Player Matchup

Ymir
Ymir
DeathOfCaine532
Ymir
Level 123
God Stats
8W - 5L
1,265 SR
Queue Stats
349W - 361L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Habaskadoodler
Tsukuyomi
Level 134
God Stats
4W - 2L
1,845 SR
Queue Stats
87W - 90L
1,508 Elo+
Party 2
Tiamat
Tiamat
mix1D
Tiamat
Level 84
God Stats
4W - 4L
1,719 SR
Queue Stats
73W - 96L
1,453 Elo+
Party 2
Team Averages
Level 114
1,609 SR
1,485 Elo+

VS

Team Averages
Level 91
1,500 SR
1,408 Elo+
Chaac
Chaac
DeviceMg
Chaac
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 9L
1,310 Elo+
Party 1
Merlin
Merlin
LILSaVaGe392
Merlin
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 94L
1,422 Elo+
Party 1
Yu Huang
Yu Huang
xxdemolitionxx34
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
9,056
697
6,214
12,863
12,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Habaskadoodler
Tsukuyomi
15
9 / 1 / 6
10,391
799
15,458
17,179
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
mix1D
Tiamat
13
3 / 2 / 8
9,031
695
2,983
8,014
4,123
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DeviceMg
Chaac
10
1 / 4 / 1
7,753
596
5,539
9,852
8,049
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
12
2 / 5 / 3
8,344
642
11,194
8,396
2,742
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 7 / 3
7,858
604
8,294
9,792
3,197
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
5
5
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Chaac
DeviceMg
Chaac
1
4
1
0.38
W
Tsukuyomi
Habaskadoodler
Tsukuyomi
9
1
6
12
L
Merlin
2
5
3
0.7
W
Tiamat
mix1D
Tiamat
3
2
8
3.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
25,027
38,056
Taken
28,040
25,104
Mitigated
13,988
15,224
Healing
2,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,214
937
532
2,959
12,863
12,766
0
5,396
7,467
14,477
0
L
Chaac
DeviceMg
Chaac
5,539
919
0
1,387
9,852
8,049
337
2,555
6,896
0
11,630
W
Tsukuyomi
Habaskadoodler
Tsukuyomi
15,458
4,081
0
9,202
17,179
8,215
170
8,854
8,325
0
41,261
L
Merlin
11,194
946
0
512
8,396
2,742
701
3,485
4,673
35,635
0
W
Tiamat
mix1D
Tiamat
2,983
653
381
2,150
8,014
4,123
837
5,575
2,439
19,578
0
L
8,294
500
57
253
9,792
3,197
129
3,163
6,377
14,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,478
Gold Earned
23,955
120
Minions Killed
87
6
Camps Cleared
0
688,611
Distance Traveled
591,245
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,056
697
24
2
2
208,067
1
L
Chaac
7,753
596
15
1
0
197,279
0
W
Tsukuyomi
10,391
799
55
4
2
253,821
2
L
Merlin
8,344
642
53
4
0
203,551
2
W
Tiamat
9,031
695
41
3
2
226,723
0
L
Yu Huang
7,858
604
19
1
0
190,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role