27,851
L
2,106
93
1,935
2,584
8,913
2,102
0
2,143
6,770
12,426
0
W
Danzaburou
Meowssiah
Danzaburou
9,653
4,739
0
4,960
7,601
2,569
1,634
1,121
6,480
0
48,367
L
Morgan Le Fay
Munchrat
Morgan Le Fay
6,818
678
312
1,731
7,881
2,214
0
2,503
5,378
37,401
0
W
Guan Yu
Numbskull680
Guan Yu
7,895
1,143
0
3,224
12,032
7,760
859
1,972
10,060
0
46,231
W
Discordia
ViolentcK
Discordia
4,280
283
0
868
4,906
1,473
426
2,628
2,278
33,355
0
W
Pele
jhudman
Pele
7,243
2,204
0
4,018
9,716
2,964
52
1,339
8,377
0
51,324
W
Sylvanus
jtootsie93
Sylvanus
5,473
1,588
1,824
2,170
10,823
8,074
708
1,864
8,959
18,552
14,373
L
Heimdallr
tygamer4
Heimdallr
6,434
3,623
0
1,228
9,265
2,359
0
1,688
7,577
0
30,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
38,447
259
Minions Killed
360
0
Camps Cleared
0
1,181,877
Distance Traveled
1,322,579
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,533
503
56
4
0
257,189
2
L
Da Ji
5,871
452
54
4
0
231,098
0
L
Hel
5,296
407
21
2
0
226,682
0
W
Danzaburou
7,712
593
67
5
0
269,698
6
L
Morgan Le Fay
6,702
516
58
4
0
249,959
3
W
Guan Yu
8,335
641
91
7
0
263,574
1
W
Discordia
7,385
568
61
5
0
242,327
4
W
Pele
8,218
632
84
6
0
311,045
2
W
Sylvanus
6,797
523
57
4
0
235,935
6
L
Heimdallr
5,824
448
70
5
0
216,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role